MICHAEL EPSTEIN
LOCATION
New York
Mike Epstein is a freelance games journalist who's written for many online gaming publications including Kotaku, Lifehacker, Atomix Magazine. Most of his Bitmob contributions are republications from his personal games blog, Games For Thought.
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FEATURED POST
A rebuttal to commentary regarding the use of the word "Bitch" in Batman: Arkham City. Though the word certainly counts as sexist speech, its presence works to re-enforce that the game's villains are, in fact, worthy of the player's disdain rather than simply being marked punching bags.
Friday, October 28, 2011 |
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POST BY THIS AUTHOR (2)
This past week has been an emotional roller-coaster for “Modern Warfare” fans. First, a confusing security “incident” on Monday at the offices of developer Infinity Ward ended with rumors that Infinity Ward masterminds Vince Zampella and Jason West leaving the company they built up...
Monday, March 08, 2010 |
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COMMENTS BY THIS AUTHOR (4)
"Great profile. I had place kind of like Gamedeals in Westchester, NY that shut down right before I went to college. Those places are always a lot more fun to shop at than Gamestop and Best Buy."
Tuesday, February 01, 2011
"If you're a fan of mobcast/pixel revolt, then I'd recommend the Joystiq podcast. It's a basic game news/op-ed show, but its hosts - Chris Grant, Justin McElroy and Ludwig Kietzmann - have a great rapport and are generally interesting and insightful."
Sunday, November 21, 2010
"While making a great game is obviously the most important thing, something has to be said for cultivating a brand. Infinity Ward announced this week that MW2 has 25 million individual players across all platforms; that didn't happen just because the game was great. The success of MW2 comes, in part, from the Modern Warfare name; by building on the creative elements and popularity of the first, became a legend before anyone played it; other publishers' release cycles were defined by the release of the game. The implosion of the series will essentially squander the opportunity to build on what was there.
Even though West and Zampella have proven that they can create a great game wherever they go when they jumped from MOH to COD, they are still only a single, albeit critical, component to what made modern warfare into a phenomenon. I personally don't think that COD evolved out of Allied Assault: They're very different games. When West and Zampella make another game, it won't be Modern Warfare. It might be just as good. It might even be something better. But it won't be the same.
And why is that important? Because 25 million people have invested their time in it. If nothing else, this could be the beginning of the end for a franchise that has, for a time, been considered the gold standard in it's genre."
Thursday, March 11, 2010
"That's true Jason, gamers can withhold their business from Activision in protest, letting them know that they were in error, but that won't save the series. In fact, boycotting the series will ensure that the series will fail because, as Lance said, in the end the bottom line is what matters to producers. So when I said "Gamers can do nothing", I didn't mean that gamers are powerless; only that the series' fate is uncertain without a driven creative force to support it.
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Thursday, March 11, 2010


