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Written by Jasmine Maleficent Rea
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The Singapore-MIT GAMBIT Game Lab is a research initiative dedicated to identifying and solving research problems in relation to the digital game industry. You can help out in their research simply by playing a game. [via reddit]:
Pierre: Insanity Inspired is designed to test how failure is communicated to players. The result? A whimsical game about Pierre, a cat artist (don't pretend like you haven't heard of one) that has lost his inspiration, who must soldier on in the face of a tremendously rude art critic. You may be convinced that in-game discouragement will roll off you now, but ten minutes into this brain-frazzling puzzle/action game will likely change your tune.
Dedicate your frustration to science here. There are specs listed on the Pierre information page if you have issues running it.
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