Do videogame tutorials hold our hand too much? What should a good tutorial do to ensure we can effectively immerse ourselves in our games? Try looking to Neo's lessons in The Matrix to see how we can truly plug in to our games.
Friday, January 13, 2012 |
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It's been 4 days of pure video editing agony, but I finally got the preview up mere hours before launch...
Nevertheless, I REALLY hope you enjoy this Preview from Ubisoft and Eugen Systems upcoming Real-Time Strategy (RTS)game R.U.S.E.
Show support for my dedication in form of feedback/subscribe/whatevziez. Also, check my previous Preview. Thanks
Monday, September 06, 2010 |
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A look at what Paradox Interactive's new ame Victoria II feels like at the hands of the demo. From the makers of Europa Universalis.
Friday, August 27, 2010 |
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Tutorials are insulting, and I've had enough.
Monday, August 17, 2009 |
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