GAVIN LOWE
COMMUNITY WRITER
Bitmob
Followers (5)
Following (13)
LOCATION
United Kingdom
Full-time sailor, part-time writer, long-time gamer who portfolios his work at his blog http://thegaminggentleman.blogspot.com/
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FEATURED POST
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The latest FIFA title makes great strides forward, but playing it with a soccer player's mentality doesn't really work.
Thursday, February 02, 2012 | Comments (1)
POST BY THIS AUTHOR (6)
We must use our economic power to prevent unwanted changes to how we pay for games.
Rockstar have a habit of keeping kids out of their games. The trend is bucked slightly in LA Noire but, with only their toe in the water, perhaps they should have stuck to their guns.
2guys_1title
To accurately represent warfare, games must engender a sense of collaboration toward an overarching strategic aim, not focus on the tactical weeds of individual effort.
2guys_1title
It has successfully made the transition from comic to TV series, but will a jump to our consoles kill The Walking Dead?
2guys_1title
With all of their updates and and annoyances, social-network-based games seem like a rather embarrassing pastime.
COMMENTS BY THIS AUTHOR (3)
"I do see what you're saying, but I still disagree. I have literally bought hundereds of games over the years and have spent thousands doing so. The overwhelming majority of games I have owned have been bought new. Looking at my shelf right now I see only one title out of some 25 that I bought pre-owned, in my case alone I'd hardly say that was a poor job of supporting the originators and I'm sure my case isn't unique. Used buyers aren't all buying used all of the time, and like has been mentioned here already, most of the trade in value is put against new games, so developers get paid. 

Dragging this car analagy kicking and screaming back to the forefront, there's a world of difference between support for a car radio, which is an accessory, and say, access to multiplayer in Battlefield 3, arguably the only reason people buy that particular game. But that's not really the point. The reason behind my writing this article lies in my perception that the future of multiplayer games like BF3, MW3 etc will be pay-to-play, something I personally would detest, and that the argument against pre-owned sales seems to me to be being used as the justification for it (as discussed in the Michael Pachter link). 

I do agree with what you say about retailers paying a percentage to the developers, it looks like a good solution that would placate developers and keep the used market viable so those people who can't afford to buy every game at full price can still get the games they want."

Monday, January 30, 2012
"Steven - In the UK the games I buy pre-owned are usually quite significantly different in price from the new version, or I'd simply buy new. What I dislike is the claims that buying used games hurts the industry. I don't think it does at all, aside from the example I've used there have been games I've bought pre-owned that I would simply never have paid £45 for, so my buying it pre-owned hasn't hurt a developer/publisher from whom I would not have bought the game in the first place.

I also like the car analogy when it comes to the pre-owned argument. I have never bought a brand new car, and buying from a local dealer puts no money whatsoever in BMW's pocket - in fact my buying second hand probably frees up the previous owner to buy his/her shiney new car from the company, just a guess though - but I wouldn't expect the car company withhold the steering wheel because I didn't buy it from them.

When I trade in a game at my local retailer to go toward the purchase of a brand new game then my use of a pre-owned market has benefitted the developer/publisher in that sale. I believe in free commerce and video games should be no different to cars, houses, DVDs, books or any other item that isn't a service, and thats where pay-to-play may well rear its head."

Monday, January 30, 2012
"@Alex, I haven't seen anything on gameplay, although Kirkman suggested that it would be episodic in nature. I doubt it'll be open world or sandbox. It was only recently announced so it's still quite a way off.  We'll just have to wait and see, I guess.

&nbs;"

Friday, March 04, 2011