Syndicate_coop5
by Rus McLaughlin, BITMOB STAFF
Remaking a classic, isometric, real-time strategy game into a twitchy first-person shooter seems like a very bad idea...unless they get it right.
Terror02-43-alienkilled
by Rob Savillo, BITMOB STAFF
X-Com is the story of the underdog because of "broken" design, and that's what makes the game so memorable. Will Firaxis' Enemy Unknown re-imagining do the same?
Dark-souls-screenshots-19
by Rob Savillo, BITMOB STAFF
News Blips for October 7, 2011: Robert Daly exposed as having falsely represented his military credentials; ABC's Ex-Comm sounds a lot like the revered strategy series, X-Com; PC players drop the negative-review bomb on Rage; and Xbox 360 hackers have modded Dark Souls save-data files.
2guys_1title
by Dan "Shoe" Hsu, BITMOB STAFF
Different gamers around the industry tell us about the most evil things they've tried in games.
Board_games1
by Rob Savillo, BITMOB STAFF
Lessons video games can learn from board games.
2guys_1title
by James DeRosa, BITMOB STAFF
In this month's reboot-themed episode of the Mobcast, the crew discusses what constitutes a reboot, which games deserve one, which franchises developers have successfully restarted, and which old PC titles could use a modern update.
Halo-wars_05_360_012909
by Billy Guinigundo, COMMUNITY WRITER
What's the allure of strategy games for a staunch shooter player in a bit of FPS fatigue?
Wolf
by William McEwan, COMMUNITY WRITER
Despite all the doom and gloom, the PC is not a dying platform.
011910nintendo3ds-002_rs
by Rob Savillo, BITMOB STAFF
The Nintendo 3DS is all flash and no substance; the launch lineup previewed last week offered few new ideas.
Final-fantasy-7-sephiroth
by Michael Soracoe, COMMUNITY WRITER
Michael Soracoe (aka Sullla) observes how online communities unravel around bad sequels to well-loved franchises and how that's now happening to Civilization 5.
Phoca_thumb_l_hiddenmovement
by Rob Savillo, BITMOB STAFF
Xenonauts Project Lead Chris England reveals the dark underbelly of the mod scene.
Phoca_thumb_l_researchscreenbg
by Rob Savillo, BITMOB STAFF
Xenonauts Project Lead Chris England discusses the hurdles to Internet-based games development.
Genre+3
by Jon X. Porter, COMMUNITY WRITER
While genre splitting exposes new audiences to more games, have we forgotten the value in specialization?
19467
by Doug Otto, COMMUNITY WRITER
Fallout 3 and the up-coming XCOM successfully combine '50s kitsch with apocalyptic violence.
1276841627-00
by Rob Savillo, BITMOB STAFF
Bitmob's Rob Savillo interviews Jon Shafer, lead designer for Civilization 5, who reveals the first details about the game's included world builder mod tool!
Xcome3screenshotv
by Rob Savillo, BITMOB STAFF
Deus Ex: Human Revolution, Front Mission: Evolved, and XCOM are all reboots of critically acclaimed games. Can each recapture the magic of the originals?
Bitmob_x-com
by Rob Savillo, BITMOB STAFF
Bitmob X-Com, where the community participates in a game of X-Com: UFO Defense, returns with another episode.
Bitmob_x-com
by Rob Savillo, BITMOB STAFF
Bitmob X-Com, where the community participates in a game of X-Com: UFO Defense, returns with another episode. We return to the desert east of L.A.: What are these devious aliens up to now?
Bitmob_x-com
by Rob Savillo, BITMOB STAFF
Bitmob X-Com, where the community participates in a game of X-Com: UFO Defense, returns with another episode. We face terror again, this time in the Nigerian city of Lagos.
Bitmob_x-com
by Rob Savillo, BITMOB STAFF
Bitmob X-Com, where the community participates in a game of X-Com: UFO Defense, returns with another episode. Can our brand-new laser rifles make a difference?
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