What about the young journalists?

This is a tough economic time for everyone in the games industry, whether we imagine games to be recession proof or not.  The segmentation of print journalism and the rise of blogs have been brought to the forefront of discussion. Alongside their mediums, reporters and members of the gaming press are finding their feet in new areas of the press, or even switching to the development side.

What about the young journalists?  I've had the pleasure of discussing games and the reporting thereof with dozens of different young writers looking to "make it" in the world of games reporting.  Nearly all of these folks, myself included, are working toward and finishing up bachelor's degrees in English or Journalism Studies, a milestone that a handful of notable top games journalists haven't accomplished themselves.

There are many websites devoted to showing these individuals the best way to break into the business, but the reliability of their notions are often questionable.  It's a general solution I couldn't imagine giving (and am still searching for myself).  Still, exploring the options for the young journalist is interesting.

Currently, the standard practice at most universities is to teach the same aspects of journalism that professors worked in.  These youngsters (usually in their early-to-mid twenties) are usually learning things like AP style, writing proper news and summary leads, and even elements of web and print layout design.  If the end goal for these students is to work in the games press, is this hurting their cause?

I would venture to immediately say "no."  Certainly, getting a degree helps the student become a better writer.  Yet they are forced down the same path as the rest of the aspiring journalists; toward fast-talking blogs with witty, photoshopped images.  In my time working at the same small-time blogs one writes at voluntarily "for the experience," the degree to which my education actually helps fluctuates, however.

I've had the opportunity to put these skills to the test doing copy editing, conducting email interviews, and writing features.  I was also on a writing team with a 16-year-old.  The editorial content I slaved over was lost in the "N4G and Digg mix" while the "10 Best Asses in Video Games" shot through the roof, garnering thousands of hits.

What the hell is happening here?

As my colleagues, my fellow young journalists have discussed, what direction is the games press going in?  If it helps the older journalists to know, we don't like it either.  Our Stylebooks are becoming increasingly useless, and I can often discard standard, appropriate formatting for my blog posts.  I have to regurgitate press releases and print every rumor I can, while the screams of comment sections question "newsworthiness" (though not the same one we learned in J-school).

This is a topic I hope to further explore.  I feel the sentiment of both old and young journalists hoping to work closer with the entertainment medium they love.  More often than not, it feels like pulling up to a train wreck, and wondering whether to continue on. 

Comments (9)

I agree completely with the points you've made here (and it's worth noting you've written it with remarkable journalistic skill, so it only serves to further your point.)

Right now, we're sitting in the melting pot, and it's a big pot. There are a lot of flavours, from fansites, to blogs, to IGN-EG-1UP. The problem is, with the now-limited budget a lot of publications have due to the financial meltdown (though I sometimes doubt the verisimilitude of this particular phrase), a lot of writers are overlooked not because they're bad, as such, but because they're simply one of the thousands asking to write about games for a living.

I've a degree in English Literature with Media Writing: in fact, I only finished my last exam on Friday. But already I wonder if it'll make a difference, as often with journalism, if you're an award-winning writer, or a two-bit hack who writes Harry Potter slash fiction, you've not got anything on someone who spent three months at 1UP working unpaid.

It's a catch 22, really. We can't get the big jobs because we don't have the great CV, but we can't get the great CV because we can't get the big jobs. The financial situation of a lot of major publications seems to only further the ridiculous situation we're in, I think.
Christos Reid , May 26, 2009
That's exactly my point, and exactly why I hope to continue examining the situation. Sure, with a good level of persistence these fantastic writers will land on their feet, but the current blog set up still allows for fairly inexperienced writers to have their voices be heard... for better or for worse.
Mike Suszek , May 26, 2009
Definitely. Personally, I've got a blog over at forthegamergood.com that allows me to write content, and also keep an online portfolio. It's got me a lot of work the last half a year, and it's definitely worth investing in a custom domain for an extra level of credibility when giving out your email.
Christos Reid , May 26, 2009
speaking as just an aspiring hack blogger on games myself i think this kind of thing is happening to a lot of people coming out of college with degrees. whats next? and does this piece of paper even get me something? does it open a door that is not opened already for people with no college degree. i like to think it opens doors [ looking to be a teacher i kinda have too] however in some fields i am sure it has to feel a bit underwhelming at times too see such hard work go without reward. i wish you and all the new gaming journalists good luck indeed. i hope you all keep up the good fight and best the top ten breasts of the year crap we see out there.
Bryan Matthew Allen Schissler , May 26, 2009
Mike, I think the problem you're describing is exactly what the guys here at Bitmob are trying to address. They've got the clout, and they're willing to share it with us. If we bring our game, hopefully doors will start opening for us aspiring journos.
Brett Bates , May 26, 2009
Very interesting article and comments. I myself am a PC games writer, though not a pro journalist by a long shot! I would love to get into the business properly, but if I am honest I don't have the flair for it. Interestingly I have just finished studying a Modern History and Politics degree, so I don't have any educational skills I could take into a games journo job.

Interesting piece anyway, provides some things to think about.
Chris Evans , June 01, 2009
Byran: I don't think a journalism degree is worth much on it's own, but I'm not a big league editor. What really matters to me is what you put "on paper." If what you learn while getting the degree helps, great, but results are more important than your university rubber stamp.

Brett: I've been mentioning my Bitmob spotlights with my pitches. I seem to be getting decent results, especially with the ex-Ziff Davis crowd. While editors aren't coming to me with work (what a dream that is), I'd say Bitmob is really helping to grease some wheels.

Finally, regarding the decline of games coverage: Digg and N4G are tantamount to art by committee. If you actually have something to say not everyone will agree, and thus you will not get as many diggs for your story. Writing to get the most votes makes your article banal and uninteresting. Also, don't confuse popularity with value.
Bill Strait , July 09, 2009
Unfortunately, most of the masses are going to pass over well written articles in favor of articles with headlines that grab attention. That's just the way journalism, and most of society is. I guess, you just have to work hard on reaching one audience and getting them to continually come back.
Brian Shirk , July 09, 2009
Stylebooks are never useless, especially writing guides like The Elements of Style and Bill Walsh's Lasping into a Comma and The Elephants of Style.

And you don't need to regurgitate press releases. Find a fresh angle, see if you can get some fresh quotes, and give writing something newsworthy a try.
Jason Wilson , July 09, 2009

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