HANK CLINCH
COMMUNITY WRITER
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COMMENTS BY THIS AUTHOR (2)
"a reviewer has not finished a game, or is basing the review on a pre-build game, they should note this at the beginning of the review. And if a pre-build, the developer/publisher should be given a chance to respond if something is fixed or different in the release- and this response should be alongside the review. And on the flipside, if a developer/publisher has a legit beef with a reviewer/mag, and wishes to withhold ad money, they should also disclose what they are doing and why. It's the internet, people will hear you, and if the publisher/developer is justified, people will respond favorably. This may lead to more sales, or it may lead the offending part to improve its own integrity. Now if the publisher is on the wrong, or wishes to influence the review, that is not cool. And with aggregate scoring sites like metacritic/gameranking, it may not matter if the internet realizes a score has been paid"
Tuesday, August 25, 2009
"nly lost twice playing punch-out, and only practiced once. But not out of some crazy skill. I retried the fights over and over again until I mastered the patterns and tko'd boxers in the first round. The record wasn't terribly important to me, instead I had a strategy that maximized my enjoyment. Sometimes I would take a fight into the second round to see how it changed, but I rarely played into the 3rd round. Punch-out isn't really a boxing game, and with no online component, nothing about how one plays it strikes me as che"
Thursday, June 18, 2009