X-Com is the story of the underdog because of "broken" design, and that's what makes the game so memorable. Will Firaxis' Enemy Unknown re-imagining do the same?
Tuesday, January 10, 2012 |
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The emphasis on violence and dehumanization in The Last of Us trailer reveals the narrative crutches of video games.
Tuesday, December 13, 2011 |
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News Blips for Friday, November 18: Torchlight 2 delayed, Splash Damage working on new game, MechWarrior reboot will use CryEngine 3, and more
Friday, November 18, 2011 |
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Dark Souls uses vulnerability in its online play to create genuinely horrifying thrills.
Wednesday, October 26, 2011 |
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Zelda's and Metroid's embrace of open exploration and tantalizing discovery continues on in From Software's Dark Souls.
Wednesday, October 19, 2011 |
Comments (8)
In contrast to the modern game's careful, designer-managed experience, Dark Souls treats players with the respect they deserve by trusting them enough to find their own enjoyment.
Friday, October 14, 2011 |
Comments (14)
News Blips for October 7, 2011: Robert Daly exposed as having falsely represented his military credentials; ABC's Ex-Comm sounds a lot like the revered strategy series, X-Com; PC players drop the negative-review bomb on Rage; and Xbox 360 hackers have modded Dark Souls save-data files.
Friday, October 07, 2011 |
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The Binding of Isaac explores the depths of humiliation and successfully marries those themes to its game design.
Monday, October 03, 2011 |
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News Blips for September 29, 2011: Zynga's money woes, Microsoft denies security breach, always-on DRM in the arcade, and changes to the Dark Souls collector's edition
Friday, September 30, 2011 |
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Men of War: Vietnam, 1C Company's latest real-time strategy game, evokes the panic, confusion, and guerrilla tactics of the real Cold War-era proxy conflict.
Monday, September 26, 2011 |
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Warhammer 40,000: Kill Team's rote gameplay only makes the 17-year-old Space Hulk all the more appealing.
Monday, August 22, 2011 |
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While Blizzard has axed mods for Diablo 3, Runic Games and Crate Entertainment discuss their support for user-generated content in the upcoming action-RPGs Torchlight 2 and Grim Dawn.
Monday, August 15, 2011 |
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Men of War embraces Helmuth von Moltke the Elder's axioms of war in ways that surpass Company of Heroes' similar focus on the battlefield.
Tuesday, August 02, 2011 |
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Eidos Montreal discusses class struggle, mechanical augmentation, and corporate power in Deus Ex: Human Revolution's narrative with Bitmob.
Tuesday, July 12, 2011 |
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CivWorld replaces the soul of the series with an unshakable sensation of waiting for something interesting to happen.
Thursday, July 07, 2011 |
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Monster Hunter: Dynamic Hunting takes item collection to new heights of obsession and addiction.
Tuesday, June 28, 2011 |
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Two strategy games, Atom Zombie Smasher and Trapped Dead, highlight the ways that developers can successfully use gameplay to drive narrative.
Thursday, March 17, 2011 |
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Adhesive Games reveals Hawken, a first-person, mech-combat, multiplayer shooter for PC.
Thursday, March 10, 2011 |
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Killzone 3 weaves two tales of internal strife that explore the meanings of subversion.
Tuesday, February 22, 2011 |
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Despite its brutal reputation, Demon's Souls still draws the good out of everyone.
Friday, February 04, 2011 |
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