Spotlight: Castlevania: Lords of Shadow, Selling XCOM, and Religion in Games

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Saturday, October 09, 2010

The Community Spotlight is a weekly article that highlights some of the best articles on Bitmob that just didn't quite make the front page. This week we tackle the heavy concepts of philosophy and religion in games.


If I Could Be Any Video Game Character, I Would Be....
By Chris Cosmo Ross
Chris' kids play a game where they pretend they are someone else. Inspired by this, Chris wants to know what video game character you'd be if you had the choice. I would be Franziska Von Karma from the Ace Attorney series. Predictable, I know....

Interactive Philosophy
By Doug Otto
In high school I would have done anything to get out of reading Ayn Rand. I swore from the moment I finished The Fountainhead that I'd never touch anything Randian again. Ironically, the first 360 game I ever completed was BioShock, which borrows heftily from Rand's Objectivist theory. BioShock isn't the only game that takes on philosophy, and it certainly won't be the last.

 

All Castlevania's Eve
By Michael Edwards
I applaud Michael for staying positive where I could not. Castlevania: Lords of Shadow is out this week, marking the first current-gen 3D game in the series. Will the God of War-like design and alternate plotline save Lords of Shadow from the 3D curse, or is it true that the only real Castlevania experience is 2D?

Sell What? How 2K Should Sell XCOM to a Modern Audience
By Jon Porter
This is the first in Jon's series of Sell What articles, in which he examines potential strategies publishers can use to market their games. XCOM presents a unique problem for 2K as it not only departs from the tradition of previous X-COM titles but also faces a lot of competition in a shooter-saturated market. Can Jon save the day?

Halo: Reach Armory Shopping
By Adam Dorsey
Shop music in video games is often jangly but forgettable. Bungie's version of in-game shopping in Halo: Reach is somewhat inappropriately epic. Buying new Spartan helmets is serious business.

Religion Vs. Video Games
By Stojan Jovic
Having faith in a religion should mean you are comfortable enough to discuss and learn about other viewpoints. Stojan reflects on how Mass Effect 2 and Assassin's Creed 2 touch on religion and challenge gamers to understand different points of view.

 
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