I also think Clank's statement is absurd. If you are selling a month old game, wait, stack of games for $2.50 you are selling to the wrong venue."
It used to bother me but now I use it as an excuse to try different games that I may have missed. There have certainly been some that I try for an hour or two and end up sending back."
Gamefly is nice as long as you don't mind waiting weeks to months to play high profile games. It can be a great way to check out games in the meantime that you may not have tried otherwise. I recently received Homefront, which I would never have paid full retail price, but I beat it over a weekend and sent it back. As long as you finish a game in three months you are doing better than buying most games new, and even used.
I second RedBox for shorter games, and even as a quick preview before buying."
Best game of (insert time period here).
Just finished it for the third time, on insanity as an adept."
If I'm interested in a game, a trailer like Bioshock Infinite is enough to get me excited. I loved Bioshock, and from the short trailer, Infinite looks to be on the same level. It's hard to describe, but something about it grabs me. Just knowing that it is in the pipeline is enough.
If a developer shows early they may be able to get some useful feedback, but they also have to be realistic about what it is they are showing. If anyone remembers Dyack vs. MacDonald, if Dyack would have just admitted that it was an early build and not gotten so bent out of shape he could have deflected the whole thing.
Peter Molyneux is a great example of how to show games. He hypes up with concepts and design goals. If they aren't met it is disappointing but at least he was aiming big.
Either way, it's never too early if you know what and why you are showing."
Don't get me wrong, I'm glad Nintendo is doing well and that millions enjoy what they do. It just seems that it's no longer for me. Honestly, it makes me kind of sad."
Anyone else try the endless setlist on RB2 only to hit "Visions" not fun at 4am realizing there is no way to get past that one. That was just punishing."
