A Bitmobber gives his impressions of Sony's showings at their Playstation Lounge during Screenburn at SXSW 2011.
Saturday, April 02, 2011 |
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Gerren's 3rd entry into his decade diary focuses on the 2002 release of SOCOM opening up the shooter world to him.
Friday, December 17, 2010 |
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Following his look at his attachment to Vivi in Final Fantasy IX, Gerren moves into 2001 in his decade video game diary with ambivalence for the legacy of the short-lived Sega Dreamcast.
Wednesday, December 08, 2010 |
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A gamer reflects on how relatable characters often affect us more personally than great games.
Tuesday, December 07, 2010 |
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Gerren LaQuint Fisher talks with Pocketwatch Games founder Andy Schatz, creator of the 2010 Independent Games Festival winner Monaco, about the path he took to develop the indie darling.
Wednesday, October 06, 2010 |
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Closing up his Fantastic Arcade wrap-up, Gerren Fisher speaks to if a recent campus shooting as changed his mind on game recreating certain realities, arrives fashionable late to the LIMBO party, continues gushing over Comic Jumper, gripe about medieval magic storytelling and hands out fake hardware.
Thursday, September 30, 2010 |
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On Day 2 of Fantastic Arcade, Gerren LaQuint Fisher can't escape Richard Garriott, and gives impressions on co-op in Monaco, the art of Feist and a gripe on the Hydrophobia demo
Friday, September 24, 2010 |
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Gerren LaQuint Fisher offers a list of reflections on the first day of the Fantastic Arcade in Austin.
Thursday, September 23, 2010 |
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Gerren turns in his homework and starts spitting out other people's lines faster than Carlos Mencia
Sunday, July 11, 2010 |
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The Hero Worship Series continues (7 months later) taking a look at how games make you, the gamer, feel you like you're in the spotlight.
Saturday, July 03, 2010 |
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Gerren LaQuint Fisher shares a very rare personal account of not going through on a story and the resulting guilt and personal lessons learned from trying to determine a personal purpose.
Wednesday, June 30, 2010 |
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Gerren Fisher recalls what drew him to post at Bitmob. And no, this isn't some ordained punishment for making fun of Shoe's beloved Michigan football team.
Thursday, June 10, 2010 |
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After creating a sauna of geek rage over a perceived slight, it's time for geeks to heed the very words from President Obama that upset them.
Wednesday, May 12, 2010 |
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One gamer wants to understand what's so scary about game such as Alan Wake (and he's so fearless that he even takes a shot at Shoe).
Saturday, May 08, 2010 |
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A four point take on the fallout from Roger Ebert's latest games are art thoughts and why the discussion has importance.
Saturday, April 17, 2010 |
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It's become the chic, "smark" thing to claim the Japanese game industry. While indeed the West has become the leading force in games now, Japan hasn't died at all.
Saturday, January 09, 2010 |
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Gerren Fisher expresses his view on whether the games press and pr cross ethical lines for review events
Friday, December 04, 2009 |
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Inspired by a discussion of hero-worship in sports and in the wake of the Ft. Hood killings, Gerren embarks on the start a look at heroes taking a look at soldiers.
Sunday, November 15, 2009 |
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Grinding isn't just for RPGs -- it shows up in other games, too. But sometimes it's the gamer's fault, not the game's.
Tuesday, November 10, 2009 |
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A video interview with Twisted Pixel Games CEO Michael Wilford.
Monday, October 19, 2009 |
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