What's A Gamer, Anyway?

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Monday, May 18, 2009

Editor's Note: I'll admit, I used to be somewhat weary of casual games, but not anymore. Hell, I mostly play them nowadays: Plants vs. Zombies is my new favorite brain-teaser. And I've been playing Crossword DS for a good month or two. And don't get me started about how much I adore Cooking Mama and Order Up. To be honest, I think this petty "hardcore vs. casual" battle will eventually die via a Peggle ball to the head. Because, in the end, who the hell cares? More people playing games means more games for us. So why fight when we can all play along? -Michael


With the advent of the Wii and the "new" casual gaming market (most people, for whatever reason, don't seem to realize that casual gaming has existed since the ancient, black-and-white days of Spacewar!), there's been an ever-growing rift between the self-described "hardcore" gaming community and the outsiders: the old folks, "moms," non-gamers, and other dangerous folk who threaten our wonderful and exclusive hobby. If the History Channel has taught us anything, it's that you can't appease these people. If you do, bad things happen involving tiny mustaches.

 

Anyway, it started innocently enough: Gamers, angry with what they saw as bad games selling well, raised their voices in disgust (who couldn't get behind that sort of righteous anger?). However, it's taken a turn for the worse over the past couple years, becoming so bad that certain segments of the "hardcore" gaming populace have drawn battle lines in the sand, refusing to share the title "gamer" with those who play games less often or with less passion than they do -- despite the fact that these people, y'know, play games like the rest of us.

I don't really want to bore you with my gaming history, so I'll make this quick: I've been gaming since I was two-years-old, which means I've got 20 solid years under my belt. Some people have double that; others don't have nearly as much exposure to the medium. But you know what? It doesn't really matter. We've all held a controller, stylus, mouse, or cell phone in our hands at some point, so shouldn't that be enough? Do we really have to shun people over some insignificant ego trips? Can't we just play our games, be happy with them, and know that other people are happy as well?

Sadly, there's an indescribable criteria for what makes someone a "real" gamer these days, and I'd go so far as to say that even the people waving the "u casual n00bs suk" flag don't even know what that criteria is (though they're more than happy to enforce it). Part of the problem stems from a false sense of fear, thinking that all the games we enjoy are going to be placed in the back of GameStorePlace while the evils of Cooking Mama and Wii Fit get big sales signs in the front. The nightmare scenario -- and indisputable truth -- is this: If casual games (or whatever we want to call them) sell well, then it's quite possible that we'll never, ever see future hardcore favorites like Gears of War 3 and Halo 4.

Riiiiight.

Even EGM -- a magazine I've always held in high regard and have immense respect for and hope returns one day (please?) -- kind of fell into this sad state of affairs in the magazine's last years of life. We saw games like Endless Ocean receive their own, separate spot in the reviews section, which never did make sense to me. If you don't think it will appeal to your audience, then don't talk about it. If you're going to put it in your mag, though, don't fuel the division that permeates the gaming community. Though to be fair to the EGM guys, we're still not sure how to critique games properly, especially ones we can't quite understand.

[Editor's Note: While it is true that EGM put certain casual fare into a section entitled "Electronic Non-Gaming Monthly," it was mostly intentionally for laughs. Plus, in most cases, it was the only way for us to cover games we would have otherwise ignored, so we meant no harm. So to all you Endless Ocean fans out there -- we apologize!]

I'm talking about good casual games here, by the way...stuff like The Sims, Tetris, and Animal Crossing. I think a lot of people confuse those titles with the shovelware and licensed garbage that make up such a large portion of the Wii's library right now -- and thus, why casual gaming gets its bad reputation (and without the bad boy appeal, sadly). However, it's not the fault of casual gaming, or non-gamers, or whatever boogiemen we come up with: It's a lack of quality control on the big N's part, simple as that. Instead of lashing out at people who don't deserve it, we should all be grouping together in perfect harmony to verbally destroy terrible games, no matter what labels they fall under.

The "hardcore vs. casual" stuff needs to stop and the sooner the better. This way of thinking does no one any bit of good, and the only thing it really accomplishes, in the end, is making us all look like fools. We waste all our time and energy fighting battles that never needed to be fought in the first place, time and energy we could be using to flail our arms around and looking like asses in Wario Ware. And if you ask me, the latter sure seems like a hell of a lot more fun.

 
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Comments (16)
Default_picture
May 19, 2009
Ditto on the EGM blurb. The magazine probably won't return though. :( Unfortunately, game companies themselves are also fueling this whole casual/hardcore debate. I watch a lot of interviews with game developers for Wii games and all they talk about is how they want this to market to the hardcore Wii owner. They should just focus on making a good game, tailored for the system, not a group of people playing games on the system.
Twitter_new_31
May 19, 2009
Good point Eric. Developers (and more so publishers) are just as much at fault for this battle as gamers and journalists are. Of course, it could be said that it was gamers who fueled the need for certain games in the first place, and why companies think the way they do... but that's no excuse for them not to step out of the norm and break the rules a bit.
Default_picture
May 19, 2009
It makes me sad when people denounce casual games for being, well, casual. Who cares, really? The more people who play games, the better! Oh, and to defend EGM a bit: The whole Endless Ocean thing was mostly a joke. People still get pissy about that! Haha. ;D
Lance_darnell
May 19, 2009
Great Blog Cody. I am sure many old gamers are thinking what you have voiced!
Twitter_new_31
May 19, 2009
The Hoe: Exactly! And not just games, but games involving Fire Pro Wrestling. That would be a perfect world. Oh, and as long as it was a joke, I [i]guess[/i] I can let the whole Endless Ocean thing slide ;) Lance: Thanks man, I certainly hope I spoke for 'em.
Default_picture
May 19, 2009
You hit the nail on the head when you pointed out that Nintendo's near-nonexistent quality control is the real issue. I think it's also because game developers don't know what "casual gamers" want, so they create anything that they think will fly (and Nintendo green lights it). Since the process is still experimental, you can wager that the latest version of The Sims will be surrounded by a million and one variations of Imagine: A Life That Doesn't Completely Suck. It's like Edison supposedly saying that he found 2,000 ways how not to make a light bulb; developers are still in the process of finding 2,000 ways how not to make a "casual" game.
well said soldier, keep up the good fight. i've had this talk with a friend of mine. he gets mad, red faced anger about quote "new gamers" " they don't understand gaming" he will say. me and him go around and around on this. it does not matter what new people get or don't get they are taking part it, that can only be a good thing. he is also said that big games will stop being made cause cooking momma sells so well , haha love my friend but come on halo 3 fallout gears gta all selling huge. i think we all need to realize that this boat o gaming is big enough for us all indeed.
Twitpic
May 19, 2009
Great post. I definitely agree with what you said and I'm glad you made the point about [i]good[/i] casual games. Like most people say, we show the developers how to make a good game with our money.
Default_picture
May 19, 2009
It bothers me all the derogatory terms that some "hardcore" gamers have for "casual gamers": Soccer Mom. Grandma. Babies. Faggots. Why all this ugliness? How soon we forget how, not so long ago, the hardcore gamers were the "faggots" to the non-gaming, non-computing society.
May 19, 2009
I knew it was only a matter of time before you got featured on here, Cody. I couldn't agree more with what you have written. Sure, while it did take some getting used to the fact that when my friends and I hang out now there's a good chance we'll wind up playing Wii Bowling and/or Wii Fit, in the end, I love it. Hell, I'm playing video games with my friends, so if that's what people want to call casual gaming, then so be it. Three years ago, that scenario was very unlikely to happen. The bottom line is that I am having a great time with the people I love being with. How can you fault [i]anyone[/i] for that?
Shoe_headshot_-_square
May 19, 2009
Welcome Cody. And I am prepared for this war, Sarah/John Connor style. I'm stocking up on arcade fighting sticks as we speak.
Lance_darnell
May 19, 2009
I'm just going to throw this out there: I think the rise of casual games is directly related to amount of people with ADD getting into video games. ;D And EGM will not die until the last one of us is lowered into a 6-foot hole. That mag was part of my childhood!
Downtown-shot-square
May 20, 2009
I think I can articulate why this is happening. Most hardcore gamers understand that the games made for them are not going away completely, but there is no doubt that resources which could be devoted to hardcore games are increasingly shifting toward the casual games space. Hardcore gamers feel as though they have propped up the industry through times when gaming wasn't such a mainstream pastime. They are being rewarded by games that target them being dumbed down and cut back. I can identify with this feeling, but I also enjoy casual games. I would be fine with even major developers releasing a casual mega-hit every year or so to finance their pet projects and develop the games they themselves want to play (and that I would be likely to want to play). The problem is that, when you are answering to the profit motive, you may not be able to justify spending massive amounts of money on a game that appeals to a smaller audience versus spending much less developing a casual game that will have almost universal appeal. It seems to me that hardcore gaming [i]has[/i] to be marginalized for gaming as a whole to continue.
Darkeavy
May 20, 2009
Its not really a war, because a casual gamer could care less. So who are "we" fighting?
Default_picture
May 20, 2009
Was it EGM radio that kept talking about Casual Ocean being a fish molesting sim? Great stuff no matter where it came from.
Default_picture
May 21, 2009
Great blog Cody. You've managed to voice reason for all those who simply want to react without understanding. Flailing our arms does sound fun right about now.

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