Brendon: That's fascinating that you enjoy the shallowness of the communication in Tri. At any rate, a friend gifted the WoW battlechest to me recently, so Agents are Go at this point. Hopefully I'll like it without losing my real life.
Dan: The lasting influence of PSO is amazing. I've never played a Phantasy Star game, but I hear PSO mentioned as a great game consistently. It's about a decade old, right?
Thanks for the tips. Now, I'm off to see what Demian, Alice Liang, Karen Chu, Ryan Scott, and 11 million others like so much about Blizzard's MMO."
Second, this is an important article to me because it acknowledges the low priority of video games, more specifically, video game debates. Especially coming from an editor, it's an important point. I'm glad video games haven't supplanted an appreciation of the most important things in life."
I think more than any review or regurgitated news story or even most op-eds, it's important to read and write articles like this. Your candor is much appreciated. It's doubly significant because -- though totally unrelated to illness -- games are losing their appeal to me too.
Besides pursuing direct recovery of your depression, anxiety, and headaches, the only advice I can offer is that you try every sort of hobby you've never tried. Maybe you'll discover some tolerable pastime that way. Until then, stay strong!"
I support variety, too. I don't play many shooters or sports games or shovelware. But this industry has to obey its clientele like any other. I don't think the lack of indie games on store shelves is a problem that can be solved; all industries rely to some extent on blockbusters and money-makers."
Anthony: Playing the shower scene 30+ times is not an argument for how the scene is tasteful."
For one, the community, though it comprises tens of millions of people, is smaller than the community of readers or movie goers. So we all tend to know what everyone else is playing. Furthermore, press is not as segmented like music press is. I mean, you can find Jazz and Guitar and Rap magazines right next to each other; since there is so much music and so huge an audience, that is possible. But not with games. All writers write about the same games and, in the interest of knowledge and me-first-ness, they do so in a timely manner. This cycles around to the small size of the community which allows everyone to stay abreast of new games with the press, and so on.
But I agree, gamers -- me included -- are kind of rabid about completing every freaking game they can afford, and then some."








For some reason, I never considered keeping my discs and trashing the cases. This way, I keep the games, but remove the clutter. What a great idea! I might try it. However, I understand your concerns about landfills here too. I should try to recycle the cases if I can."