I think that the concept of nonprofit video-game publishers is pretty damn cool.
News Blips:
Chime, a Lumines-inspired music-puzzle game from the nonprofit video-game publisher OneBigGame, is now available for $5 on Xbox Live Arcade. OneBigGame pledges to donate net proceeds of the sales of the game to the Save the Children and Starlight Children's Foundation charities. If you're tired of thinking of the children, that's fine -- just buy the game for their sake and then forget about them as you play it.Â
Penny Arcade Expo East sells out of three-day badges. Individual day passes are still available, but PA Director of Business Development Robert Khoo warned in a Tweet today that "Saturdays are next to go with under 1,000 left." Did any of you take my advice from the other day and pick up your three-day pass? [PAX East]
The PlayStation Network won't feature any new downloadable PS3 games, at least not "any time soon." PlayStation Senior VP Peter Dille explained to IGN that for a game that can be potentially up to 50 gigabytes (the capacity of a Blu-ray disc), the time it would take a consumer to download it is simply too impractical. Plus, I imagine that Sony's Internet provider isn't too thrilled with the idea of them sending out 50-gig files that could potentially hog up all the bandwidth. [Kotaku]
Jennifer Ann's Group is hosting the 2010 "Life. Love. Game Design Challenge," offering aspiring game designers a shot at $2,500. The official site asks "Can you create a game about Teen Dating Violence...without using violence?" Check out the contest page for the official rules. The type of game they're looking for sounds pretty difficult to design, since I think swapping out hugs and kisses for guns kind of oversimplifies the challenge.Â
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