Super Street Fighter 4's producer has hinted that older Capcom characters may appear in the arcade version of the fighting game. Who's most likely to appear? Come play oddsmaker with Chris!
A few months ago, I wrote an article about the possiblity of adding new characters to the arcade version of Super Street Fighter 4. Back then my only source for this article was a rumor from a Twitter account, but now that tweet has been proven true with the reveal of Yun and Yang for the arcade edtion.
Now comes a rumor that up to six new characters will be added to the arcade game, and SSF4 producer Yoshinori Ono laughed when asked about more new characters in an interview with Famitsu. (In case you didn’t know, laughing mean "yes" in the world of rumor mills.)
With that in mind, I drew up this list of ten veterans from earlier Street Fighter games and other Capcom series likely to appear in the arcade version -- along with their odds of making the cut.
Rolento
Rolento is a mercenary who started off as a boss in the beat-'em-up Final Fight. Like other characters from the game, Rolento made the jump to the Street Fighter Alpha games, where he became very popular. He's since made appearances in other fighters like Capcom vs. SNK 2.
Play Style: Extremely mobile hit-and-run game.
Pros: Rolento just missed the cut for Super Street Fighter 4 and has the most unique play style of the remaining characters.
Cons: Capcom probably won’t include the mercenaries from his victory pose or his “hangman” super move.
Odds: 2-1. Out of the Alpha characters, Rolento has the best chance to make it.
Karin
Karin is SSF4 character Sakura’s rival. She actually made her first appearance in the manga Sakura Ganbaru. Later on, she became a true World Warrior in Street Fighter Alpha 3.
Play Style: Rush-down offense centered around a three-stage "rekka" attack that she can cancel into nearly any other special attack in her arsenal.
Pros: Karin's a popular character among both casual and hardcore players. She has the best theme music in Alpha 3.
Cons: Abel, Fei Long, and the just-added Yang have the same types of moves that she does, and her unique moves -- like her counter -- wouldn’t work as well in the SF4 engine.
Odds: 30-1. Karin's prospects were hurt the most by the inclusion of Yun and Yang.
Rainbow Mika
Rainbow Mika is a professional wrestler from Street Fighter Alpha 3 who's sort of a fan-service character. Despite only appearing in one game, R. Mika has the one fan that counts: Producer Yoshinori Ono, who regularly mentions on Twitter and in interviews about how he wanted to put her in Street Fighter 4.
Play Style: 360 grappler who trades power for speed. She also has an air-command throw and two versions of a flying butt smash: one with fast start-up and terrible recovery and another with terrible start-up and fast recovery.
Pros: The development team has more of a chance to get her in now that most of the major Alpha characters are in the game.
Cons: Capcom probably wouldn’t include Mika’s wrestling ring from her Beach Special super move. Ono would be making a new Darkstalkers game if he could do anything he wanted.
Odds: 10-1. Ultimately it comes down to what the developers want.
Sodom
Sodom started out as a boss in Final Fight, where he sucked up quarters with his lunging sword attacks. In the Alpha games, he traded his swords for sais and became an early parody of American anime fans.
Play Style: Aggressive poking game with his normals and signature Jigoku Scrape, along with some unorthodox 360 grabs and recovery techniques.
Pros: He could be packaged alongside Rolento and offers some fantastic English voice acting opportunities.
Cons: Sodom doesn't have the fanbase of other remaing Street Fighter characters.
Odds: 15-1. Sodom contains the right mix of obscurity and recognition to be a plesant surprise if he's announced.

Charlie
Charlie replaced original World Warrior Guile in the Alpha games (in the series' timeline it's Charlie's death that drives Guile to fight M. Bison). However, he is popular in his own right, and there are plenty of characters in SF4 who were dead or thought to be dead, so what's one more?
Play Style: Similar to Guile. Capcom would likely make Charlie’s Sonic Boom worse, but would make him better on offense and give him a better Flash Kick.
Pros: Putting Charlie in the game would be “Too Easy."
Cons: See the Ryu and Ken problem: Few people appreciate how two characters can have the same moves but play differently.
Odds: 50-1. Charlie would likely be welcomed with open arms if he made his return in Marvel vs. Capcom 3. Here, not so much.












