ANDREW HISCOCK
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Andrewh
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I write things! Yes I do!
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FEATURED POST
Kinectguidetop
With reports of a new subscription model to subsidize cheap Xbox 360s, the video game industry could be changed for the worse.
Friday, May 04, 2012 | Comments (12)
POST BY THIS AUTHOR (262)
Limbo1-588x330
Hilary Goldstein ineffectively argues that games are not art. Here's why he's dead wrong on all points.
Asshole_b
Omgpop CEO Dan Porter took his beef to Twitter. While he has since apologized, I kind of like that he was an asshole. I wish more developers and industry executives were.
Img0049e
Encounters with the developers of Jamestown, Radballs, and Spelltower caused this writer to rethink how the industry should interact with fans.
2guys_1title
Evony ads are making a comeback -- this time without all the boobs. Is the game worth the effort?
Gamespx
Getting lots of games for cheap is nice. Helping charities is nice. Not being told what to do? That's just a part of where the world is headed.
Callofdutymodernwarfarew
Digging into the release patterns for the Call of Duty games reveals some insight into the potential future of the franchise.
Gfs3129624
With Batman: Arkham City continuing to prove that licensed games can be good, what other properties deserve another shot?
404151851127b3036962
What can Kurt Vonnegut's classic sci-fi novel, Cat's Cradle, tell us about video-game culture? A whole heck of a lot, as a matter of fact.
Stevewozniakiphone
Gamification is abusing video-game mechanics in order to get even more money out of you...and not even for video games!
Zenoclash0071
Not all horrifying video-game experiences happen in conventional horror games.
Splashwomanmegaman9
Mega Man could use a little [expletive deleted] to improve his franchise.
Acbhcoliseum
Increasingly, I am discovering that I am not playing video games because they are video games. Instead I am searching for experiences that I can't get outside of the convenience of a video game.
COMMENTS BY THIS AUTHOR (582)
"Phooey (although Mark is a good random pick, he'll doing something fun). More codes! 

*kermit arm flail*"

Wednesday, May 02, 2012
"Gimme gimme gimme."
Tuesday, May 01, 2012
"Ebert's actually backed off his original comments slightly, so that's a plus.

I kind of don't think being elitist is a major issue. It's annoying to some, but to other "elitist and pretentious" may appear as "experienced, informed, and thoughtful." I suppose it depends on where your seat is in the stadium."

Tuesday, May 01, 2012
"I hope I demonstrated that it is not a controversial topic, at least in some regard, having taken on some of the counter-arguments."
Tuesday, May 01, 2012
"Agreed, and it perhaps approaches video games in terms of engaging the audience in an interactive way."
Tuesday, May 01, 2012
"Thank you. That means a lot coming from one of the site's most thoughtful commentators. "
Tuesday, May 01, 2012
"Claiming games as art indeed doesn't change the games. However, it can influence how we engage them, and it can help guide and define our conversations about them. Particularly when most writing about games is so devoid of actual meaning, it is, in the least, preferable to open the medium to a wider discourse. "
Tuesday, May 01, 2012
"I did note at least one instance where I suspect he doesn't believe in what he has suggested, as he immediately contradicts it (or at least puts up an artificial barrier between people who like art and the gaming community who apparently deserve games more... or something).

Playing devil's advocate is a healthy exercise, but I don't think he came near achieving that effect. A good devil's advocate is able to question his own beliefs, provide shades of grey, and push forward the debate in a constructive way. "

Monday, April 30, 2012
"I don't think it was a disservice necessarily. I do wish he had made it more clear where he is coming from.

For example, and I don't know if this is the case, but if one were to only play Call of Duty, Gears of War, God of War, etc etc, I could see them making a case that video games are not art, in such a way that a reader who is only familiar with Harlequin romance novels could not imagine the novel being an artistic medium.

I play these games, and they are totally 100% worth while, but I wouldn't get myself into any sort games as art debate citing them as examples. Not that he did, mind you, but I get the sense that this is where he is coming from.  "

Monday, April 30, 2012
"Abortion is a topic with some amount of history in Canada: 

http://en.wikipedia.org/wiki/Henry_Morgentaler

He was one of our earliest abortion advocates, and he ended up as a member of the Order of Canada and a TV Movie called Choice. Pretty neat stuff."

Monday, April 30, 2012
"To take you up on your final point, I think everyone should say what they need to say at every opportunity that they have to say it. If not, we squander our most basic democratic right of free speech. Aces to Mr. Goldstein for getting out there and saying what he thought needed to be said. I am thankfully he did, because I had an awful fun time thinking about the points and solidfying some of my own ideas on the subject.

That said, were I an editor at VentureBeat, I would have politely returned the article to the author and stated "this is poorly argued, and you should develop this article a good bit more before publication.&quo"

Monday, April 30, 2012
"With a name like Hiscock, I refuse ever to comment on another man's name. Ha!

Games as art is kind of like the abortion debate in Canada. No matter how long ago we figured it all out (yep, abortions are totally legal and okay), people refuse to let the debate die. Until recently, that is, when a conservative back-bencher in parliament tried to open up the debate *again*. Fortunately, our prime minister (and the conservative party leader) and the conservation party whip (an offical role within Canadian politics), immediately dismissed the idea, to their credit.

Eventually, I suspect, we'll get to that point in video games."

Monday, April 30, 2012