Hugk
by Chase Koeneke , COMMUNITY WRITER
My personal account of 2011. The games I played (both new and old,) and my thoughts on the year's events.
2guys_1title
by Jason Parris, COMMUNITY WRITER
We've all played the must-have Triple-A titles like Call of Duty and Alan Wake--but how often do we pass by could-be gems like Two Worlds II or Alone in the Dark? Join Pixel Perfect Assoc. Editor Jason Parris as he looks to the value that B-Games have for our industry in his comparative look at Alan Wake and Alone in the Dark.
2guys_1title
by Matt Polen, COMMUNITY WRITER
In an age where the introductory cut-scene is king, Matt makes the argument for games to be more pick-up-and-play than pick-up-and-watch.
Havewemet
by Samir Torres, BITMOB STAFF
It's fun spotting cameos in video games. Sometimes they're hidden, sometimes they're obvious, but they are always awesome! Here are 10 of my favorite.
2guys_1title
by Matt Polen, COMMUNITY WRITER
A gamer comes to the hard realization that it's time to start letting go of some of his games.
Qte_heavyrain
by Rus McLaughlin, BITMOB STAFF
Quick-time events suck, even in otherwise great games, but Heavy Rain showed us how to make a great QTE-focused game.
2guys_1title
by Matt Polen, COMMUNITY WRITER
Sylistic conventions like cut-scenes and quick-time events are often the subject of polarizing controversy, but if we dig deeper we'll find that it's not as black and white as our discussions tend to be.
Forceunleashed2v
by Layton Shumway, BITMOB STAFF
Star Wars: The Force Unleashed 2 might still feel like "God of War: Jedi Edition," but after playing the demo, I'm pretty OK with that.
2guys_1title
by Gil Lawrence de Leon, COMMUNITY WRITER
Video-game movies are incapable of succeeding as a reputable cinematic experience because of a fundamental incompatibility between games and film.
4661662327_41490d1ce9
by Evan Killham, BITMOB STAFF
In this edition of Bitmob Splitscreen, two gamers discuss the role video games have had in their current and past relationships.
2guys_1title
by Jason Wilson, COMMUNITY WRITER
Here are the Bitmob community members in the July 2010 and August 2010 issues of GamePro.
2guys_1title
by Mark Hain, COMMUNITY WRITER
Lucasarts has "unleashed" a new trailer for Star Wars: The Force Unleashed 2. Here's hoping they resolve a few of the flaws from the first one.
579605_2ksports05052010
by Alejandro Quan-Madrid, BITMOB STAFF
News Blips for el Cinco de Mayo, 2010. An Alabama man wins 2K Sports $1 Million contest for pitching a perfect game in Major League Baseball 2K10, Star Wars: The Force Unleashed could have been a Wookiee "super hero" game, Blizzard turns to Facebook for Battle.net friend lists, and more.
Admiralackbar
by Brendon Mroz, COMMUNITY WRITER
The Force Unleashed is a crappy game that inspires inexplicable love.
2guys_1title
by Alejandro Quan-Madrid, BITMOB STAFF
Video Blips for February 24, 2010: A Super Mario Galaxy 2 trailer, Red Dead Redemption gives some attention to the ladies, a Command & Conquer 4: Tiberian Twilight developer diary, and more.
2guys_1title
by Rob Savillo, BITMOB STAFF
Quick-time events are lazy game design. When will developers stop resorting to such unimaginative gameplay?
2guys_1title
by Richard Eisenbeis, COMMUNITY WRITER
Richard Eisenbeis examines how suicide has acted as an emotional catalyst in video game narratives.
2guys_1title
by Jason Wilson, COMMUNITY WRITER
2guys_1title
by Michael Donahoe, COMMUNITY WRITER
News Blips: 360 Price Cuts Official, Capcom Announcing New Games, Free Facebook/Twitter for Gold Members, and More.
2guys_1title
by Evan Killham, BITMOB STAFF
The first installment of Gaming Maladies describes the terrifying paralysis elicited by having a whole lot of game made available at once.
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