ALEX GAGNE
COMMUNITY WRITER
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2guys_1title
After digging through my massive backlog of JRPG's I have come away both disapointed and happy. Why do some JRPG's succeed while others do not? I try to find an answer based on my own perspective, and hopefully find a partial cure for the current stagnation of JRPG's.
Tuesday, April 10, 2012 | Comments (0)
POST BY THIS AUTHOR (12)
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Sometimes there are strange genre mixing games which are only connected by the mood or tone that they evoke in the player. At least, I think so. Here are three titles that you may or may not have played, or even heard of. All three make the player feel free and relaxed, sometimes paradoxically due to a focus on combat.
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Are parents getting worse or am I just getting older? Are videogames educational? Are Amazon reviews by insane parents worth reading? All this pondered and more!
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In an attempt to suffer through a women's studies course, I have written on the subject of my passion--videogames! Let's hope I get graded well. Submitted to the approval of the internet: a short essay on Gender Ideology in the Modern Videogame.
Friday-night-lights
I can't stand sports games. Maybe you can't stand racing sims. What could developers do to make the genres we don't care about more appealing to a wider groups of gamers?
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Trying to describe the crazed intensity of Magic Sword is tough, but I will manage it through the power of analogy!
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We have been hit with an unprecedented console crash. Was it a date issue? Was it a trophy problem? We don't know. Currently, all we know is that your Playstation 3's are (mostly) not working. We are mad as hell, and we are going to patiently wait it out until it is fixed. Right?
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What would make someone stop playing a perfectly good Japanese RPG? Let's find out!
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Some games don't get the appreciation they deserve, and some are far ahead of their time. Robot Alchemic Drive is a game that was blindingly original and played by about five people. Join the ranks!
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Warhawk and Led Zep inspire the author to consider how music in games affects the way you play.
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Some games are bad, some games just rub you the wrong way. A Desert Bus game is a bit of both. What game is so dull you would never play it again?
COMMENTS BY THIS AUTHOR (234)
"There are less "hardcore" gamers out there then you would think, given the internet. I work at a game store and the amount of times people use the wrong lingo (Zelda is not a strategy game, ten-year-old kid), or really have no idea how important an online connection is for the modern systems is a bit mindblowing.

Whenever I find a customer who is actually passionate about videogames I get enthusiastic and make sure they know all the rare or hard to find games we have in stock.

I am a bit of a special case, however. There are very few people who know as much about games as I do within a ten mile radius. if someone has heard of Poy Poy or General Chaos I know they are into the "deep tracks" and can converse on a scary level about the really crazy gamer shit available. Then I will tell them to buy Nier, and they will either love or hate me for i"

Friday, April 13, 2012
"Good article! I would also add that most fighting game developers should be lined up and shot.

I often find myself frustrated at final boss battles, especially in RPG's. Often they require absurd amount of grinding to even stand a chance. Most other games (except fighting games) make the last boss an appropriate challenge, but not too absurdly tough.

However, when I get to the end of a game and have to fight a big foozle--I normally prefer it to be an easy and ONE TIME affair. I hate getting to a last boss and having to constantly restart the fight because I don't have enough HP, or I can't quite hack it.
 

I believe that a great many games would be improved if the last boss was impossible to lose at. Make it epic, make it inspiring, but make it a total beatdown. By the time you are at the end you just want to kill the bastard, not reload a save five times."

Thursday, April 12, 2012
"I think this totally depends on the game. Titles that are popular currently often tend to be open ended games where you control an avatar rather than a character. In that sort of situation I think it is expected that you should have the choice to be as queer as you want to be. Even when there IS a character involved, such as in Bully, you are free enough to do what you want--and if the game lets you make out with girls, there should be a guy option (such as in Bully).

Arguing that games should allow for experimentation (of gender and sexuality) is a fair point of contention. Unless a game is trying to tell a specific sort of story about a specific sort of character (such as "Johnny Straight fights the martians", or "Lonnie Notalesbian battles the Chimera") why not allow the avatar to bend gender, or be gay? Why can't my burly Fallout 3 character where the female version of sexy sleepwear?"

Wednesday, April 11, 2012
"I think it is sort of a...dismissive kind of attitude to believe that games need to be 'fun'. Yes, some games need to be fun. That is their purpose. Is it fun to play Mario Kart? Yes.

Is it fun to play Heavy Rain? Not really. It is many things, but not really 'fun'--however it is a hell of an experience.

Games are on the same level as novels or films. They are not 'fun'. The word "game" is a misnomer, really. Videogames are interactive entertainment, and have been so for some time. They provide different experiences. Some experiences are competitive, or sad, or frightening, or fun. Silent Hill should not be judged based on how 'fun' it is, just as For Whom the Bell Tolls is not judged on that same criteria."

Tuesday, April 10, 2012
"Good article about the current faux-controversey!

The way EA handled the protesting from the homophobic masses was fairly admirable for such a large corporation. They did the right thing, despite being voted the worst company evar (from a bunch of short sighted idiots).

With oil spills and mercenaries existing, you would think that EA would be off the list completely. Plus, everyone knows Activision is the worst company.

Anyway, back to the issue.
This really should not be an issue. The fact that most people are looking at these gay-bashing morons and basically saying "Uh...Uh-huh. Well, we are going to continue into the 21st century, thanks." is a testament to how much things have changed, and how positive the gaming community can be.

Now, I don't have any problem with gay people myself, but only as long as they show it off in front of my proverbial kids. Little bastards need to learn that it's okay, after all."

Tuesday, April 10, 2012
"Robopit is a purely arena robot fighting game that is heavy on the customization. The first title is available on Saturn and PS1 and is extremely rare in both cases--but it was at least released stateside. The original is very cutesy, but it works great! It has sort of a Jumping Flash type vibe.
The second game in the series is only on PS1 as far as I know. It was released in the US extremely late in the PS1's lifespan as a budget title. It should be cheap and fairly easy to come by, but they totally changed the artstyle to a more "adult" robot design.  Still a good game!"
Tuesday, April 10, 2012
"From my own perspective, I had played a fair amount of Robopit and Katamari Damacy before I came to Steambot Chronicles. I think it is a prerequisite to play Katamari Damacy before trying Steambot Chronicles."
Tuesday, April 03, 2012
"Thanks man, that means a lot.

I own/play way too many goddam games, and my collection is literally overflowing. It gives you a good perspective when you run into something that fits into one genre, but has a certain spirit that is utterly unique.

A lot of the time it is a game like the above three where the developers ambition is way higher than either their budget or ability. A lot of people feel that the tone in a game is simply based on things like lighting and music--and to a certain extent that is true--but the music in Steambot is a bit crap, and the graphics struggle just to keep everything on screen.
Tone is a complicated and frankly ...agonizing thing to try and analyze. Especially games that are as flawed as Steambot and Road Trip. They are fun and relaxing to play, sure, but the tone they evoke is something that rises above all the clearly visible flaws in the game."

Tuesday, April 03, 2012
"Did you watch the video? Have you ever been bullied? This is clearly a case of one person (or any one person with a vagina) being singled out by this fat bearded...gentleman.

"And if you think this stuff is offensive you have never talked on xbox live have you?"

Yeah, I have. I immediately retreated back to the hope of civility on the PSN network. This guy was not being clever, he was being a disgusting...gentleman.

If she was being trash-talked on the same level as the guys, there would not be a problem here. The fact that she went DAYS with this abuse is both commendable and sad. I really don't think you understand the situation, It is not a matter of being offended at all.

Did you watch the videos? I really have no idea how you can claim that it's simply trash-talking."

Tuesday, April 03, 2012
"Evidently sexual harrasment IS part of the fighting game community, but it should not be, and it should not be tolerated by the people inside the community or those outside of it. It is important to speak up, even if you think it will make you an outsider. Don't tolerate this idiocy.

People have the right to say what they want, and if you want to tell someone to shut their pie hole because they are a sexist child, you better exercise that right."

Wednesday, February 29, 2012
"Man, I am just really disgusted. I am not a professional gamer, or have much interest in watching a lot of it so I have not really been exposed to this.

I had an idea that gamers had a tendancy to a be a bit more enlightened on the whole than a lot of other people--simply due to the friends I keep. I guess the friends I keep are (luckily) not the sort of cloistered and ignorant blowhards which apparantly exist in the fighting game commuity. They are overgrown children, except children usually develop a sense of self-knowing pretty rapidly.The most disturbing part was this guy's defense of his actions--utterly ignorant.

People who hide behind the (idiotic) defense of free speech, or "This is America! Arn't we in America? This is merrika!" frustrate me to no end. Yes, you can say what you want, but if you say things that are disgusting and repulsive and hateful enough to other people, they have the right to tell you to shut up or ostricise you if they choose. Yes, you can say what you want, you can publish a book of whatever you like, but other people have the right to shout louder than you about how wrong you are.

This guy also seems to hide behind cultural relativism, which is utter bullshit in itself. If stopping sexism would stop the fighting game community as we know it, than go nuts. We don't need a bunch of sheltered overgrown children spewing bile at one another.

Quick note: Not to say that the fighting game community is REALLY sexist, I don't know that. Not to say all fighting game fans are the scum of the earth--because I am one, a big one. I have almost every fighting game released on both PS2 and PS3. I just think it is unacceptable to give this bearded fu...gentleman in the videos a modicum of respect in society until he can learn to stifle his creepy hatred. Get him off the show. I never knew about it until this controversy (the controversial realization that the lovable nerds in our society have a hateful underbelly) happened, and although I have some interest in watching it I never will while this guy is still on it--and any others who think his brand of "culture" are worth paying attention to."

Wednesday, February 29, 2012
"If you think the non-descript balls trying to kill Snoopy are scary, I believe you will be terrified trying to play Bezerk. That game defined the terror videogames can inflict on people--hell, that game even KILLED people. More than once, I think."
Sunday, November 06, 2011