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by Alexander Case, COMMUNITY WRITER
After a long absence, I'm giving my thoughts on the used game debate once again, and also on the inclusion of "Mega Man" in Street Fighter X Tekken.
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by Paul Alexander , COMMUNITY WRITER
Paul Alexander responds to Brandon Justice's recent EGM opinion piece on the used games "controversy."
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by Sean Lefebvre, COMMUNITY WRITER
A tribute to the local, independently-owned video game store,an explanation of the distribution difficulties facing this type of store, and how, without concessions from publishers, these types of stores can only survive selling used games.
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by Michael Rougeau, COMMUNITY WRITER
Why do game publishers think their commodity is different from every single other product in the world? Do they think I owe Warner Bros. 30% when I sell my VHS of Harry Potter and the Sorcerer's Stone for a buck at a garage sale? Should I send my plumber another check every time I take a shit? Fie!
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by Michael Edwards, COMMUNITY WRITER
Why does the gaming community continue to support a chain of stores with filthy stores, and even filthier ideals?
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by Dennis Scimeca, COMMUNITY WRITER
The recent U.S. Appeals Court decision to deny resale rights of software may have repercussions upon the used games market...but there would be something nice about not having to decide whether to sell back a game or not anymore, and maybe we'd get better games across the board.
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by Dennis Scimeca, COMMUNITY WRITER
When Jerry Holkins of Penny Arcade penned his missive on used games, we in the video game media jumped all over his "used games as piracy" argument, but wasn't there a more fruitful, and interesting, way to respond to his comments? And why didn't we take him up on them?
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by Frank Anderson, COMMUNITY WRITER
Frank suggests a possible solution for used game sales that would benefit publishers, developers and gamers.
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by Daniel Sims, COMMUNITY WRITER
Why I think so many people buy games used and what I think makes a game worth buying new.
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by William Harrison, COMMUNITY WRITER
In which our hero points out that the game industry is full of assholes.
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by A.J. Minotti, COMMUNITY WRITER
After reading some comments about used games sales equating piracy, I decided to explore why there needs to be a more of a distinction between a new and used game.
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by Benjamin Pion, COMMUNITY WRITER
A Modest Proposal for Gamestop. A collection of a few ideas for the used game market in a classical satirical format that may seem familiar to those who read Jonathan Swift's Classic "A Modest Proposal"
Gamestore
by Ryan Finley, COMMUNITY WRITER
Used game sales are a problem for publishers, and I think most people understand why. What we don't understand is their decision to go after the people who buy used games, rather than try to work something out with retailers.
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by Ed Grabowski, COMMUNITY WRITER
EA recently announced their new plan to curb the sales of used games. Anyone who purchases a used copy of their upcoming sports games will have to purchase a $10 code from them to unlock the online features in the game. Do they have a right to punish the less fortunate gamers out there who need to buy used?
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by Jasmine Maleficent Rea, COMMUNITY WRITER
7-eleven plans to start selling used video games. What does this mean for the used game market?
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by Rob Savillo, BITMOB STAFF
Game developers and publishers bitch about used games all the time. People point fingers at GameStop for wrecking the industry. What's the truth regarding the second-hand market?
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by Jeff Parsons, COMMUNITY WRITER
A gamer who normally defends the little guy developer does the unthinkable -- he trades in their game....
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by Andrew Hiscock, COMMUNITY WRITER
Seven semi-crazy ways to improve the game industry, inspired by Wired magazine's annual Smart List.
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by Omar Yusuf, COMMUNITY WRITER
This week's Bitmob Community Spotlight highlights an eclectic group of articles, with subjects ranging from gaming for charity to games as Art.
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