I talk with one of the first five Polycount set design winners, Chemical Alia, about the Mann-Conomy, what it takes to design game elements, and microtransactions in general.
Wednesday, March 14, 2012 |
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An ugly new chapter in the war over who owns the name "Dota"
Friday, February 10, 2012 |
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Creating a strong, memorable intro is no easy feat. Yet Valve managed to do so effortlessly with 2004's Half-Life 2, and without the use of of cutscenes. Here's how.
Saturday, February 04, 2012 |
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Portal changed everything for me.
Monday, January 23, 2012 |
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With the recent release of Freem Fortress 2, an influx of new players have been not capturing points and not looking over their shoulders. Alas, proper conduct in Team Fortress 2 is a learning process. But some lessons are best taught rather than learned under penalty of respawn timers.
Monday, November 14, 2011 |
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Valve announches Dota 2 will launch during beta
Friday, September 23, 2011 |
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My thoughts on a deceptively deep experience
Friday, August 19, 2011 |
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Valve has a bad habit of absorbing games, their mechanics and their designers. In fact, almost all of Valve's have come from that process. I break down Valve's release history and try to decide whether or not this Valve model is a good thing.
Friday, August 12, 2011 |
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With an ongoing recession and the fear of "growing up" looming over everyone's heads, here are three great ways to stretch your gaming dollar.
Monday, August 01, 2011 |
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Damn this economic recession. Spending power is down and belts are tightened. And still there are idiots that spend frivolously. I am one of those poor Steam idiots. This is my sale tale.
Saturday, July 09, 2011 |
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Yesteryear, I longed for Steeam to offer an alternative to electronic payment, so that I might also enjoy it. Now that this day is here, I lament this feeling. Be careful what you wish for.
Sunday, July 03, 2011 |
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I love the Portal universe, but why? What is it specifically about the games that I enjoy so much?
Saturday, April 30, 2011 |
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I never played The Orange Box. What makes Portal 2 so special?
Monday, April 18, 2011 |
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The Price of DLC and how we can help keep it down.
Thursday, March 17, 2011 |
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Here are just three of my most anticipated games of the year. Each have unique styles and promise to offer a lot of awesome and intriguing experiences.
Monday, February 21, 2011 |
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There is much more to Portal than simple puzzles and a funny-sounding artificial intelligence with a mean streak. Valve knows how to deliver great narrative and story.
Monday, February 21, 2011 |
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Am I the only one disappointed with the latest Left 4 Dead 2 DLC? Give me your thoughts Bitmobbers.
Sunday, October 10, 2010 |
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One of the most beloved games I've ever played currently fails to grab me like it used to.
Thursday, September 30, 2010 |
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The Xbox 360 seems to have an ace up its sleeve for this unusually long console life cycle... and it hasn't even been used yet.
Saturday, September 25, 2010 |
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Normally this is where I start off with a bad comment like on why I don't like Valve. Yes, Valve has made an awesome thing of steam which I try to play torchlight on from time to time. Or how Lance has an obsession with Team Fortress 2 on Mac that is not healthy for me. Today is not about how much I can talk bad about Valve Day.
Tuesday, August 24, 2010 |
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