Brutal Legend gave me the gift of metal

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Tuesday, October 04, 2011
EDITOR'S NOTEfrom Eduardo Moutinho

I'm more of a hardcore-music connoisseur than a metal fan. Yes, a difference exists between the two. Since we'll never be blessed with a game celebrating breakdowns and floor punching, Brutal Legend will suffice.

Rocktober 13 will be the second anniversary of one of my favorite games from this console generation. That got me ruminating.

Before Brutal Legend, I thought metal was kind of stupid.

It was like rock and roll but with more makeup and less harmony. The only people I knew in high school who liked it in a non-ironic sense were the kids who wore those jointed metal-finger claws -- or would have if they weren't banned from the premises.

I couldn't find much appeal in the half-screamed lyrics, black t-shirts with adolescent attempts at satanic imagery, and the mind-blowing melodrama.

I listened to Motorhead a few times in middle school, but that might have been a result of my mild obsession with Tony Hawk's Pro Skater 3.

To me, metal was, at best, a cheesy relic out of touch with the world.

Apparently, the world was the problem. After I played Brutal Legend, metal finally made sense.

 

The title's unexpected fusion of slash-em-up, real-time strategy, and car combat disappointed some hoping for a God of War-like experience with headbangers instead of harpies -- and not without reason. But even if I hadn't enjoyed the way the game played, I still would have been mesmerized by its perfectly ridiculous world of noise, blood, and fire.

Tim Schafer, head of Brutal Legend's developer Double Fine, has seemed like more of a world-smith than a game designer ever since I played the cheekily morbid Grim Fandango, his final project at LucasArts.

His brütal fantasy made me realize that metal isn't for us modern-day, arts-patronizing, ground-walking mortals. It's for god-damned vikings wielding axes hewn from the teeth of slaughtered titans -- and beefy roadies with flowing mullets.

Maybe those high-school kids with the scuffed-up boots and long, greasy hair had something burning inside themselves, commanding them to ride, pillage, and slay. Maybe my well-meaning parents had managed to keep it all from igniting within my own soul.

But Schafer put a Zippo to it all, and the encore act is still going.

When I hear good metal now, I don't try to incorporate it into my world of collared shirts, measured eye contact, and RSVP cards. I go back to that place where it made perfect sense.

Maybe not all the musicians picture fire-spewing engine blocks and hot amazons made-up like Gene Simmons when they play their songs, but I sure do.

 
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Comments (11)
Funny-pictures-interesting-cat
October 03, 2011

Nice... there is a ton of great metal out there, and it doesn't really matter how that door was opened up for you. For me? I bought the Mr. Big cassette because I liked "To Be With You," and imagine my shock when I heard "Dadd, Brother, Lover, Little Boy." Welcome on board the metal train! If you ever need suggestions, hit me up!

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October 04, 2011

Yay! Another one to add to the masses! Congrats on finding the love of metal. Just know that there are so many people in the world that love it but don't fit the bill as to what a 'metalhead' would look like. Myself? People would most likely guess I listen to rock at least but not likely the European death metal that I do (Dimmu Borgir anyone?).

Also, don't be afraid to venture out from what is deemed the 'metal' bands such as Metallica, Megadeth, Slayer, Anthrax. There's so many different variations to metal and some of it won't be to your taste but that's part of the joy of this style. Discovering new bands is what it's all about. :)

Comic061111
October 04, 2011

This was pretty much my experience with the game, put way better than I could've.  It opened my eyes to a whole new world of appreciation.

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October 04, 2011

Thanks! While I wouldn't describe myself as a total metalhead now, I definitely appreciate it more than I ever did before playing the game.

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October 04, 2011

This is awesome.  I never got a chance to play the game, but it sounds like I should give it a try! Re: the editor's note, I know tons of people who would play a game "celebrating breakdowns and floor punching." Haha.

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October 04, 2011

I was very much like Eduardo - looked down on it in jr high, not understanding the 'look' of it.  I've been gaming for....25 years, and no other game has grabbed me like this one has.  It is the only game I must play through every couple of months.  The world, music, and characters keep me coming back over and over.  It's like an alarm clock: I'll be sitting at my desk typing and Progenies of the Great Apocalypse or Wild Side will start playing in my head.  It's F'n awesome that people are still talking about the game.  The Upside for gamers that haven't played it yet - CHEAP!!!  Go into a 2nd hand store, and pick up a copy for 5 or 10 bux!  I've personally bought 5 copies at those prices and just gift them to my stubborn friends who havent tried it yet!  I'm still waiting for the sequel, it must happen.  SIGN THE PETITION: We want Brutal Legend 2: http://www.petitionspot.com/petitions/legendsequel

NOTE: the don't donate anything choice is on the left!

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October 04, 2011

Tim Schafer has always had an awesome rep for bringing back heavy metal, motorcycle roadies and morbid characters. Although I still have problems with the second half of Grim Fandango, I still love Schafer's work. And yes, I love metal.

Ironmaus
October 05, 2011

Oh, man. Now I have to go back and play Brutal Legend again! :D

I was trying to think of other games that really opened my eyes to a type of music, but I'm coming up empty. I was reminded of the surge in appreciation I had for classical music after seeing the film Amadeus. Having the world to fit the music definitely made a difference for me then.

Oh, and if someone makes an opera-themed video game that can have the same effect, I'll eagerly give it a try. Still waiting for that stuff to make any impact on me at all.

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October 05, 2011

To me, that's what really made it special, other than the typically wonderful characterization. Double Fine took one genre of music (with a ton of subgenres) and made it into a world that absolutely made sense when considered with the logic and materials of the music.

And I loved how each army was based off of a different style/era of the music! Just really smart, really rewarding world-craft.

Shoe_headshot_-_square
October 07, 2011

I sent this to a couple of Double Fine friends of mine...they liked your story. :)  You can see their responses on my Twitter (@bitmobshoe).

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October 08, 2011

Very cool! Double Fine is one of my favorite developers, I'm glad to hear they liked it.

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