Fighting-game players are fucking freaks

Rm_headshot
Tuesday, September 27, 2011

It never fails. Every two weeks, some fighting-game franchise makes a miniscule, possibly vague announcement about an upcoming sequel, and everybody goes full-bore fanboy. Hell, all Capcom (or anyone else) has to do to whip up a ton of buzz is dole out character announcements like gold-plated candy, and the rampant speculation on the full roster will dominate message boards for the next week, minimum.

Seriously. Nobody's out there guessing what guns will land in Modern Warfare 3.

Capcom X Tekken
It would've been more impressive if something had connected.

Let's spell it out. If gamers represent a level of fandom equal to Star Wars film followers, then fighting-game aficionados are the George Lucas-worshiping (or hating) fanatics who internalize characters and canon from the movies, books, comic books, games, and TV shows. It's an entirely different level of obsession, and it follows into every aspect of the genre.

So yeah. You hardcore, animation-breaking, 500-hit combo, got-my-mains, know-all-the-special-moves-of-all-the-characters-and-the-counters-too fighting-game players are a bunch of fucking freaks. All of you. And that's what makes you so glorious.

 

If you need reasons, start with Street Fighter 2. That's the first game to demarcate players into two groups -- casual and hardcore. How? Simple: offensive combos...which were actually bugs, not features. Sure, it was physically possible to break animations, chain attacks, and deliver an astonishing amount of whoopass in mere moments, but project lead Yoshiki Okamoto didn't think anybody could do it on purpose. Consistently. As a standard game mechanic. Which they did. In droves.

Players created those combo systems. Eventually, if you didn't know how to execute three or five seamless hits in rapid succession, you got trashed in seconds because your opponent did. The development fell in step behind that emergent gameplay, and now the level of complexity built into your standard combat mechanics cater exclusively to the obsessive-compulsives in the audience (read: you fucking freaks). In fact, where people often judge other genres on paltry things like graphics, level design, features, or physics engines, a fighting game lives or dies on the details and depth of its move set.

SoulCalibur
Death by muppet.

Why, just this last weekend, I bore witness to gamers arguing which constituted the more button-mashy experience, Tekken or SoulCalibur. Neither of these games is a button-masher. The combos and special-move sequences necessary for success in either title requires a speed, precision, and knowledge -- all performed at an instinctive level -- that rivals piloting the space shuttle.

Then you get into games that let you pick out multiple characters to switch between, demanding an encyclopedic knowledge of every fighter on the list. You've got to have everybody's strengths, weaknesses, and moves at your fingertips. You've got to form a strategy, selecting a good mix of characters that complement each other while countering your opponent's choices. We're getting into Pokemon territory here. Only with more violence, which makes it OK.

Blazblue
I'll put five bucks on the sexed-up Jane Eyre chick.

That level of granularity elevates fighters...and the people who play them. You can make a professional tournament out of just about any genre, but I'd argue fighting games bring an element of pure competition you don't find in, say, shooters. It's one-on-one, primal, based on skill more than luck. You can't sneak up on your opponent or snipe them from across the map. You can't hide or hope for the best. It's a fair, stand-up, face-to-face brawl. Choose your weapons, square off, and the best player wins.

Want an example? Check out world-famous player Daigo Umehara's come-from-behind win against Justin Wong at the 2004 Evolution Championship Series. Wong had Umehara dead-to-rights, down to zero health, and then launched a 15-hit super combo. Any one of those attacks would've destroyed Umehara if it connected. Instead, Umehara parried each blow, nailing miniscule windows of opportunity 15 times in a row before countering with a combo of his own, winning the match. I didn't even know that was humanly possible. See for yourself:

Tell me that's not the kind of exhilaration people get watching sports.

While few are that good, even median players dive deep into their title of choice until they know intricacies I'd never even guess at. Hey, I did my time in the genre, trading fast and strong attacks back when Street Fighter 2, Mortal Kombat, and Killer Instinct were the end-all, be-all. I knew a few combos, and I exploited them. But after a while I just checked out because my level of commitment didn't compare. People out there breathe this stuff. They've etched the proper timing and movements for all their favorite tactics into their souls. They do amazing things, epic things. And so long as I'm not on the receiving end, I absolutely must commend their dedication to their game.

But yeah. Fighting-game players are fucking freaks. Don't ever change.

 
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RUS MCLAUGHLIN'S SPONSOR
Comments (23)
Default_picture
September 27, 2011

Will needs to see this article! But seriously, I like fighting games, but I couldn't even begin to get to the level needed to actually be OK at the games. Smash Bros. is about the only fighting game I'm tournament level at.

59208264_l
September 27, 2011

Coming from someone who participates and writes in/about the fighting game community here are some thoughts:

-- Every fighting game can be played like a button masher. We've all picked Eddy Gordo, Kilik or Xiangua to boost our confidence. These characters are [un]intentionally designed to get people like yourself into the game...even if it is just for a moment. But yeah, most fighters can be played like a button masher, and the better players can dissect the precise elements.

-- As a HUGE fighting game enthusiast, I rarely feel that special 1-on-1 competitive element between players, but it does exist in other games. And yes it's different. It's supposed to be, isn't it? If you got the same feeling from watching a StarCraft match than you did from a Marvel vs Capcom 3 grande final...then why watch either? It's supposed to be different.

 

-- Not entirely inaccurate, but it's super-rare I find fighting game fans 'concerned about the canon' of the fighting game they play. If I do, it's usually those that don't enter tournaments. Usually, Sonic fans. [jussayin]

 

-- After the many years I've played games and gotten to know the various personalities in this vast culture I can honestly say, fighting game 'freaks' are just like every other freak. People who know how to pick out the best camping position in CoD. Gamers who know the proper stats to tweak in Madden. RPG fanatics who know how to job a battle system. All of them get just as hype and are just as dedicated to the games of their interest.

I might seem strange if the fighting game community seems "more than" avid, but I assure you it really depends on the field in which you're viewing it from. And yes, there are CoD players that are 'freaks' about what guns will be in the coming game. You may want to do some digging to find out more about that community.

Default_picture
September 27, 2011

I'll never be a competitive fighting game player...don't have the quick-twitch reflexes. I'm pretty damn good at Mortal Kombat 2, but I'd get slaughtered in any contemporary fighter.

Default_picture
September 27, 2011

I've only recently dipped back into playing fighting games consistently and man, do I have a lot of work to do.  I think the only communities that rival fighting game players would be the MMO or DOTA/LoL/HoN communities. 

Default_picture
September 27, 2011

I thought I was a pretty good Blazblue player, until someone slaughtered me in a Noel vs. Noel match. Seriously, I thought her eight-hit drive attack combo would destroy anyone. Of course, that person found a way to counter it all with some 25-hit super combo.

I might be getting better, but there's always someone better than me. Guaranteed.

Demian_-_bitmobbio
September 27, 2011

So well said. Would read again!

59208264_l
September 28, 2011

I also think it should be noted that this recent influx of fighting game hype is coming after, almost a 7 year dryspell. So when Rus says:

"Every two weeks, some fighting-game franchise makes a miniscule, possibly vague announcement about an upcoming sequel, and everybody goes full-bore fanboy. "

This sounds like someone who didn't exist in a post-3rd strike world [or at least wasn't connected to the community]. When the fighting game community was ONLY the hardcore. When there were no patches and/or add-ons, these were the freaks supporting a dying genre. So when I hear complaints from the casual audience about how there are too many games and too many updates.

Well, you're welcome.

Shoe_headshot_-_square
September 28, 2011

What Demian said. Very good read!

Default_picture
September 29, 2011

Hey Shoe, whatever happened to Sushi-X? I always wanted to fight him in Street Fighter growing up reading EGM.

Shoe_headshot_-_square
September 29, 2011

He's sorta around! Sorta! :)  He's not really involved in gaming editorial anymore, though.

Default_picture
September 29, 2011

Hmm, well, if you see him around or if he happens to read this, my gamertag is Kalvin17 and PSN ID is kalvin17_. It would be really cool to have an old, long time dream finally come true and play a match or two with the legendary Sushi-X!

Also really cool to see you and some of the old EGM crew up in here. Man I loved that magazine...subscribed for years. You guys were the best!

Shoe_headshot_-_square
September 29, 2011

Thanks, Kalvin. :)

Robsavillo
September 28, 2011

That clip makes me think that I could get into watching fighting games even though I don't really play them that often (and lately, at all) -- much like how I watch way more Starcraft 2 than I actually have time to play myself!

Mikeshadesbitmob0611
September 29, 2011

You should see the "love" this piece is getting on SRK.

Default_picture
September 29, 2011

I understand what you mean by all of this, sports is the same way when it comes to football season, boxing, not sure if baseball is still hype. I'm a fighting gamer and yeah, I'm a freak (that's what she said~~) However I really enjoy reading this blog! Displaying how much we passing fighting games as an sport. Just like how they're doing FPS games too.

Default_picture
September 29, 2011

This article is as hypocricial as it gets. If fighting game enthusiasts are "freaks, then what about the droves of players that worship Pokemon, Starcraft, and every competative FPS on the market? How are they any different? You've made it very clear that you don't understand what makes these players tick (players "obsess" over fighting game canon? That..definitely doesn't happen).

Sounds to me like Rus is still sour about getting owned by that Guile player at his local laundromat when he was a kid.  Why don't you grow a pair man. Seriously.

Next time, do some research before labelling a certain group of gamers (or community) which you have no experience with yourself, with something as juvenile as "fucking freaks".

Default_picture
September 29, 2011

Whoa there, down tiger. I'm fairly certain that Rus meant "freaks" as a term of endearment...like calling someone "bad."

Default_picture
September 29, 2011

Well.. sorry, but the derogatory undertones that permenate this entire article are as clear as day to me. Just calling it how I see it, brah.

Rm_headshot
September 29, 2011

Well, it so happens this is the Internet, so there's always going to be one person who's going to take offense regardless the subject or the treatment. By all means, be that one.

Hey, I've been accused of Sony bias, Nintendo bias, and Microsoft bias all in the comments for a single article, so I tend to take these things with a grain of salt. Sometimes half a grain. Or less.

And I RULED as Guile.
 

Default_picture
September 29, 2011

I'm a fighting gamer, and I found no offense to it what-so-ever. You're right people would take it offensively and I thought the article was suppose to redicule fighting gamers. However it pretty much doesn't. I mean alot of finatics have been called many things, I mean do at6 least 75% actually care what they been called? Passion is what matters to any of us in what we do.

59208264_l
September 29, 2011

For the record I took no offense to this piece, I just thought it was too broad and general.

Default_picture
October 03, 2011

Great article!  I thought this would be a bashing for us fighting game fans but turned out to be the exact opposite.  Cheers to the freaks!  I was gonna give Street Fighter 3 Online Edition a break tonight, but now i'm getting on NOW!!!

Default_picture
October 03, 2011

awesome article i could only wish to be as good as these people.  I bouuught mvc3 to try and fully immerse myself in the fighting game community and try and be great at it...that didn;t turn out very good lol they are truly crazy

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