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ALFREDO GIL
COMMUNITY WRITER
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COMMENTS BY THIS AUTHOR (8)
"It's interesting how many things you need to think about when making a platformer: Challenge, interaction, immersion, difficulty, accessibility, etc. Rus, I think what you're struggling with is managing accessibility without losing everything else?"
Yesterday
"You can make a mainstream event for video games without being an embarrassment. http://jasonschreier.com/2011/12/11/spike-vgas/"
Monday, December 12, 2011
"@Ed Splinter Cell is one, like Danny mentioned. All I'm saying is that adding multiplayer to a game doesn't automatically mean the single player will suffer. They're not mutually exclusive. Developers are just starting to do this since multiplayer has exploded this generation, and with that comes a learning curve, so I'm hoping the multiplayer and coop of these games will get better with that curve. It's a balance, but there will always be a market for single player games (my preferred mode) and if anything, articles like this will exist to keep developers focused on the entire gaming experience whether it's just single player or with added multiplayer."
Friday, December 09, 2011
"I wouldn't say that. Some games tack it on and it results in a worse game, sure. Some games have a different team doing multiplayer and the development of the game takes longer as a result. But I still don't think it's a doom and gloom scenario for every game. "
Friday, December 09, 2011
"In Mass Effect 3's case, it wasn't a matter of taking away resources, but addind resources. They explicitly stated multiple times that single player is their focus.

It's not always doom and gloom when developers add multiplayer :) Bioshock 2 wasn't even made by the same studio. Do you guys think Bioshock Infinite will have multiplayer?"

Friday, December 09, 2011
"Completely agreed."
Thursday, December 08, 2011
"Mr. Freeze because seeing Arnold Schwarzenegger play him in Batman and Robin was hilarious. 

Twitter: @alfredosays and I would love the Xbox 360 version! :)"

Thursday, October 20, 2011