Archaic lives systems are pointless

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Monday, May 07, 2012
EDITOR'S NOTEfrom Jason Lomberg

Titles like Heavy Rain prove that traditional gaming tropes like lives aren't an absolute necessity. The inclusion of such outdated clichés strikes me as more than a little bit lazy on the part of game designers.

Super Mario Galaxy

Quick: Name the simultaneously most iconic and useless power-up in gaming. If you said "the 1UP Mushroom," congratulations, you probably already know what I'm going to talk about here.

1UP Mushroom

Too many games with lives systems shoehorn said systems in purely out of tradition; any thoughtful scrutiny of this scheme reveals little to no functional purpose. 

New Mario games -- including but certainly not limited to the Super Mario Galaxy series -- throw 1UPs at you like bullets in a CAVE shoot 'em up...so much so that Super Mario 3D Land's lives counter includes a hundreds digit. The penalty for running out of lives? Nothing of note -- you lose whatever checkpoint you had going on the level that killed you, but nothing stops you from just jumping back in. New Super Mario Bros. Wii even tracks how many times you continued, winning the coveted "most useless column in a game's database" award.

 

Oh wow, it tracks continues? That's much better than the level editor that could have easily been built in instead, something that was reverse-engineered by hackers in no time. Big N impressin'.
 

Older lives-based Castlevania titles and even a Zelda game (the woefully underrated Zelda 2: The Adventure of Link) were much more stingy with lives but gave the player passwords, saves, and/or unlimited continues. While there's a modest penalty for running out of lives (having to slog your way back to the Grim Reaper, getting punted all the way back to the North Palace), the penalty is ultimately more irritating than meaningful; little would have been lost in just dumping lives, and gamers wouldn't have to trudge through sections of the game they've already proven they can conquer.

The list of titles guilty of incorporating a useless lives system is too long to adequately document in a mere lifetime, but plenty of games from every era do it right.

Many shoot -em-ups, like Jamestown and Mars Matrix, do the lives thing correctly -- they're limited and difficult to gather, but careful play will garner them long enough to get through the game. Most modern shoot -em-ups also allow you to either directly play a level or go through an arcade-esque gauntlet of all at once, letting you play whatever stage you want at your leisure or go through the whole game with limited lives.

One of the only four Wii games worth playing.
 

Kirby's Epic Yarn earned scorn for its lack of difficulty. But this criticism often wrongfully targets the game's lack of lives, or even a failure condition, when these are separate traits. Yes, you can play through Kirby's Epic Yarn haphazardly, just plowing through enemies, but you'll never earn a high score and unlock the game's secret levels. Had a difficulty selector been added, the lack of a pointless lives system would take nothing away from the game. 

XBLA gems N+ and Bastion have clear checkpoints, with each game's failure condition putting you back to the last checkpoint -- or, in Bastion's case, an easy mode with infinite continues for people who just want to see the story. N+ is brutally difficult, and it manages to be hard without a single, useless 1UP mushroom.

A note to game designers: Look to the titles that use lives well (if at all). Design lives systems thoughtfully or just leave them out altogether.

 
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Comments (26)
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May 04, 2012

yeah, most implementations are pointless. i don't feel the system is archaic, though. :)

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May 04, 2012

I meant archaic in the bad way. ;)

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May 05, 2012

Heavy Rain does a good job of minimizing (or eliminating) traditional gaming tropes, including lives. If characters die, they stay dead.

Comic061111
May 07, 2012

People seem really attached to lives and death penalties.  I recall the lack of either was a gigantic criticism of Prince of Persia 2008.

Personally, I agree, though I always take a high life counter to be a sign of pride.

Default_picture
May 10, 2012

Lives, death penalties, and failure conditions in general are fine if done well. There's just no real meaning to them in, say, Mario games. And, arguably, there never was.

There is meaning to them in most shoot em ups. Also in Bastion, outside its easy mode -- and the inclusion of such a mode is a good thing, even if I never use them.

Default_picture
May 07, 2012

Thank you for promoting this, Jason!

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May 09, 2012
(This comment was deleted)
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May 10, 2012

This is a blatant troll, and I discourage anyone from replying to it.

Alexemmy
May 10, 2012

Clearly you two can't get along. Tanto, please refrain from attacks like this. Your comments get reported a lot, but every time before they haven't really crossed the line because you're making some kind of point or argument. But here you're just attacking the writer and not backing up any sort of argument as to why you disagree. If you disagree then explain why, but leave out the attacks.

Carlos, if you think someone is trolling, then don't engage them.

You two should probably just avoid each other. You clearly rub each other the wrong way.

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May 10, 2012

who responded in whose response please?

 

I am not the one at fault here........

Shoe_headshot_-_square
May 10, 2012

Tanto, you insulted the original article/author without any real constructive criticism, so I deleted the comment. We welcome your thoughts, but please refrain from cheap attacks like that. We'd appreciate it!

Alexemmy
May 10, 2012

"This article is pretty bad, any article that insults galaxy isnt worth reading" is an out of line comment. It serves no purpose. You aren't discussing anything, you are just putting down the author.

At the same time, "
This is a blatant troll, and I discourage anyone from replying to it." also isn't helping.

If you disagree with him, make a point. Don't just say, "This article is awful because I disagree therefore it isn't even worth reading." He also shouldn't have called you a troll in response. I'm just warning both of you to knock it off. That's it. Drop it now.

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May 10, 2012

(Comment Removed)

Shoe_headshot_-_square
May 10, 2012

Hmm...calling all of us morons...nope, that's not insulting at all! :)  The point (for anyone else reading this, as the staff decided to ban Tanto here) isn't that you can't disagree with an article, but we want civil discussions here. Saying why something is bad or doesn't work is OK, if done in a mature manner.

But just writing "This article is pretty bad, any article that insults galaxy isnt worth reading" and leavin it at that is just insulting, immature, and out of line, as Alex said.

Shoe_headshot_-_square
May 10, 2012

Yes, banned. Violating our rules, insulting people, calling us names, and all that after repeated warnings (today and in the past). Those people aren't welcome here, and it's a little strange when they have nothing better to do than to just keep coming back and trying and trying again.

Shoe_headshot_-_square
May 10, 2012

Tanto: I know you can see this. You didn't "disagree with the article" as you put it. You called the article pretty bad and not worth reading. That's insulting *to* the author, even if you didn't insult him directly. Then you called us morons. Then you said I ran EGM into the ground. You're doing nothing but insulting people. :) 

And no, we don't let people say whatever they want here. If it's not civil and mature, we will delete the comment. And if the commenter keeps violating our rules, we have to eventually ban him. Sorry...you left us no choice.

Shoe_headshot_-_square
May 10, 2012

Tanto: As you can see above, we also told Carlos to stop after he called you a troll. The difference is, he stopped. You kept going on and called us morons. And you've had several warnings in the past, too, unfortunately. We honestly don't want to ban you, but what else can we do? We don't allow people to hurl insults at each other. You can't just say an article's bad and not worth reading. That's the bottom line rule.

Jayhenningsen
May 10, 2012

I'll add this too: Checking your email on the address that you used to register your first account might prove more fruitful than setting up more accounts at this point

Jayhenningsen
May 10, 2012

The irony here is that you keep insulting Shoe, but he's not the one who keeps banning you. I am. He was honestly trying to explain the situation nicely to you, and you just kept insulting him in return.

We're offering you a way to resolve this: check the email account that you used when you created your first account.

If you keep creating new accounts, we'll just have to assume that you're more interested in causing trouble than resolving this issue.

Shoe_headshot_-_square
May 10, 2012

Tanto, yeah...we *are* trying to have a private conversation with you. We've tried a couple of times now, but you won't reply.

Default_picture
May 10, 2012

maybe someday youll learn a lesson too about freedom of speech........now i am bored and I wasted 2 hours making a point

next time learn the different between disagreeing with an opinion and insulting a person, and we dont have to go through this embarrassing event again

Shoe_headshot_-_square
May 10, 2012

So that's the first thing you do when we re-instate your account, is to come back and throw multiple jabs at us? :)

This is the last time I'll say this, but this isn't "freedom of speech." You do *not* get to say whatever you want here. You don't get to call people morons, freedom of speech or not. Those are our rules, period.

And you CAN disagree with an article, but that is NOT what you did here. "This article is pretty bad, any article that insults galaxy isnt worth reading" isn't constructive criticism. Even if you didn't direct that at an individual,  you still insulted the author by throwing that out there. If you wrote an article, and someone said the same thing about your post, we would come down on him, too.

Those are our rules, and we thank everyone for abiding by them. We look forward to having civilized discussions with everyone here...thank you.

Default_picture
May 10, 2012

than we have a fundamental disagreement

Shoe_headshot_-_square
May 10, 2012

Yes, unfortunately. But if you play by our rules, you're welcome to hang around. We welcome your participation around Bitmob under our guidelines. :)  Appreciate you understanding that. Thanks.

Default_picture
May 10, 2012

Your rules, dont give alot of room for non boring opinions and discussions....... but i was bored of this back and forth 3 hours ago

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May 11, 2012
A clarification: this is a criticism of lives systems, not specific games.

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