Author's Note: I also would like to direct readers to Tristan Damen's own article on the subject. His response in the comments here led me to go back and edit my own article to further clarify my position and address some things that he said. I do not agree with his conclusions. I do, however, beleive that his article is extremely well-written and thoughtful.
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The latest trailer for Hitman: Absolution has seemingly sparked a minor controversy. In the trailer, a group of gun-wiedling faux-nuns in tight leather attack Agent 47. He proceeds to kill all of them--brutally. Violence against sexualized and fetishized women seems to be the charge here.
I fail to the see the issue, though. This is not senseless killing. Agent 47 is attacking people who have come to kill him. Their gender is irrelevant. If this was a sexy female character killing a group of muscular, attractive men would there be such an outcry?
This actually reminds me of an ad for Hitman: Blood Money six years ago.

I simply do not see why it's more okay to kill men than it is to kill women, regardless of what they are wearing. Clothes or a lack of clothes don't make violent acts any worse. What was shown in this trailer and in those ads are not sexual violence. Sexy violence (if you're into that whole nun thing, maybe), but not sexual. There is no rape going on here.
You can kill women in The Elder Scrolls and Fallout games, too. In fact, in Fallout 3 you can actually use a perk that causes more damage to female characters (or to male characters if you're playing as a woman). Why is there no outrage over these games? I honestly believe it has to do with the fact that the women in those games are not attractive.
People crave equality in video games, but they get upset when women are given that equality. It doesn't matter if the women are the targets or the protagonists: if the women in a game are attractive, someone will call the game sexist. If they aren't, no one really cares. As far as I'm concerned, that is what is really sexist about video game culture.










