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by Nathaniel Dziomba, COMMUNITY WRITER
Difficulty and challenge have been getting confused a lot. Here's the difference.
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by Joseph Jordan, COMMUNITY WRITER
Ludum Dare is an indie game contest with a massive amount of free indie games
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by Tristan Damen, COMMUNITY WRITER
I'm not sure what I'll be able to give my niece save for Rayman Origins and an appreciation for difficult games.
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by Giancarlo Valdes, COMMUNITY WRITER
Developers and publishers are competing for our time and money, and that’s always going to be an uphill battle. But an arms race centered on better graphics and multiplayer modes is not the answer.
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by Chris Hoadley, BITMOB STAFF
Bitmob community members tackles representation of games in The Big Bang Theory, the Smithsonian, and more.
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by Giancarlo Valdes, COMMUNITY WRITER
Indie Game: The Movie is a triumph if only because it presents video games in a positive, non-stereotypical light. Most importantly, it humanizes the development process -- something that's easy to forget in such a technologically focused industry.
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by Joseph Jordan, COMMUNITY WRITER
In a world where time is short an homework rules over all. Only certain, beloved games are completed 100% achievement and all. This is a story about one of those games.
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by Jeff Grubb, BITMOB STAFF
News Blips for Wednesday, February 29, 2012: Blizzard cuts 600 employees from its workforce; Nintendo doesn't want The Binding of Isaac for religious reasons; and Call of Duty: Modern Warfare 3 gets its first map pack on March 20.
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by Chris Aiken, COMMUNITY WRITER
For the PlayStation Vita to succeed, it will need an extensive library of affordable, downloadable titles.
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by Rus McLaughlin, BITMOB STAFF
A million-dollar offer from Markus Perrson (Minecraft) to fund Psychonauts 2 inaugurated a whole new way to create video games...one that bypasses the traditional gatekeepers: publishers.
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by Omri Petitte, BITMOB STAFF
News Blips for January 3, 2012. A composer's online resume reveals God of War 4 is indeed in the works, the Nintendo 3DS sells 4 million units, and Super Meat Boy hits 1 million copies sold.
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by Andrew Hiscock, COMMUNITY WRITER
Getting lots of games for cheap is nice. Helping charities is nice. Not being told what to do? That's just a part of where the world is headed.
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by Rus McLaughlin, BITMOB STAFF
Nintendo's legendary game designer says he wants to step down from the executive's chair, and it's absolutely time he did...so he can design more games.
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by Daniel Sims, COMMUNITY WRITER
Piracy is definitely a problem for PC gaming, but companies like Ubisoft are fighting it the wrong way.
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by Layton Shumway, BITMOB STAFF
In this week's Community Spotlight, we compare Skyrim to illegal narcotics, look back at the humor and discovery of the Portal series, battle with Shao Kahn, and punish ourselves. With games.
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by Justin Davis, COMMUNITY WRITER
Piracy on PC is practically unavoidable in this day and age but should that really get in the way?
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by Justin Davis, COMMUNITY WRITER
I like hard games and am not afraid to say it.
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by Jeff Grubb, BITMOB STAFF
News Blips for Monday, October 31, 2011: Silicon Knights slashes its staff down to 25 employees; MechWarrior Online is a free-to-play Mech sim; The Binding of Isaac gets free Halloween update; and more.
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by Mike Minotti, BITMOB STAFF
This week's Reviews Spotlight features Cthulhu Saves the World, The Binding of Isaac, Orcs Must Die!, and more.
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by Isaac Davis, COMMUNITY WRITER
Edmund McMillen's basement-crawling adventure looks gruesome, but is it more than just an ugly face?
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