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CHARLES BURR
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TWITTER  FrontierWhisky
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COMMENTS BY THIS AUTHOR (17)

I don’t agree that Nintendo’s current audience can be so simply broken down into those two categories. Nintendo does have a reputation among hardcore gamers as being the ‘family’ console, but I would bet that there are a decent amount of people like me that own all 3 current-gen systems. I think that the idea that Nintendo alienated fans of mature titles has some credence, but I also think that in some ways it’s the vocal minority being heard.

 

Third-party support has dwindled as the Wii has aged, and I agree with your point that it’s a concern for Nintendo. I would, however, suggest that it’s not Nintendo’s problem entirely – really, how much creativity and innovation (key to developing titles that will showcase the Wii U’s features) do we see on ANY console? Not much, if you ask me. A large – arguably the largest – amount of titles that are creative and innovative are found in the downloadable space. It’s far to early to believe that third-parties will just port titles…but Nintendo needs to sell them on exactly how and why they should spend money on development.

 

The Wii’s online has absolutely been a disappointment. I still can’t believe how clunky, unattractive, and half-baked the online component is. (I still dig the VC store’s music, even after all this time. Guess I never had any reason to spend enough time in there to get really sick of it.) The early buzz I’ve heard is that Nintendo is going to put the burden on the third-parties to fill the Wii U’s online space.  This doesn’t bode well.

 

As far as the achievements and such – Nintendo has a great opportunity here. My suggestion: tie achievements to EVERYTHING that the Wii U does, and track it all with individual logins. Video chatting for the first time? Trophy. Switching from the TV to the controller? Trophy. All the unique features of that system, plus game-specific achievements should be tracked and rewarded. I’m as aware as anyone that achievements are kind of strange – the idea that we’re constantly being told “Great Job” can be a little silly. It works, though, and it keeps even casual gamers engaged. If Nintendo can be persuaded to have a global login for online games, then this shouldn’t be a giant problem.

 

Two big problems I foresee – one, while that controller is pretty cool, those analog disks really turn me off. Two, if Sony has any sense (I love ‘em but this remains to be seen) they’ll showcase the PSV and the PS3 doing as much of the Wii U’s functions as possible.

 

Finally, it’s a Nintendo system – if it’s priced right, I think it’ll sell. Let’s hope developers find a way to make it a more rounded experience this time."

Monday, July 11, 2011
"I loved playing the original NES Contra with my friends. Racing to the top of the waterfall level and "accidentally" killing your buddies? Classi"
Monday, July 11, 2011
"Thanks for the fix, guys and gals!"
Wednesday, July 06, 2011
""Journey wants you to breathe."

Thanks for the preview, Rus. I liked the above quote - it reminds me of how much I truly enjoyed Flower, and how I liked how I felt after I played it....relaxed. I'm super excited for Journey. BTW, on thatgamecompany's twitter feed they've mentioned a limited beta. 

Glad to see this game getting more coverage."

Friday, June 24, 2011
"Awesome - the majority of writers/podcasters I follow have seemed really underwhelmed by MW3. While the series isn't a personal favorite, I did enjoy the first 2 MW games. Kinda nice to see something positive...but after this one, don't they have to do something even a lttle bit different?"
Sunday, June 19, 2011
"Hope I win! @FrontierWhisky"
Friday, June 17, 2011
"Since  I haven't seen anything about this I can't have a specific opinion - but thanks for bringing this game some attention. I agree that sometimes too much freedom can muddle an experience but maybe they'll find the right balance of physics crazieness and a guided experience. Looks interesting."
Thursday, June 16, 2011
"I love the art style and the vibe of what I've seen of this so far. You know, with Catherine, El Shaddai, and now this coming out I'm more excited about Japanese games then I have been in quite a while. "
Thursday, June 16, 2011
"I even play Super Meat Boy with the Xbox analog stick. I don't know if that's crazy or not but I'm just so used to *not* using that old d-pad anymore. About the only thing I use the d-pad for anymore is browsing the PSN store."
Tuesday, June 14, 2011
"I hope some type of controller similar to what we use now (including the Wii Remote-Nunchuck setup) never goes away. I can see playing games like Starcraft 2 or kind of like L.A. Noire with a touch interface...but Metal Gear, El Shaddai, even Madden? I like having a controller. I can see augmenting the interface with a Wii U controller or PSV but I like my analog sticks. Maybe I'm just old and set in my ways, though."
Tuesday, June 14, 2011
"Was interested to see this brought up during your discussion on Press Pause. I don't want to undersell how interested I am in what Nintendo's doing but still wonder where some potential competition might lead."
Tuesday, June 14, 2011
"Well, Shoe's point that the New Controller (gotta find a real name for that thing) is packed in while the PS3/PSV requires a separate purchase is important - the user base won't be similarly equipped. But I really do think that if there is an experience that is important enough to warrant inclusion with PS3/PSV connectivity, it makes the purchasing decision more interesting. I wonder how much of this Sony is really thinking about - I would assume quite a bit, but you never know."
Tuesday, June 14, 2011