ASH UZUKI
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FEATURED POST
2guys_1title
Three days ago, an enhanced a PC edition of 2011 acclaimed RPG Dark Souls was announced. This edition will span new bosses, new areas, new weapons and NPC, plus an online matchmaking system. Dark Souls DLC for PS360 was rumored a few month ago, so let’s hope these new features will make it to the PS360!
Monday, April 16, 2012 | Comments (0)
POST BY THIS AUTHOR (5)
2guys_1title
Arguably the best HD J-RPG of this generation, I'd recommend NIER to any player interested in deep characterization, unusual and well written story, and fresh, ever changing gameplay.
2guys_1title
After being asked by a fan if he would try to fund a spiritual sequel to cult RPG Nier through Kickstarter, ex-Cavia employee and Nier director and writer Yoko Taro explained his position on crowdfunding.
2guys_1title
Something pretty exciting happened a few days ago. Tim Schafer obtained, though Kickstarter, 1,7mil $ in pledges for an unnammed, unspecified point and click adventure game no one wants to publish or fund. If this picks up as a trend, we will finally see more auteur-driven games instead of publisher-driven ones. Auteurs like David Jaffe, Tetsuya T
2guys_1title
There is little doubt that Final Fantasy VII is one of the most (if not the most) requested remakes of all time. But the endeavor poses a dilemma : how to please both the fans and the newcomer. By taking a clue from Pokémon and Nier, Square Enix could pull this off.
COMMENTS BY THIS AUTHOR (4)
"If can can still ass a couple of things:

1. What does a budget of a cult game need to be ? Certainly not 30 millions dollars, and when you loon at the pre-order numbers of game like the Atelier series and such, you see that a reasonnable figure could easily be obtained pretty quickly

2. Why would you need PR, marketing and so on when you're sure to be profitable ? Just let word of mouth and glorious internet do the rest"

Monday, February 20, 2012
"Hi Mike,

I think you're way too pessimistic - but some commenters are even worse! We've talked about this before, but since you updated your text let me add a few things:

1. There's way more than a handful of game "auteurs" that have a strong fan following and would be able to raise a shit load of money. I mean, how many cult games are there ? Do you know how long hundreds fans have been bitching for a new X or Y ?

2. You really think someone like Hideo Kojima or Tetsuya Nomura wouldn' t be able to raise 30 million ? That's ludicrous. That's only half a million 60 bucks pre-orders: it's nothing compared to the numbers theses guys regularly pull off on the basis of a couple of trailers.  I mean that's almost what NIER did on week one in Japan.

3. Games budget do'n't need to be that high. In 2005 the average PS2 game budget was 2 million, so that's what would cost a HD-ifed version of those which is perfect for a mid-budget game (I mean it still looks better than anything on the Wii), and a lot of that money is actually wasted on channels that you wouldn't need in the Kickstarter model.

4. Activision owns the Call of Duty IP so the dev's are F***d. But imagine they didn't. How many preorder could Call of Duty dev raise and input directly in the game budget, one year in advance for the next interation of the series ? Monolith for instance has been able to reclaim the "Xeno" IP by finding a loophole in system, aas did From Software with the "Souls" series they took away from Sony. It's very easy to imagine a AAA title funded this way, just do the math.

Still, great writing, as always."

Monday, February 20, 2012
"Hi and thanks for your comment.

I get this point of view and I'm certainly not sure i'd rather have a remake than a new iteration of the series.

However, Final Fantasy 7 is an iconic game that really didn't age well - probably worse than most other RPGs as it is in this very awkward phase at the beginning of 3D graphics and CD-gaming. It's hard to introduce it to youngsters or even to play it again for some veterans.

A lot of HD remakes have been done extremely well, and I'm pretty sure FF7 could be a success in that regard."

Tuesday, January 24, 2012
"There actually was one made by a chinese team for NES !"
Saturday, January 21, 2012