NIALL SLATER
COMMUNITY WRITER
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Bristol, England
I make words on the internet and some people read them a bit.
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FEATURED POST
Vblvb
Cave Story has been around for a while, but has never enjoyed the acclaim it deserves. It is possibly one of the most important games ever made.
Sunday, March 18, 2012 | Comments (3)
POST BY THIS AUTHOR (4)
Wg2hc
Could BioWare's public vote for the appearance of Mass Effect 3's female Commander Shepard change her image and identity forever?
Aliens-colonial-marines-03--screens
How many insults can a devoted fanbase take before they lash out? Gearbox may find out firsthand with Aliens: Colonial Marines.
2guys_1title
While big-time games developers will spend insane amounts of time working on a convoluted narrative for Middle East FPS Generica Part 3, a lone indie developer from Sweden has hit on the secret behind great interactive storytelling.
COMMENTS BY THIS AUTHOR (28)
"Odd. I would've thought everything to say about these games has been said already. Then again, I haven't got round to playing ME3 yet and I don't own a PS3 for Journey, so I can only write about free games at the moment. ;_;"
Thursday, March 22, 2012
"Might be good if they were obliged to funnel excess money into other Kickstarter projects. Could that work?"
Monday, March 19, 2012
"FTL looks like a dream come true! I was excited to pledge my undying support before I noticed that they've already raised a hundred grand of their ten thousand dollar target.

Kickstarter: it works, motherfucker."

Monday, March 19, 2012
"Mission accomplished.
"
Monday, March 19, 2012
"I've had a few ideas chasing their tails around my head this summer. Might get them down on paper for this. Cheers!"
Thursday, September 08, 2011
"^Pretty much that.^"
Thursday, August 11, 2011
"Be sure you're making full use of Microsoft's dedicated ZPU for efficient zombie-based particle rendering."
Tuesday, August 09, 2011
"I'm not sure Space Station Terra's going to be much fun unless you can cram some zombies into level 1 somehow. And Boss Zombie? Really? He'd better be at least 200% the size of a regular zombie to be an compelling antagonist."
Sunday, August 07, 2011
"I came back and re-read this today, and I just want to clarify what I meant by this bit (which I think I worded a little oddly):

"Sure, if you can make your main character's appearance appeal to the widest audience possible (by making her a blue-eyed blonde with pointlessly figure-hugging armor) then you're going to sell a fuckton of copies."

I would like to apologise to anyone who found it offensive. I didn't mean that there's anything wrong with a character having blue eyes or blonde hair - all stereotypes are harmful. I meant that this conforms to a common beauty standard in society, and making a character look like that simply to increase potential sex appeal does the character - and the players - a serious disservice. There appears to be a lot of discrimination against this model in particular because of the way she looks, which is just as bad as holding this beauty pageant in the first place.

Anyway, just posting in case anyone came across this article and was confused by my comment."

Thursday, August 04, 2011
"Great piece! We shouldn't let game companies get away with lying so blatantly to the community."
Thursday, August 04, 2011
"Don't worry, I still wake up at night in a cold sweat remembering old forum posts from when I was twelve. ;_;"
Thursday, August 04, 2011
"I love Bitmob, I really really do."
Thursday, August 04, 2011