ZAPP ROWSDOWER
COMMUNITY WRITER
Default_picture
Followers (0)
Following (0)
LOCATION
TWITTER  -NONE-
FACEBOOK  -NONE-
WEBSITE  -NONE-
LINKEDIN  -NONE-
XBL  -NONE-
PSN  -NONE-
WII   -NONE-
STEAM  -NONE-
ZAPP ROWSDOWER'S SPONSOR
Adsense-placeholder
POST BY THIS AUTHOR (0)
COMMENTS BY THIS AUTHOR (7)
"Nice article. Some of my fondest gaming memories are two-player sitting down with family, parents, friends, etc playing Turtles in Time, Ridge Racer, Tekken, lots of varied games. Most of my gaming nowadays is solitary. But I did play a lot with my roommates in Uni. Alien Hominid, Metal Slug, PC and SNES classics. You can't really get a similar feel playing online. My best online experience was a long time ago when I was in a Worms Armageddon clan, but generally speaking when online I deal with lag, morons, etc.

I agree with you about Turtles in Time Reshelled, it felt too 'updated.' I don't want to play an 'updated' Turtles in Time; I want to play it in all its SNES/90s glory. I have to disagree a bit about Final Fight though; I thought it was more in line with the original. But yea, PS3 version forcing you to go to on PSN just to play was a bad move.

 

edit- Just wanted to add that I find it ironic how corporations, media mavens, etc. all push this notion that with the Internet, social-networking, etc. we're all so 'connected' when in reality, it's all so drearily impersonal/isolated, and can't really compare to simply plugging in two controllers and pushing start."

Wednesday, August 18, 2010
"If they have it the way they'd like to,  you won’t have hard-copies of media period, new or used- digital distro only. Although this sometimes does enable the release of more niche or oldschool titles that might not make it out otherwise, overall it sucks imo. I like to own a physical copy; I like it sitting on my shelf; I don't want to worry about an HD crashing and losing content; I don't want to worry about some account fuck up and losing ability to re-download content; I don't want to have to store personal info and CC numbers with even more companies just to play games; I don't want to get jerked around with bullshit like Steam where I have to have an account, their client program installed, and login just to access something that I OWN. Heh, they're devaluing the concept of ‘ownership’ as well; it's more like a virtual lease. Unfortunately, this is becoming more and more prevalent. I can't say from first hand experience yet since I don't have Starcraft II, but from what I hear it forces you to connect to BattleNet to play an OFFLINE game, makes you authenticate the software once a month, won’t let you spawn the game for LAN, etc."
Wednesday, August 18, 2010
"This kinda happened to me the last few years of Uni, mostly cause of being busy, but I also felt that the gaming industry/culture was shifting, away from what I was interested in. Less traditional fare (JRPGs, shmups, 2d, platformers, etc) more sandbox-style action, MMORPGs, FPS, etc. Nothing wrong with those games, they just don’t hold my interest in the same way (plus FPS give me motion sickness :P). This was the first generation of consoles that I waited YEARS into the cycle to jump in. Prior to this gen, the release of a new console sent me in a frenzy. Lately I've been getting more into it again though; the genres I like are still out there, if a bit more niche than they used to be. Overall, though, I still play older games more than new ones."
Friday, July 23, 2010
"Haha nice to see a young kid with good taste in gaming"
Friday, July 23, 2010
"Nice article, nothing against American games, which I like, but sometimes despite whatever massive budget and development teams, the games can feel a little sterile to me. Perhaps it's a bit of nostalgia talking, but I honestly think American developers were better at the 'charm' thing back in the day. Paperboy, NBA Jam, Tecmo Superbowl.. there were even sports games with charm-factor back then. Oh, the original Fallout titles had a lot of charm that I found lacking in the 3rd (I know, sacrilege). One of my friends was obsessed with Oblivion and I used to watch him play sometimes, but I found some Japanese RPGs with miniscule budgets by comparison to have more of that certain intangible charm."
Friday, July 23, 2010
"I agree regarding Castlevania and that unreachable vase. For me there was enough satisfaction in clearing more of the map that I didn't mind backtracking. There needs to be something rewarding about it. Or the original area needs to have changed in some meaningful way. I suppose it's not strictly 'backtracking,' but in FFVII I went out of my way to get the key that lets you return to Midgar just to see how things had changed."
Monday, July 12, 2010