ED GRABOWSKI
COMMUNITY WRITER
100media_imag0065
Followers (4)
Following (1)
LOCATION
TWITTER  -NONE-
FACEBOOK  -NONE-
WEBSITE  -NONE-
LINKEDIN  -NONE-
XBL  -NONE-
PSN  -NONE-
WII   -NONE-
STEAM  -NONE-
ED GRABOWSKI'S SPONSOR
Adsense-placeholder
FEATURED POST
Ps-vita
I never expected Sony to lie and use manipulative advertising to try and convince me to buy a PS Vita. Yet, that is exactly what they did.
Monday, March 26, 2012 | Comments (35)
POST BY THIS AUTHOR (7)
2guys_1title
Dead Space 2 and sleep disorders most certainly do not mix with pleasant results.
2guys_1title
EA recently announced their new plan to curb the sales of used games. Anyone who purchases a used copy of their upcoming sports games will have to purchase a $10 code from them to unlock the online features in the game. Do they have a right to punish the less fortunate gamers out there who need to buy used?
2guys_1title
Metro 2033 may very well go down in history as one of the best games no one played. It will have a place in my heart next to Okami, Shadow of the Colossus, and many others. This game deserves to be played, and you need to shut up and get to it.
2guys_1title
Being an early adopter of Apples iPod Touch, I rejoiced at the sight of so many downloadable games at my fingertips. For a long time I was happy with my purchase, but lately the App Store has become so competitive that it is ultimately hurting me, the consumer, instead of benefiting me. Especially when it comes to the coveted Descriptions page.
2guys_1title
COMMENTS BY THIS AUTHOR (462)
"To be fair, they weren't really trying to cash in on Star Wars with Moonraker. Moonraker the novel was written in 1955 by Ian Fleming. Granted the novel and the movie have nothing to do with eachother...And granted Moonraker was released in 79, right smack in the middle of Star Wars fever...and granted it was a terrible movie, even though it was the highest grossing James Bond film of all time until Goldeneye. And granted they were just trying to cash in on Star Wa.....

...You win this round, Killham..."

About 13 hours ago
"I will do no such thing."
Tuesday, May 22, 2012
"This is why I love Bitmob, because you get awesome articles like this that actually teaches me something, and gives me links to awesome gaming wesbites I never knew existed. If I had a dime for everytime I found an awesome new gaming site or learned something new because of Bitmob i'd have enough to do something with that money...like buy a few candy bars."
Saturday, May 19, 2012
"Great choices. Crysis 2 specifically blew me away. I was really, really getting tired of shooters, and Crysis 2 came along and lit up that fire in me again. The variety and the things you do and see, and how you can play the game in completely different ways was inspiring. You can, if you wanted to, play the entire game without killing a single enemy (minus the few times they force you to kill). If that isn't awesome, I don't know what is."
Friday, May 18, 2012
"While I agree with those problems Sony has, you can just as easily turn it around on Microsoft.

With Microsoft, even fairly short games like Max Payne 3 have to come on two disks, which means JUST as I get comfortable and am enjoying the game, I get slapped with a "Insert Disk 2" sign that completely shatters my immersion. And this is because Microsoft refuses to use Bluray disks, which would have not only made the game run at better resolutions, but would eliminate the need to switch disks all the friggin time. It seems like ever single game I play on the 360 forces me to switch disks so many times. If I had a dime for every time Mass Effect 3 made me switch disks I'd have enough to buy it all over again.

That problem doesn't exist on the PS3. Plus, you don't have to pay for the right to play games online, which is a huge barrier to entry on the 360. Why should I have to pay to use the internet that I'm already paying for? Why should I have to pay to use a service that offers me nothing I can't already get on the PS3 for free (minus cross game chat). Just the fact that I have to spend money on the 360, to get services that I can get free literally everywhere else, is a HUGE barrier in my book.

Add on to that the fact that Microsoft fights developers who want to let us have free DLC, or MMO'S, or reasonably priced games. Microsoft prices their Games on Demand games so high that you can buy the same game at a retail store twice, and still pay less. Or what about the fact that you are paying Microsoft for the right to be advertised to? If the 70 bajillion ads that get thrown in your face every time you turn on your 360 doesn't directly affect your experience in a massively negative way, I don't know what will.

When I turn on my PS3, or use the PSN store, 90% of the screen is dedicated to what I want to actually see. Only 10% is dedicated to ads. On Microsoft's console, it is the opposite. You know something has gone horribly wrong when I had to spend 20 minutes trying to find demo's on Microsoft's console because there were so many ads everywhere. The ads are so intrusive that I've actually given up buying games on Xbox Live, and I just buy everything on PSN now.

So, as you can see, they both have their negatives. I may have to wait 20 minutes for updates when playing a PS3 game, but I don't have to deal with any of the problems mentioned above when I buy for the PS3."

Thursday, May 17, 2012
""Say what you want about used games, but they are hurting studios and publishers."

No, they aren't. This is why no data exists to prove it, because it simply isn't true. The only proof you need is this...Used business has literally been around as long as business itself. As far back as history can show us (I have studied a LOT of history), people have been selling their used items to others. More recently, we sell our cars. We sell our old TV's. We have garage sales and sell our old clothers and toasters.

We sell our old iPod or iPhone to help pay for a new one. We buy used cars to save some cash. We buy used DVD's and second hand records from that tiny music store on the corner. We as a human race have been buying as selling used products since, well, as long as history can show us. Name one industry that closed its doors because of used sales. Just one.

Not to drag this into the ground, but there is a reason people use the "Car" analogy. It is true. Ford is never going to remove the tires off of the used Pickup you just bought and demand money for it back. Samsung isn't going to block your used TV from working until you pay them. General Mills isn't going to take the sugar off of your cereal and demand money for it back. Every single one of these companies has massive costs associated with their products after they leave the warehouse, and video games are no different.

Yet, the video game companies claim that server costs are too expensive and Online Passes are needed. Funny how no other industry on the face of the planet needs to steal from buyers of used products by removing features and demanding money for their return. Funny how every other business manages to do just fine, even if their products are available for purcahse used all around the world. I don't see anyone worrying about the poor film editor who won't get his royalites check from the production company on the used DVD you bought the other day.

Yet, I am supposed to feel bad for buying my games used? No, never. Used business does not hurt the video game industry. It was a lie that they started over a decade ago, and it has gotten out of control. They are lying to you and manipulating you to feel sorry for them. They want you to buy new all the time at $60 a pop, and feel terrible about yourself if you don't. Don't fall for the song and dance. The smartest industries in the world figured out how to profit off of their own used products after they leave the warehouse, like the auto industry.

What has the video game industry done besides hassle, lie to, manipulate, rob, and deceive the gamer at every opportunity? When you buy used, you are contributing to the economy, and that is all that matters."

Thursday, May 10, 2012
""'And when that two-year contract ends, they'll sign up for another two on the spot."

I don't think it works like this. From what I have heard, buying everything that comes in that bundle the old fashioned way is only $20 or $30 less. So, you are only paying a bit more in the long run. And when that 2 year contract is up, you don't go back to paying it again. The 360 is paid off, you just buy a subscription to Xbox Live.

I really don't see the problem with this at all. I think it's a great idea and I think Sony would be stupid if they don't jump on the bandwagon and get going with a similar deal. And I hope these deals stretch into the next generation as well. Release a brand new console at that cheap of a price, and let people pay off the rest through contracts, is a great idea to me.

As long as they don't get greedy. As long as they don't try and do what every cell phone provider does.

"Oh, you want a larger friends list, well that will be an extra $5 a month."

"What's that? You want more cloud storage, well that will be an extra $10 a month"

"Oh, so you want faster download speeds, you'll have to sing up for a Platinum Membership for that, which is an extra $10 a month""

Thursday, May 10, 2012
"All I can think of while watching that Assassins Creed 3 trailer was "Meh". Been there, done that. Climbing up trees? Boring. More boring sword play? Nah. And they really need to fire that voice actor. He is TERRIBLE compared to the previous main characters in the series. You couldn't get more generic and basment quality than that guy. Jeez, if he showed even an ounce of emotion I didn't hear it."
Thursday, May 10, 2012
"I had fun with it. Tell you what, I played it on Hard difficulty, which was super easy and found all the collectibles, which was super easy, and in 10 hours I had unlocked all the Trophies for the game. If you just want a fun, stupid game, which has super easy achievements/trophies, you can't go wrong with Prototype 2."
Monday, May 07, 2012
"I don't know, I have two minds on this. On the one hand, I feel exactly how you feel. I can see this pricing model being used for evil. I can see how it can be manipulative, and judging from corporations past and present, they are all too happy to take the evil route if it guarantees them a bit of extra income. I can see Microsoft charging extra for features much the same way cell phone carriers charge extra for every little thing.

If you want a larger friends list, you have to pay extra. You want access to Netflix, Hulu, and ESPN? You'll have to pay extra. You want more cloud storage? You'll have to pay extra. You want a console that does true 1080p? You'll have to pay extra. You want an Ad free experience? You'll have to pay extra. You want cross game chat? You'll have to pay extra. I can see this becoming almost like a free to play model. And that means, VERY dangerous.

On the other hand, if by some miracle hell freezes over, pigs fly, and I stop growing so much gray hair, they might not resort to these tactics. Maybe they really do just want to offer as many people as many options as they can for payment. Wouldn't it be great to have choices? Do I want to pay $400 for the whole thing right now, no contracts? Do I want to pay $200 with a one year contract? $100 with a two year contract? These are the kinds of payment options that would get more people playing, and that's never a bad thing in my opinion.

However, I don't have that kind of faith in Microsoft. As we have seen with the dashboard, they are more than willing to compromise our experience in order to advertise even more to us. They are completely OK with asking us to pay them a fee for the right to be advertised to. They are not afraid to push us as far as we will go. I just hope they realize that gaming is not like cell phones. Many people need cell phones and are willing to put up with the hassle. However, many people won't put up with the same kind of nonsense when it's simply a game machine."

Friday, May 04, 2012
"One of the best damn articles I've read on Bitmob since it began. Well done."
Monday, April 30, 2012
"For every 10 multi-million selling, citically acclaimed, fan loved games that is made in the west, one similar game is released in Japan. All one needs to do is look at the release lists, profits on said games, and review scores. Japan doesn't know what to do anymore, the west has won. Either Japan needs to wake up and smell of coffee, or leave for good. It is getting awkward now watching them squirm.

Demon's Souls, Dark Souls, Valkyria Chronicles and Zenoblade Chronicles are great examples are fantastic games from Japan. These games prove that Japan has a lot of life left in them. However, so few of them are putting that kind of effort into their games. Most are just releasing the same exact games they've been making since the SNES days and wondering why it only sells 50,000 copies. So, again, either get in or get out Japan. Stop making games, or start changing your ways."

Friday, April 27, 2012