
After the epic-sized Mass Effect 3 collection we posted this week, you might think our Bitmob community writers would be all tuckered out. Not so!
We've got plenty more for you today, this time centered around PSN downloadable darling Journey. A couple of your articles about the game have already hit the Bitmob front page (nice work!), but for the rest, see below.
And remember, we do these Bitmob Wants You callouts frequently, so keep your eye out for the next one soon.
Video games, stop making me feel things
By Kahlief Adams
Kahlief's getting married in a month. That's relevant because he says playing Journey made him think about similar concepts present in his impending nuptials: promises, mistakes, life, death, "and all the small moments in between." Good stuff...and congratulations in advance!
Three Journeys
By Jeremy Huggard
Jeremy describes three very different journeys through Journey -- once with his wife, once with an unknown partner, and once as an observer to a friend's quest. "The thing that really made me fall in love with Journey," he writes, "was the sense of friendship and support I found with faceless strangers."
Check after the break for more articles.

My companion in a lonely desert
By Isaac Davis
Isaac's thoughts also center around Journey's unique multiplayer aspects. "I have no idea who this person was," he says. "We never said one word to each other, and I’ve already forgotten their online ID, but the experience we forged was so natural."
Journey: The fastest-selling PSN game to date
By Ariel Feist
Ariel gives us a couple of quick news tidbits about the game, including a quote from creator Jenova Chen and a heads-up about the soundtrack. Thanks for the update!
Journey into past anxiety
By Tristan Damen
"To me, Journey is not only a poignant representation of the circle of life," Tristan writes. "It's a beautiful game that evoked some anxiety-laden memories." Read on for more of his personal experience.
All of Journey's a stage: Shakespeare and art games
By Chris Charlton
Chris compares Journey to one other well-known work of art -- Shakespeare's As You Like It -- and one less well-known (the game Deus Ex Machina for the Commodore 64). I can't do this one justice in a description -- click through and read for yourself.

What we talk about when we talk about Journey
By Giancarlo Valdes
Giancarlo says Journey boils down to three key factors: the art of play, an emotional narrative, and "a true adventure." He writes: "Journey accomplishes more in two hours than what some games try (and fail) to do in at least double that amount of time."
The Journey is the reward
By Jon X. Porter
"Like life," Jon says, "Journey's path is one best enjoyed without an eye towards a destination." That's a common refrain in many of these articles. Jon describes the game's beauty, emergent narrative, and bittersweet themes in detail.
Journey review: The meaning of life
By Tristan Damen
Tristan's second contribution is more of a straight-up review, but he's still got insights to share. He focuses on the way Journey encourages the player to wander at his own pace. "Much to my surprise," he writes, "Journey excites, it teases and tugs at the heart strings, and it had me hooked from beginning to end."










