Why Each Mario Game Could Be the Best of All Time -- or Not

230340423
Wednesday, November 10, 2010

Since he's the father of the Mario series, you'd think Shigeru Miyamoto wouldn't have a favorite child. But he does.

At an event in New York City this week, the Nintendo legend proclaimed Super Mario World as his favorite in the series. And that got us to thinking...which game is actually the best?

You could make an argument for just about any one of them. In fact, we're about to do just that.

We're not talking about spinoffs, either. Mario has appeared in so many different titles that it would be impossible to cover them all in one article. So we'll confine ourselves to main series entries: Super Mario Bros. 1 through 3, Super Mario World, and Yoshi's Island on Page 1. Then Page 2 will cover the post-SNES titles: Super Mario 64, Super Mario Sunshine, Super Mario Galaxy, New Super Mario Bros. Wii, and Super Mario Galaxy 2.

Let's take a look, shall we?

 

Super Mario Bros.

Why it's the best: Nothing beats the first Mario adventure for simplicity. Anyone can pick up the controller and immediately grasp the gameplay concepts, no explanation needed. And the first time you touched that glowing flower and gained the ability to throw fire? Unbeatable.

Why it's not: These days, SMB really doesn't have the same staying power. Its high difficulty level and repetitive play make it easy to get bored. The game's a classic, but its day has passed.


Super Mario Bros. 2

Why it's the best: SMB2 is the first main series entry to have multiple characters to choose from, each with different strengths and weaknesses. Add in the ability to throw items, secret potions that create portals to a layout-inverted "dark world," and a catchy soundtrack, and you've got a winner.

Why it's not: SMB2 doesn't have the sprawling size of other Mario adventures -- it's pretty easy to blow through it in a single sitting. Its aesthetic doesn't really match the rest of the series (mostly because it was originally a Japanese title called Doki Doki Panic that Nintendo converted to a Super Mario game for the U.S.). It also lacks the creative power-ups of other games in the series.


Super Mario Bros. 3

Why it's the best: Mario's third quest introduces an overworld map, allowing players to choose their path through the bite-sized levels. Each one sparkles with creativity (World 4, with its gigantic enemies, stands out). And you can fly! Also: Kuribo's Shoe. Checkmate.

Why it's not: For such a huge game, you'd think Nintendo would have included a save function. Nope. The coolest power-ups, like the Tanooki Suit and Kuribo's Shoe, are too rare. The difficulty spikes at times, discouraging players from finishing.


Super Mario World

Why it's the best: The overworld map introduced in SMB3 expands exponentially in SMW, with nonlinear paths, hidden exits, and colored block switches. The new cape power-up beats SMB3's Raccoon Suit easily. Yoshi makes his first appearance, acting not only as a damage sponge but also an aid to finding secrets. And SMW has a ton of secrets to find, including the Star Road and special levels.

Why it's not: If you stay away from secrets and special challenges, SMW is a bit on the easy side. Some of the secrets are too well hidden. The game lacks a little of the bizarre, surreal creativity of SMB3.


Super Mario World 2: Yoshi's Island

Why it's the best: You take the role of Yoshi, who can flutter jump, fire eggs, and eat enemies at will. But this entry's biggest asset is its art: The pastel colors, multi-layered designs, and Super FX Chip-powered graphics are all beautiful, even today.

Why it's not: Yoshi's Island is a lot more difficult than SMW, even if you're not going after the hidden coins in each level. The slower pace, which favors puzzle solving, doesn't really fit the rest of the series. And Baby Mario is incredibly annoying.


Read on for the post-SNES Mario games!

 
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Comments (18)
Default_picture
November 10, 2010

Super Mario Bros. 3 is the best in the series and I fear that it always will be.  The creativity, the level design and the sense of wonder are unequaled even in Super Mario World, which I would rank in second place.  Super Mario Galaxy is great too, though, and I have high hopes for Galaxy 2, which I simply haven't yet found the time to play.

Default_picture
November 10, 2010

Gotta go with Super Mario Bros. 3.  The varied world and level designs still hold up wonderfully, and it has the best collection of power-ups in a game ever.  I don't care if it's nostalgia talking, but I will probably forever hold it to be the greatest game of all time.

Default_picture
November 10, 2010

To me SMW was the top of the series. After that game I just found it harder, and harder to enjoy a Mario game. But I still go back and play SMB3 and SMW.

Shoe_headshot_-_square
November 10, 2010

I love all these games...quite a bit, in fact. But Super Mario Bros. 3 is easily the best Mario game of all time. It's easily my #1 game of all time, period.

Why it might not be #1: Well, the game is a bit old now...and I can't imagine younger gamers liking it over a more beautiful New Super Mario Bros. Wii. It doesn't look that great, but nothing beats those level designs. I think it's way better than Super Mario World.

Me_and_luke
November 10, 2010

I think it's self-fulfillingly impossible for me to ever get more enjoyment out of and create more fond memories with a Mario game than SMB3.  It's the first game I can remember asking for and getting as a birthday present, and the Mario game (hell, NES game) that I've easily spent the most time with.  It's simply one of the most polished and purely fun platformers ever created.

I will say that the recent Super Mario Galaxy 2 takes a very close second.  That game took the awesomeness of Galaxy 1, perfected it, and made some excellent additions.  I feel like it's been overlooked in between the rest of the titles this year.

Default_picture
November 10, 2010

Actually, the rarity of such top tier powerups as Tanooki and Kuribo's Shoe work in Mario 3's favor, since it allows them to retain their mystique and keep the game from becoming a little too easy.

Cape Mario, meanwhile, is downright broken in many ways, and at the same time, dirt common, thus nerfing much of the challenge, which, given the focus on exploration, is already lesser than Mario 3.

Personally I liked the challenge of 3 and Yoshi's Island.

November 10, 2010

Let me start off by saying I'm not a kid. I've played all the Mario games and have beat 'em all. But honestly, Mario Galaxy is my favorite. It's just so full of creative, inventive moments and sheer fun that I coudn't wait to see what came next.  It has it's share of frustration and annoying things like the coin challenges but to me, it represents a style of lateral thinking tough to find these days. 

Jamespic4
November 10, 2010

I have to jump in on this one. I've played every entry into the series, and even though none of the games chart on my top five, Mario is my favorite franchise of all time. Because I'm prone to ranking things, here is the order in which they appeal to me!
1) Super Mario World (This game is simply a joy to play...and to look at!)
2) Super Mario Galaxy 2 (As perfect as 3D platforming gets.)
3) Super Mario Bros. 3 (So whimsical and capricious. Despite its age, I think it has the best art direction of the series.)
4) Super Mario Galaxy (The first time I felt like a kid playing a game since I was actually a kid.)
5) Super Mario Bros: The Lost Levels (You didn't include it, but I love really difficult platformers.)
6) Super Mario Bros. (C'mon...no explanation needed.)
7) Super Mario World 2: Yoshi's Island (Kind of a weird game...in some ways it's the least "Mario" Mario game.)
8) Super Mario 64 (The 3D equivalent of Super Mario Bros. -- not perfect, but groundbreaking.)
9) Super Mario Sunshine (I actually really like F.L.U.D.D. as a mechanic, but this is where the series got a little too Banjo-Kazooie with its collect-a-thon attributes.)
10) Super Mario Bros. 2 (A cool experiment, but second to Yoshi's Island, it's the least "Mario" Mario game -- for obvious reasons.)
11) New Super Mario Bros. Wii (It's the only game in the series I actually hate. I think this game is awful, and it robs the series of what I love most about it: precision platforming. It also features the series' low point when it comes to art direction. It's so bland looking. It plays like a LittleBigPlanet re-creation of Super Mario Bros. Bah! Enough with the pooing on New Super Mario Bros. Wii.)

Jamespic4
November 10, 2010

Oh, also, I think just plain ol' Mario Bros. sucks, too. That game was boring.

Default_picture
November 10, 2010

There's too many Mario games to choose from. Lol. I could go on forever about this topic if I had the time.

My favorite is probably Super Mario Galaxy 2. It's just like the first Galaxy, only with more side-scrolling levels and a higher difficulty. It makes me feel like I've got Super Mario Bros. 1 in my 3D game.

November 10, 2010

Super Mario World is also my favorite ^_^ ... this is maybe because of the good childhood memories I had of this game. And I'll never be bored of Super Mario World :)

Default_picture
November 11, 2010

Can I say all of them? Seriously, they're all great. If I had to choose I'd agree with Shoe and pick Super Mario Bros. 3 as my number one followed by Yoshi's Island. But that's like saying $100 billion is better than $20 billion. At that point it really doesn't matter :) I also love Super Mario Bros. 2, even if it isn't really a Mario game.

4540_79476034228_610804228_1674526_2221611_n
November 11, 2010

Super Mario World, though Super Mario 64 was awesome too. 

Img_20100902_162803
November 11, 2010
Tough choices, but I have fond memories of Super Mario World.
Default_picture
November 11, 2010

SMB2 not "sprawling?"  As a player who's gone out of his way to find as many of the subspace mushrooms as possible and _still_ doesn't know where they all are, I beg to differ.  Sure, there's only 20 levels to the 32 of its predecessor, but several of 1's stages are "here's two extra Bloopers and a fire-stick" rehashes.  If anything, I'd call 2's treatment "compact" -- no two areas offer quite the same challenge.

As for 3 lacking a save feature, that's why Miyomoto invented warp whistles.  Well, okay, no, he invented them to cut Digdogger down to a manageable size, but he _repurposed_ them to let inquisitive minds see the whole game with a minimum of frustrated controller tosses.  I scouted out every world in the game on its own before I ever dared to spend a whole afternoon beating each Koopaling, one airship at a time.

Yes, it was challenging and still is: 5-9 still eats up a half-dozen of my lives, usually on that final jump with the fire-breathing aerial bowling ball closing in on me.  And an elementary-school friend once wrapped me in a bear hug when I beat the mini-airships in world 8 without using a P-wing.  But man, I dig on the tougher titles, and SMB3 reaches that threshold without going overboard and forcing you to buy a Game Genie.  Though now that I think about it, the ol' GG had a ton of codes for things like never losing the Hammer Suit and constantly running at top speed.  Even when you broke the game it was still incredible.

Are you planning to write a follow-up on the assorted spinoff titles?  (And dare I suggest that the original Mario Party was better than any iteration of Mario Tennis?)

Default_picture
November 11, 2010

I would have to say Super Mario Bros. 3. It was very well rounded overall. It may not have had some of the trippy secrets that Super Mario World contained but it had plenty of good challenges to compensate. Try replaying any of these games nowadays and it's really entertaining to see the difference (I don't mean visually). Side scrolling platformers were fantastic but it did have to move on unfortunately. Replaying some of the classic games, and encountering the sometimes slippery movement controls, I wonder how I ever managed to beat some of them when I was a child haha

Cucco-obsessed-link
November 13, 2010

For me, my favorite Mario (in fact, my favorite game of all-time) will be Super Mario World.  I loved the game as a child, and played it endlessly.  Of course, a lot of my memories are covered in the rose-tinted color of nostalgia, so I'm a bit biased, but running through the stages with Yoshi and the Cape... it always brings a smile to my face.

Bithead
November 15, 2010

If I had to choose only one to play (and thank goodness I don't) it'd probably be Super Mario World.  There's just some strange, undefinable characteristic about that game...  I can play it again and again without getting tired of it.  SMB3's music and power-ups, though, may never be bested.  Galaxy 1+2 are both incredible, but they seem to lack the replayability of the 2D platformers.  And I've finally gotten a chance to experience Yoshi's Island (on the GBA, but still...) and I can now see what all the fuss is about.  That game is packed full of content and secrets and creativity -- though I'd leave it out of a Super Mario round-up, since it originally had no affiliation with the series and only tacked on the "Super Mario World 2" title when it came to America.  Great write-up, Layton.

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