Guides Are The New Cheats
Back in the day of the pioneering consoles, man forged the ultimate tool of single player gaming fun, the cheat. Back in the days of the Atari a "cheat" was basically going into the code and changing numbers until you found out which number changed what, to a desirable effect. Such as giving the player an ungodly amount of lives to ensure that even the most unable of players could finish the sometimes ball-breakingly hard games of old.
warning: will break balls.
Now, moving through time, we reach the NES, and guess what we find here kids?

You should know this, seriously guys.
Yay! We find Contra, and thanks to Konami we receive the first legit cheat code in history. And thanks to this, cheats become somewhat of an accepted standard to be mixed into any video game.
Moving now, on up to the N64 and the OG PS1. Within this adorable console generation cheats really begin to boom as we see big head mode for Goldeneye and the fearsome nude hack for the original Tomb Raider on PS1. Also, speaking of hacks, you could even buy nice little tools like GameSharks. And big thanks to the internet for not being a huge influence at the time, you could even find cheat books to buy anywhere you went, cheats were becoming more and successively more commonplace among games and gamers alike.
And what do we find as we increase our infinite knowledge ever further into the boundless heavens of cheating know-how? Let's ask the last great generation for cheats, the Gamecube/PS2/Xbox generation. Here is where cheats peaked, but quickly started on their descent into the void, here cheats continued on their normal path, until Microsoft started up Live, which is when gamers started seeing things in a different light. Now this isn't the end for cheats, they have but one last breath before they are all but beaten out by something far more sinister.
The current generation consoles. With the introduction to achievements, and later trophies, cheating has become largely a dead, and discouraged art. Seeing as using cheats often voids getting achievements many a person wholly refrains from even looking up cheats to see of their existence.
But Achievements aren't the only thing holding cheats back, it's more or less the fact that games have evolved. They have become much deeper and rich experiences for the player, and the demand for cheats just couldn't fit into a game like Heavy Rain or MW:2 at that. Fixation on multiplayer doesn't help either, where cheaters are heavily looked down on and for good reason.
Although cheats aren't really totally dead, these days it's more or less about achievements or hacking of some sort. Pretty much the only games where cheating is feasible would be sandbox type games like GTA 4 or Saints Row, where some quirky and over the top cheats are still present
So, considering that cheats are no longer the next big thing, what is? Achievements, most achievements are challenging to some degree and getting 1000/1000 is usually never an easy task. So this is where the almighty guide comes into play you can find them all over the net at sites like gamefaqs.com. You can find out how to find all the bobble-heads in Fallout, or all of the audio diaries in BioShock, without, you know, having to find them yourself.
That's pretty much my reasoning for believing that guides are, in fact the new "cheats" because, you are aiming to attain something, that being achievements or maybe other things like, say glitches? And now more than ever before guides are prominent tools to gaining said goal, so viola don't want to spend the time to do it yourself? I guarantee there's a guide for it!
But think about it, when was the last time you actually used a cheat, just for the sheer fun of it?
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