STEPHANO NEVAREZ
COMMUNITY WRITER
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Salem, OR
What ever happens, happens.. man!
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STEPHANO NEVAREZ'S SPONSOR
FEATURED POST
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The latest in Borderlands's hotly desired DLC has just released and after a couple solid hours I've got some impressions. Spoiler: sometimes it hurts to love.
Tuesday, September 28, 2010 | Comments (0)
POST BY THIS AUTHOR (22)
The Secret Ingredient is.. CHALLENGES! Halo Reach Daily (and Weekly) Challenges, to be precise. Join me as I take a look at just how Halo Reach has implemented habit forming based gaming and the unsuspecting bounty it presents for developers and gamers alike.
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COMMENTS BY THIS AUTHOR (87)
"It doesn't surprise me how much influence consumer reviews have on mobiles. While big, traditional games have several standards by which their quality can be assessed by mobile games need only follow two universal rules; 1) "How fun is it?", and 2) "Does it work?" 

Besides that, where it takes a reviewer 500 - 1500 words to assess a game it only takes a few dozen or so for consumer reviews to get the point across; "Great game", "Bad loading times", "Incredible music", "Don't waste your money", etc. Add in the generally understood concept of the 5 star rating system and it makes for a rather simple, yet effective means of consumer review/feedback.

Funny how the group least concerned with principles, standards, and methods of reviewing have the most effective and understood reviews process and community. :p"

Sunday, August 07, 2011
"You can never have too much free (and intangible) things :D !

 

@Stephano_N 

http://twitter.com/#!/Stephano_N/status/33009969792032768"

Wednesday, February 02, 2011
"Love the game. Already finished my first 20 years and started my second 20! "
Monday, October 18, 2010
"Reminds me of Clerks: The Animated Series honestly. If it's anything like Clerks then I could see myself giving this show some attention."
Friday, October 08, 2010
"For me the tangible reward is a huge incentive for me to play games I enjoy, but otherwise wouldn't visit as often as I do. Though, it does help when a game is as solid as a Halo: Reach!"
Tuesday, September 28, 2010
"I just got an invite to be a free member so I'm a bit curious to try it out, though my machines are power houses so it's rather redundant for me. The only concern I still have with the service is that once you cancel you lose all your games, supposedly. With games being near retail it seems like a hill to climb. Though, with only a $5 cover charge it helps take the sting out of the bite.

Still, I couldn't imagine purchasing temp. rights and not actual products. Then again, I'm not the demographic they're targeting."

Friday, July 02, 2010
"Twitter Name: Stephano_N

http://twitter.com/Stephano_N/status/11347389784"

Tuesday, March 30, 2010
"... hah! Anyways, here is the opening song that made me say, "I'm gonna freakin' own this game!" (And I didn't just mean as in purchase ;p!) Burnout Paradise: (song - artist) [url=http://www.youtube.com/watch?v=pfRF1pHjxqg&feature;=related]Paradise City - Guns N' Roses[/url] Seriously, even after having to restart half-way through to obtain trophies I still earned a sweet little Elite (with 100% completion stamp) license! Heck, sometimes I just pump up the TV and let things fly :D ! It only makes me wish that Criterion could just keep working on Paradise with DLC packs and graphical patches/updates forever. If"
Sunday, February 07, 2010
"st, loved the article's presentation and flow. Really made for good readying! Anyways, to add on to this list of considerations and reasoning, I have two other points I'd like to make. 1) Murder, going off a retribution based system of law, is extremely easy to equivocate. One life, though priceless, in terms of retribution is equivalent to any other life, and in some cases worth several (i.e. multiple offenders). Whether it be through capital punishment or life (or total time that would constitute life) imprisonment. Rape, on the other hand, is hard to value. Is the rape of an 40 year old man worth less than the rape of a 6 year old girl? Is rape valued in the volume of rapes committed by said rapist? Rape also has effects far reaching than that of murder in that, so to speak, it's the crime that "keeps on giving", be it through mental breakdown, attempted suicides, or just personal insecurity. So, should the potential for such after effects to occur be taken into consideration? Should they be prosecutable after the fact as additional charges? Rape is arguably a tougher crime to equivocate to fair punishment, period. Murder, well, that's just a flip switch away to justice. and 2) Taking America as an example, murder (and violence in general) is deemed more socially acceptable because it is arguable our culture, our history, and our legacy. Since our beginnings as a revolutionary nation to the present our birth right has been that of steel and blood. Mexican War, Civil War, WWI, WWII, Korean War, Vietnam War, the Middle Eastern Conflicts, just to name a few. Though it may seem macabre, the fact is our nation alone helped define the modern idea of "murder" (or justifiable killings). So, honestly, it has never come as a shock to me when we find that, in theory, people are far more acceptable of violence in our culture. Well, that will end it for me. Time to get ready for the Super Bo"
Saturday, February 06, 2010
"eriously busted a nut trying to find this freakin' song, but man was it worth it X)! Anyways, this is the main credits theme to Ratchet and Clank Future: Tools of Destruction. I literally went through the game 3 times (almost a fourth) just to hear this song at the end and shake mah booty. As far as techno goes, well, this is my kind a jiggy :D ! Ratchet and Clank Future: Tools of Destruction: (song - artist) [url=http://www.youtube.com/watch?v=0r0ACureOBk]Let's Celebrate - Nelson"
Wednesday, February 03, 2010