Music has/Games have been around for many centuries/decades now. In its early days the audience for it was relatively small, consisting mainly of the super rich/nerdy, but in recent years/the last century its popularity has exploded with decreased barriers to entry allowing everyone to enjoy it. Some people believe that the music/games produced today are nothing compared to classical music/retro games, but most are content with modern music/games.


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Like many games before it, the recently released 'Infamous' by Sucker Punch, developers of the Sly Cooper series of games, has moral choices. In a medium driven by interactivity and pining for a wider appreciation the inclusion of such a system should be applauded and praised, but instead it has been greeted with a nonchalant "meh" by gamers and critics alike.


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The large majority of multiplayer games are unsuccessful. They come tacked on to a single player game, and lack any innovation that would make them worth playing. Worst of all, when a single player game comes out that doesn't include a multiplayer component, there will always be a minority in the community that will complain, regardless of how good a multiplayer game it would have made. Escape From Butcher Bay had this problem, resulting in multiplayer being added to the pseudo-sequal/remake Assault on Dark Athena and more recently Bioshock offended a group of gamers intent on playing every game under the sun with friends.


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I hate to be the one to break this to the world, but it's not just Xbox 360's that break. Sadly, I almost wish it had been a 360 that broke on me two days ago, at least that way it would have been within Microsoft's epic 3 year warranty, but as it stands I'm currently looking at a bill of around £100 for Sony to breath life into what has become one of the most expensive paperweights I have ever owned.


This may be something of a blessing in disguise, not only because it removes one of the biggest barriers to my A-level revision, but because it's a perfect excuse to reach back in time to play the great PS2 games that passed me by first time. First up on the list was Viewtiful Joe, now enjoying a nice long stint in the naughty corner for pulling Capcom's favourite "Here's all the bosses you've fought thus far...in a row!" bullshit. Next up, Frequency, the spiritual ancestor to this whole Guitar Hero thing, and the inventor of the phenomenon known as 'tunnel vision'.


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Those waiting for the Tony Hawks series to return beautifully to form with the tenth game's exclusive reveal on GameTrailers last week were, in all probability, disappointed by what was shown. The announcement of a skateboard peripheral from the same publisher that's currently crowding up your house with Guitar Hero drums, microphones and of course guitars, is certainly not unexpected, but more surprisingly Tony Hawk himself has claimed that this will be the closest thing to real skateboarding ever achieved in a video game. But will this even appeal to long-time series fans?


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For Edge's 200th issue the editors decided to construct a list of games. Not a list of the 'best' games ever made, but instead one which they titled "The 100 Best Games to Play Today". With this list Edge took a bold move, albeit a completely reasonable one, in admitting that old games date, and they date badly. Rather than produce a list that points players towards the best games made when they were released, the list instead focuses on the now. Which games, they asked, if you picked them up today, would be the funnest to play devoid of any nostalgia whatsoever. Then they completely undermined that list by putting Ocarina of Time at the top.


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