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by Justin Brenis, COMMUNITY WRITER
The argument of whether or not video games are legitimately art ended last week when The Art of Video Games opened at The Smithsonian's American Art Museum in Washington, D.C.! Check out this interesting recap of all the exhibit has to offer, as well as some interesting thought you may have not realized about video games over the past 40 years!
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by Rob Savillo, BITMOB STAFF
Men of War: Condemned Heroes walks the line between "good A.I." and "fun A.I," which creates a fresh experience in the real-time strategy genre.
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by Jeff Grubb, BITMOB STAFF
News Blips for Monday, February 13, 2012: Blizzard is working with Hasbro to create WOW Monopoly and StarCraft Risk; Sega gives a date to the Binary Domain demo; and Sony reveals the free game for data-activated PlayStation Vita 3Gs.
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by Adam Evans, COMMUNITY WRITER
How does the game industry looks towards the film industry for marketing cues and how is a problem created for gamers and developers alike?
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by Chris Hoadley, BITMOB STAFF
Money talks even in video games. Write about in-game currencies and point systems for this month's Bitmob Writing Challenge.
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by Omar Yusuf, COMMUNITY WRITER
A concerted look at video games, drugs and how they affect one another.
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by Stephen Crane, COMMUNITY WRITER
Are the most common character portrayals of men and women in video games a problem?
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by Justin Davis, COMMUNITY WRITER
Bioshock Infinite's "1999 Mode" promises to make substantial difficulty changes to the game, unlike most difficulty choices today.
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by Layton Shumway, BITMOB STAFF
In this week's Community Spotlight, we look back at the works of developer Falcom, offer some ideas for improving downloadable content, give e-sports a chance, and more. Join us!
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by Jourdan Cameron, COMMUNITY WRITER
Well, it looks like there's a mysterious new contender on the field of handheld gaming: the GameGadget. Set to launch January 2011, there's really not much information about it aside from a single press release- one that I managed to get my hands on!
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by Louis Garcia, COMMUNITY WRITER
Playboy Playmate Jo Garcia discusses her love of all things video games.
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by S. Robert Delk, COMMUNITY WRITER
EA, you make no sense. Seriously, you're that guy at the party who just brings everyone down and tries to talk to me about this random guy's bookshelves. Coming back to PC gaming, I think I like you even less: here is exactly why.
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by Omri Petitte, BITMOB STAFF
News Blips for September 13, 2011. Blizzard considers itself a game developer, not a PC developer, The Legend of Zelda: Skyward Sword potentially holds nearly 100 hours of gameplay, and the Syndicate remake was always meant as a first-person shooter.
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by Rob Savillo, BITMOB STAFF
Men of War embraces Helmuth von Moltke the Elder's axioms of war in ways that surpass Company of Heroes' similar focus on the battlefield.
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by James DeRosa, BITMOB STAFF
In this month's reboot-themed episode of the Mobcast, the crew discusses what constitutes a reboot, which games deserve one, which franchises developers have successfully restarted, and which old PC titles could use a modern update.
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by Daav 'Puke' Valentaten, COMMUNITY WRITER
With the blessing of receiving hundreds of quality games each year, there is also a downside for some other developers that see their dreams crushed. Some games deserve a little more time in the spotlight. Who knows, you might even find a game that surprises you with its presence? At least, I'm pretty sure you won't expect this number one entry!
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by Michael Kenyon, COMMUNITY WRITER
While developers have turned to a form of storytelling familiar to them, a static story in an interactive medium have always felt at odds with each other.
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by Jasmine Maleficent Rea, COMMUNITY WRITER
Even if you hate April Fools' Day, some of these Internet pranks are legitimately chuckle-worthy.
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by Jasmine Maleficent Rea, COMMUNITY WRITER
This Week in Video-Game History wishes Nathan Fillion and Square Enix very happy birthdays!
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by Layton Shumway, BITMOB STAFF
Nothing can topple the Super Bowl in popularity. But a made-for-TV gaming event could learn a lot from its spectacle.
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