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STEPHEN BLUMBERG
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"I registered just to agree with this article. After some exploration and playtime to find the type of character and things I enjoyed, like using shields or pyro or trying to dual wield parry and such, I played through in the ninja outfit with a 2 handed katana, Ninja Gaiden style. Aside from Gwynn being really challenging, I actually wish the game was more difficult. There are a lot of easy outs in certain encounters and some of the bosses aren't that difficult in general. Of course there is trial and error but this game has a knack for building you up to learn to bravely face one seemingly insurmountable enemy after another even more seemingly insurmountable enemy. Once you learn the tricks to fighting the brutal enemies in the game, it is quite a nice and survivable playthrough until you get impatient or fight one of the genuinly tricky and difficult bosses. I guess one could always cap off at soul level 60 and beat the game that way. Oh well, I love this game and if they make a "spiritual succussor" again, I hope it's just as intimidating, massive, and possesses the same amount cold-blooded, unforgiving, trial and error. I only hope that the game pushes gamers' skills even further like a kind of Ninja Gaiden Master Ninja mode except without the dodge-button mashing. "
Sunday, January 29, 2012