FRANK ANDERSON
COMMUNITY WRITER
Franksmall
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Following (27)
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Greenville, SC
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FEATURED POST
2guys_1title
Frank looks at how the idea of Universal Design (a theory behind teaching) could improve game development and how it is being misused and misunderstood at the moment.
Thursday, December 02, 2010 | Comments (4)
POST BY THIS AUTHOR (77)
2guys_1title
Frank Anderson reviews Infamous 2. The results aren't pretty.
Id_iphone11
Why does the games press only question social-network and mobile gaming's impact on the industry rather than feature those genres' successes?
2guys_1title
The story of a crime fighting PS3... Maybe.
2guys_1title
Frank looks at the either/or mentality that developers have when choosing whether to go with a linear and heavily scripted or open-world design in modern FPSs. Is scripting overused?
2guys_1title
Frank thinks the video game industry needs to take on a more long-term profitability model.
910a
Frank Anderson looks at the trend of video-game magazines selling cover space to advertisers.
2guys_1title
Part 2 of Frank's look back at the games he played in 2010.
Broken+psp+display
A few of the worst possible combinations of consoles and games to receive as presents this Christmas.
2guys_1title
Frank looks back at all 76 games he played this year.
2guys_1title
Frank admits that he had a problem that gives him a compulsion to buy games.
Duke-nukem-3d-atomic-edition
Frank takes a nostalgic look back at his experiences with Duke Nukem.
Gam_gamestopinterior_580
Frank suggests a possible solution for used game sales that would benefit publishers, developers and gamers.
COMMENTS BY THIS AUTHOR (649)
"I totally agree with this! No one should be driven away from gaming because of their choice of game."
Sunday, September 04, 2011
"ave been pretty skeptical about this title. Too bad they didn't get the word out on features like this instead of focusing on their questionable changes to single player (the hemmed on coop aspects). I might try this out now. PS- What's up with the fake Dan abo"
Thursday, April 14, 2011
"ter and bread make the sammich taste caloric.... Sure, sign"
Sunday, April 03, 2011
"Thanks for the promotion and the great edits, Rob, and thanks to everyone who has commented so far.

One response that I have is that I want you guys to watch assuming that the mobile and social media crowd does not care about the coverage of the products they buy. That is just as likely a situation of lack of coverage as it is a lack of desire to read said coverage. Of course casual gamers are not flocking to games media yet. We are not even taking the time to try to speak to them, and the few times we do, it usually has a decidedly negative and sarcastic tone.

When a game like Legendary, which was obviously a steaming pile of crap the first time I saw it, can get previews giving it benefit of doubt positive coverage, but every mini-game collection gets treated like trash or ignored; I see that as a problem.

We are not getting the casual crowd to take part in our dialog because our side of the dialog is, "You guys are so lame with your casual 'games.' Why don't you buy a console and get a freaking life?" The more we assume that 'casual' gamers don't read game magazines, the more we assure that they won't. Provide a service, like showing them the best available free games, sales, or new games, and watch your audience grow. Isn't that the point of being in business anyway? The last I checked, games journalism was still a business, no matter how much we want to act like it is just a culture and things like profits and growth don't matter.

I would love to see the results of this survey: Take one article for the next CoD game and have Activision promote it, then have another article about Farmville and have Zynga promote it. I would be willing to bet money that the Farmville article would get more hits. Why? Because the (potential) audience is so much bigger.

I hope this response didn't read negatively to you guys. I am just trying to show you the flip side. If there is one thing that learning to teach over the last year has taught me, its that making assumptions about people is setting yourself up for disappointment and failure. It is better to always expect the best from people, and then modify your plans for reality once it rears its head. If you make your plans planning on failure and disengagement, then that is most likely what you will get.

Thanks again!"

Monday, March 21, 2011
"Sorry for the misleading title, but this was how the network actually portrayed it on the news and I thought it was too much to pass up. This is sensationalism worthy of Kotaku. If I had more time, I would have made it an article on misleading titles."
Friday, March 18, 2011
"I am really excited for this game!"
Tuesday, March 08, 2011
"Why do I feel like Roger goes around the internet posting the way the kid is acting in this video....?

http://www.youtube.com/watch?v=PKMh3QEKTbg"

Thursday, March 03, 2011
"They have also been vocal about iPhone games and Nintendo. They seem to be pretty good at burning bridges. They only seem slightly ok at game development. I think they are kinda putting the cart before the hourse here. Maybe they should make some kick ass games and THEN act like god's gift to game development."
Wednesday, March 02, 2011
"thing that bothers me about the things I hear Team Meat saying is that they act like they are so awesome. All they have done so far is rip off N+ and talk a lot of"
Tuesday, March 01, 2011
"I don't think it boils down to quality, but a specific mentality. If I could get my words out right it would probably boil down to saying that we are mixing up when we classify casual gamers in one clump of people that play low impact titles with people that don't play many/expensive games. I think our language for they types of gamers there are seems too narrow right now. Sadly, I'm so pressed for time right now I can't get the right words put in the right combination... I probably should have kept working on this one until it was perfect! Live and"
Monday, February 28, 2011
"on't know. The more of you that post, the more I think you are just showing that you are frugal gamers, not what I have called year-laters. Question; Would any of you buy 50 Cent: Bulletproof just because it had 50 Cent on the cover? Would you buy a game even if a store clerk warned you it was awful and suggested a better AND cheaper option? Do you buy games at least once a month? The mere fact that you are on this site removes you from this class of gamer in my op"
Monday, February 28, 2011
"id seem to go against my own advice by stereotyping the year-laters as uninformed. My b"
Sunday, February 27, 2011