Why do we need multiple devices to enjoy one product?

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Friday, June 08, 2012
EDITOR'S NOTEfrom Sam Barsanti

I thought SmartGlass sounded pretty cool when it was first announced. I like being able to do more things with the phone or whatever that I already have, but I am having a hard time coming up with anything interesting I'd actually want to do with it....

The Wii U

After watching the E3 press conferences this week, It is apparent that more companies are pushing to get extra devices into your living room. Whether it is a video game, a movie, or music, it seems that we now need more than one screen in order to properly enjoy our entertainment. 

First off was Nintendo, who in their pre-E3 video showed some of the features of their new console, the Wii U. You can control your TV with the Wii U game pad, isn't that exciting? Too bad I already have a TV remote....Unfortunately, the controller is actually my biggest problem with the Wii U. The best video games make you forget that you’re holding a bunch of sticks and buttons, that way you are never taken out of the narrative and gameplay. Obviously, the Wii U completely destroys this. How can I concentrate on the game while I am switching between joysticks and a touch screen, as well as from that screen to my actual TV? This is just too much for me. To be frank, this system doesn't interest me at all. I do not need to be connected to other players or to multiple screens in order to enjoy a video game.

 

Microsoft is also joining the multiple-device crowd, with their recently announced SmartGlass project. SmartGlass allows you to connect your Xbox 360 with a smartphone or tablet device. For example, if you start a movie on your tablet while on a cab ride home, you can pause and start from where you left off when you’re back at your TV. You will also be able to control the Xbox 360's dashboard and check your Halo 4 stats in real-time with your smart phone. Do we seriously need this? Apparently none of us know how well we are doing in a multiplayer match without checking out the leaderboards on an iPad.

It doesn't even stop with Microsoft and Nintendo. EA announced during their conference that you will be able follow and update your teams in Madden through your smartphone. Do we really need to look at information about our video game football team while in a position where we cannot play the actual game? I sure don't.

Maybe I am missing the point. Coming from a gamer like myself, who doesn't own a smartphone or tablet, this prospect from EA and Microsoft seems pointless. Not only in application but also in price. I believe the co-creator of South Park, Matt Stone, said it best during Microsoft's own press conference: "How many times have you been watching an episode of South Park and thought, 'I'd like to watch this on my televsision, while hooked into my mobile device, which is being controlled by my tablet device, which is hooked into my oven, all while sitting in the refrigerator'?"

I, for one, have never thought this. I have also never thought of needing more than one screen to play a video game. Whether this push for more devices is a ploy to sell more products or that they actually think it can enhance our entertainment, I'm not biting.  Maybe I am just old school like that.


Let me know what you guys think about this new trend in the comments below.

 
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Comments (8)
Default_picture
June 04, 2012

I think the concept of two-screen gameplay is okay, at best. I imagined it would play out more like an interactive heads-up display around a Laser Tag game.

I wouldn't call it revolutiionary though. The Kinect was a lot more useful in my opinion. I like using my body to interact with the screen. Hopefully someone will think of a better way to integrate mobile devices, maybe by using more hand gesture controls.

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June 08, 2012

They want to keep your gaming lifestyle close at hand.

If Nintendo has an app on your phone (that you're already using), maybe you're more likely to check in on Miiverse. If that Wii U controller also works as a TV tuner (that you're already using), hey, it's right there. Why not play a NintendoLand mini game while you keep one eye on your sports program?

I think Nintendo heard those dust-collecting jokes loud and clear. They were already tracking usage data, and I think they'd rather have people buying AND engaging with their products than forgetting about them.

 

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June 08, 2012

Well, yourself aside almost everyone I know who games has a smartphone and/or tablet already, and the major companies clearly feel this is where things are going.

At some point your tablet/phone is so powerful that you don't need a console. It can just stream the video to your TV. You don't need the cable box, you don't need the DVR, you don't need a PC, you don' t need a phone you don't need a camera. You just need one device that you use wireless peripherals with (like mouse and keyboard for some things) and your entire media experience goes with you, whether that's on the road or in the living room. Obviously we're not there yet, and maybe we'll never get there, but ti's a strong trend at the moment. And they all want to own that market, or at least be a credible player in it.

Me, I don't mind SmartGlass at all because I already own the devices (so it's free) and it's a much better navigation interface than gamepad or Kinect. If it ever becomes mandatory then it's an issue.

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June 10, 2012

Why do we need multiple devices to enjoy one product?

Because people have certain desires that can't be satisfied with just one way to view or interact. It's the same reasons that movies can: be purchased on DVDs, watched in a theatre, downloaded and watched on an iphone/ipad/laptop. Or as another example: The internet can be accessed from your computer, smartphone, game console, tablet, etc.

Making your games accessible or interactive through various outlets will keep people's attention focused on your product. The more focus, the more likey someone will spend more money on your product(s). Gaming is evolving and you sound like a curmudggeon complaining about change instead of actually waiting to experience some of this and then making a decision. 

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June 11, 2012

I'm not completely opposed to the idea of "secondary screen" gaming. For instance, I'd love having an always-up Pip-Boy in the next Fallout.

As far as the Madden/smartphone connection, I can see myself using the feature if I'm, say, waiting for a bus or stuck in an airport. There are times I'd like to compare and contrast ratings of players to maximize my depth charts (instead of just relying on OVRs), but don't have the time or patience to do it on console. With a finite amount of time to play games, I'd rather *play* while I'm sitting in front of my tv than cycle through ratings screens. If I'm on the crapper at work, though....

Default_picture
June 11, 2012

2 screen gameplay works

 

the ds proved that

Default_picture
June 11, 2012

Only proves that two screens on one device can work. 

Default_picture
June 12, 2012

and unlike you ive tried wii u gamepad

 

and there is no better controller in history

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