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Milked by Tetris: The Once Embarrassing State of Mobile Games

Alexemmy
Saturday, September 11, 2010

On every cell phone I have ever owned, I have purchased Tetris. Every single time I do, it barely ever gets played, but for some reason I just can't resist it's siren call. No matter how many times I've gotten a version that plays like complete ass, I keep telling myself the next one will be better. That's the nature of the mobile games of (mostly) the past; A billion different variations of the same types of games, that can vary even more depending on what brand of phone or network you have.

For some reason, I check the "game store" on my phone on a somewhat regular basis. I'm not sure why. There is nothing original there -- at least that I've ever found -- and why would there be? The games that will sell will be the games tied in with the latest movie or big console game release, and the shoddily ported classic games with titles everyone knows. Verizon has a "Top Sellers" category under it's (for lack of a better term) game store, and it is always filled with the aforementioned licensed titles or classic remakes.

Now, with the age of the smart phone, Apple has set out to revitalize this shit pond of the video game industry. Say what you will about their complete lack of interest in promoting the actually good content, but there have been success stories involving original titles, which is far more than we could ever say before. And that, I'm sure, is mostly because of the small groups of the gaming community that have rallied behind this new age of mobile gaming and are striving to promote the quality titles. Gamers are fighting to reclaim this once embarrassing section of their beloved hobby.

Me? I don't have a smart phone yet. I have a Verizon enV, the original, that they don't even make parts for anymore. I do not have Tetris on it, but I do have Scrabble. The most it was ever played was when my friend and I went to a seated concert and passed it back and forth before the show to kill time. I gave up trying to find a version of Tetris where I wouldn't accidentally hit a button after 15 minutes that insta-dropped a piece in a terrible position. It is pretty safe to say I won't be buying anymore mobile games until I've upgraded to a Droid or iPhone. Though, when checking the store while writing this article I noticed they had the original Final Fantasy. I wonder how well that ported over. Hmmmm.


If you want my writing on a more consistent basis, I usually post multiple times a week over at Cerebral Pop. Plus there are plenty of other great contributors.


 
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Comments (4)
Jason_wilson
September 11, 2010

I had never played a game on a phone before the iPhone. I would just pull out my DS. Now, I play Civilization: Revolution nearly every day during my commute (usually when I'm standing in line waiting for the train). 

N712711743_851007_3478
September 11, 2010

Ah, the halcyon days of cellular gaming.  I used to surf the game store on my phone, too; for unexplicable reasons as well.  The only thing I've ever downloaded was Doom RPG, and for as fun as it was, I think it blanketed my opinion that I just don't need to play stuff on my phone.

However, my son has found a distraction on my new celly, that being Oregon Trail.  It's kind of handy to have when the kids get bored.  But even though my phone is capable of so much more...I still don't care to game on it.  Not sure why.

There184
September 11, 2010

Snake. It's all you need on any pre-smartphone phone.

37893_1338936035999_1309080061_30825631_6290042_n
September 11, 2010

I've got nothing on my Motorola KRZR and personally, I like it that way. If I want to play games, I'll pull out my iPod Touch for a quick game of Tilt to Live or if I have more time, I'll bring out the DS for something a bit more meaty. My philosophy: phones are made for calling people, first and foremost.

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