After a long day of back-breaking labor, I sat down and watched hours of this year's press conferences. I also drank wine in the process. Here are my thoughts.
Wednesday, June 08, 2011 |
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10 tips for breaking a video-game embargo. Warning: Satire shouldn't be taken seriously.
Tuesday, May 31, 2011 |
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And then they made a third one. Bigger, better and a story that is just as rote as the previous tale. Message to Guerrilla Games: "For the love of all that is sacred, just make Killzone a multiplayer game and leave the story to the game-makers that care."
Saturday, March 12, 2011 |
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I'd like to think that, with great graphical power comes great narrative responsibility. Killzone 2 may have an amazing multiplayer, but the single player makes me humor the idea of an online-only Killzone game for the good of the franchise's future.
Saturday, March 12, 2011 |
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Hello, if you've seen recent articles and/or video regarding rape or rape culture, homophobia, and sexism -- you may want to read this.
Sunday, February 20, 2011 |
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An interesting game based on a book. Story telling and roles between men and women in a non-sexualized context are topics of discussion. Unfortunately the game's architecture and play mechanics are troublesome.
Sunday, February 13, 2011 |
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There is no amount of hype that can get me interested in the upcoming Duke Nukem: Forever game. Why is there so much hype surrounding this game to begin with?
Tuesday, September 07, 2010 |
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After mulling over last year's sales numbers and creative endeavors, I have to ask, what makes a good year for gaming? Is the games industry set on always being better [fiscally] the next year? Is this a good approach?
Friday, February 04, 2011 |
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Medal of Honor used to be a franchise known for innovation, now it is representative of an example of decline in the first-person shooter genre
Tuesday, February 01, 2011 |
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When does reporting turn into advertising?
Wednesday, January 26, 2011 |
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Is 2011 the last chance for Sony's PSP brand?
Sunday, December 19, 2010 |
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During this holiday season games will no doubt top several sales charts. Given this year's major releases I ask how the games industry is evolving? From Fallout: New Vegas to Gran Turismo 5, how has quality effected what we buy?
Saturday, December 04, 2010 |
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Fighting games have a history of flaunting story last and boobs first. BlazBlue: Continuum Shift isn't reinventing the Dragon Punch and there are plenty of objectified men and women, but there is something about this game.
Tuesday, November 30, 2010 |
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With Kinect and Move advertising in full swing, how far can the company line carry these two devices?
Monday, November 22, 2010 |
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Playing BioShock post-hype knowing of a lackluster ending, I see how this game could represent the good and bad direction(s) the gaming culture is headed.
Sunday, November 14, 2010 |
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Quantum Theory reveals just where middling developing companies like Tecmo Koei are. If the troubles of the Japanese game industry is a tired debate, then Quantum Theory encapsulates said troubles and boredom.
Sunday, November 14, 2010 |
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Join me into my very amateur foray into game psychology. When was the last time you played a bad game and you had to make it fun? When playing a first-person perspective game do you feel like you inhabit the character or merely moving a pawn around? Do we play as the characters or as gods?
Saturday, November 06, 2010 |
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What roles should developers, journalists, and consumers play in the discussion of games?
Saturday, October 30, 2010 |
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The fighting games genre has had quite the effect on my youthful gaming days. The questions is, with this new age of DLC and patch fixes, is the fighting game genre better or worse for it?
Saturday, October 23, 2010 |
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With several ups and downs, this may have been the year where a little fighting game tournament in Ohio came into its own. Season's Beatings is now second to EVO as notable fighting tournaments.
Tuesday, October 19, 2010 |
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