Nintendo's glacial eStore and Virtual Console release schedule actually encourages piracy

167586_10100384558299005_12462218_61862628_780210_n
Friday, July 08, 2011
EDITOR'S NOTEfrom Layton Shumway

Like Matt, I never pirate anything. But Nintendo's behavior continues to baffle me. Then again, I should be used to it -- I've been waiting for a downloadable version of Earthbound for years. Sigh.

Sorry, Operation Rainfall -- Nintendo seems flood-proof.

Let’s get this straight first: I don’t advocate piracy. I pay for my entertainment. Sometimes I even pay for it twice, as I’ve written before on the subject of remakes. So when I tell you that, after experiencing and reading about Nintendo's most recent corporate blunder, I wouldn’t scold you for sailing out for international cyber-waters, you had better believe I’m going to make my case.

I purchased a Nintendo 3DS at launch, and I only had one game to play on it: Pokémon Black, a "relic" of the last generation. I was satisfied with waiting for the future. I was going to buy the Ocarina of Time remake, and I was sure there would be a future Mario or Pokémon title that I would sincerely regret not being able to play. But I had one reason above all for picking up the new handheld: I wanted a taste of the Virtual Console.

Sadly, Nintendo doesn't seem to care about its fans. Even ones who aren't as greedy and entitled as I am.

 

You know there will be something worth playing...eventually.

Apparently, most of the hype for the 3DS eStore existed in my own head, because Nintendo doesn’t seem to know the meaning of the word. I guess it's refreshing for a game company not to promote its wares to the point of overkill, but it sure would be nice sometimes to know what’s coming out and a general release date. Honestly, tell me Pokémon Blue and Red will be out in late 2011, and that’s enough for me. No such luck.

I was under the impression that the eStore would be available at launch. It wasn't. Then it was supposed to be ready by late May. Nope. It finally launched on June 13th. At 3 a.m. With minimal functionality.

Even weeks later, I still have to try twice to download any title successfully. Naturally, the company has no problem taking my money, regardless of whether or not I can download something without getting an error message.

Error message imminent in three...two...one...

I won’t knock the titles that have been released on the eStore so far. Super Mario Land, the first Game Boy title ever, is a nice addition. Link’s Awakening? Yes, please! Even seemingly throwaway titles such as Alleyway, Donkey Kong, and Tennis are more fun than you’d think they’d have any right to be. A month to download Excitebike 3D was a pretty nice nod to the fans.

But Nintendo seemingly refuses to promote any further titles. Will there be more NES classics? Where are the big guns in the Game Boy vein? Nintendo hasn’t even confirmed that GBA games will be available at all. 

I’m fully aware that all of these titles aren’t going to come out at once. It would have been nice, though, to get more than three on the Virtual Console after waiting nearly three months. I’m also fully aware that many of the classics I long for are available on the Wii’s Virtual Console. Well, I’m sorry -- I’m not buying a Wii, not at the end of its life cycle. Consumers are spending enough on this portable to warrant Nintendo giving its Virtual Console some worthwhile games. If Nintendo won’t let me play Super Mario RPG on my 3DS, then I guess I’ll have to resort to other means.

What's the hold up?!

Nintendo's stubborn behavior goes beyond the 3DS, too. A fan-based campaign known as Operation Rainfall recently attempted to gain Nintendo's attention through grassroots means. They sent snail mail, tweets, Facebook messages, e-mails, and apparently even called Nintendo's offices to request three titles for the North American market: Xenoblade Chronicles, Pandora’s Tower, and The Last Story.

In the end, Nintendo finally responded. What did it say? "There are no plans to bring these three games to the Americas at this time." That’s corporate speak for, "Sorry, never going to happen."

What we’ve got here, both with Virtual Console and Operation Rainfall, are cases where people are more than willing to pay for a product -- one that, ostensibly, wouldn’t cost Nintendo that much. Surely it wouldn’t take a lot to prep those classic titles for release on the 3DS or hire a few people to do some translation for a couple of RPGs.

Even if the company isn't willing to do that, Nintendo should provide an explanation to its loyal fans. Tell us that you don’t think those three games will sell enough to warrant localization. Tell us that you’re lazy and greedy, that if I want to play those NES games I’m going to have to buy a Wii.

At least tell us why, so we won’t feel so bad when we take matters into our own hands and throw up the skull and crossbones.

 
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Comments (49)
Default_picture
July 05, 2011

I couldn't agree more.  The only games I have on my 3DS or Ocarina of Time and Excitebike.  I'd love to be able to replay some of the classics, and I wouldn't mind paying for them at all.  I just don't understand where the issue lies in releasing them.

167586_10100384558299005_12462218_61862628_780210_n
July 08, 2011

I don't, either. The first week of the estore was fantastic. Super Mario Land, Link's Awakening, Excitebike 3D for free...then an immediate drop-off. We get 1 to 2 VC titles per week, and instead of Mario/Zelda/Pokemon or any GBA games whatsoever, we're getting Tennis and Alleyway. Those games are fun as hell, but not what I expected or hoped for.

Shoe_headshot_-_square
July 08, 2011

Interesting points, Matt. BTW, someone at Nintendo has read your article already. :)

167586_10100384558299005_12462218_61862628_780210_n
July 08, 2011

You pulling my leg, Shoe?

Shoe_headshot_-_square
July 09, 2011

Nope, I heard from someone there...they've definitely read your article. They're not thrilled, of course, but they didn't ask us to take it down or change it or anything like that.

167586_10100384558299005_12462218_61862628_780210_n
July 09, 2011

I would honestly love to pour my money into that estore, it has so much more potential than what it's being used for. On a side note, my article is much, much tamer than some of the things Jim Sterling's been saying on the same subject.

Shoe_headshot_-_square
July 09, 2011

Oh, you don't have to be defensive or anything! Everything you wrote is fair. Never be scared or worried about what others think -- the people or companies you're writing about, that is.

167586_10100384558299005_12462218_61862628_780210_n
July 09, 2011

...but I could have sworn I just saw Yoshi outside my window...with a baseball bat.

230340423
July 09, 2011

I always imagined Donkey Kong as the "muscle" in Nintendo's operation.

5211_100857553261324_100000112393199_12455_5449490_n
July 09, 2011

Yoshi's the decoy; Samus is in the basement.

Default_picture
July 08, 2011

I have to admit, I'd rather see new, dynamic IPs than countless re-releases, ports, and remakes from the big N. But I also wouldn't mind playing the original Earthbound and maybe some N64 titles like Shadows of the Empire and Conker's Bad Fur Day.

167586_10100384558299005_12462218_61862628_780210_n
July 08, 2011

The thing is that if they had a clue, they'd do both. Roll out your obligatory Mario and Zelda games, your digital ports and toss a new IP in there every once in a while and you're golden. Sony and Microsoft understand this, why not Nintendo?

That being said, Shadows of the Empire was one of my favorite games ever as a kid.

Default_picture
July 08, 2011

I didn't have any trouble with the actual downloads. Now if there were just something to download. Also, Xenoblade is already in English! Two more dollars worth of region coding and it could be mine! Come on Nintendo.

167586_10100384558299005_12462218_61862628_780210_n
July 08, 2011

Jim Sterling brought up a really interesting point in a video on the Escapist about how JRPG's actually sell more copies stateside than in Japan and Europe. It literally makes no sense.

5211_100857553261324_100000112393199_12455_5449490_n
July 08, 2011

I'm sorry, but are you really using the 3DS's features, or lack thereof, dictate whether you're going to be a pirate or not?  Really?

Last time I checked the 3DS box, it didn't say "You Can Download All Your Classic Games, Or It's Okay To Steal Them"... anywhere.  This seems like a poor purchase decision (which I can feel for) as an excuse to steal, if I'm following your train of thought correctly.  If you wanted classic games, and saw that the Wii had them, why would you buy a 3DS?  That seems asinine.

If you're going to be a thief, man up and say the words.  "I want to steal because I'm a thief".  Don't hide behind a 3D handheld device and point your finger at corporate sloth.  That's super lame.

There are costs behind everything you see in the stores.  Everything.  It's not just "upload, done".  Licencing on a per-platform basis.  Localization.  Emulation.  If Nintendo has reason to believe that the cost of bringing a title out on a platform wouldn't warrant its release versus profits, who are you to argue?  I could get an online petition signed by half a million people that swear if SNL did a Metal Gear Solid skit, they would eat three bags of poop.  That does not guarantee that half a million people would, in fact, eat three bags of poop (or even two) if they actually did it.  That's common sense.

167586_10100384558299005_12462218_61862628_780210_n
July 08, 2011

I would love to give Nintendo my money, but they don't want it. I own every title currently available for the 3DS Virtual Console. I would never pirate a 3DS or DS game. I want to play NES, SNES, GBC and GBA games. So do a lot of other people, and incoherent SNL Poop Bag analogies aside, a lot of people would actually buy these games.

The Wii is a dead console - I'm not buying one. There's nothing coming out for it and it's at the end of its cycle. I got a 3DS not only because of new games that will come out, but also because of the potential of things like 3D classics and the VC. First week aside, Nintendo has shown a complete disregard for foreign audiences and for supporting their own endeavors. If they want people to care about the 3DS estore, they should be putting out some big titles on a weekly to monthly basis. I shouldn't excitedly flip open my DS on a Thursday afternoon only to be met with a $3 version of Tennis. They won't even announce anything, or hint at anything. The next 3DS classic is Urban Champion...are you kidding me?

And I don't really buy any of the lines about licensing and emulation. If one lone individual can emulate Pokemon by themselves and put it up on the Android market for free, I'm pretty sure that a globe-spanning video game behemoth can figure it out. My old Pokemon Blue cartridge doesn't work anymore. If Nintendo's not going to roll out a digital download, I'll find it myself. And if they do put it up eventually, I'll pay for it just the same, simply to have an authorized, official version. I just don't feel like waiting for 3 years to play a 15 year old game.

I love the 3DS. I want to get the fullest amount of enjoyment out of it that I can. It's not like I bought it and suddenly I'm never going to pay for a game or download. I bought Zelda. I've spent around $50 in the estore. I'm willing to invest in the 3DS, but I can't say the same for Nintendo.

5211_100857553261324_100000112393199_12455_5449490_n
July 08, 2011

 

The Wii might be a dead console, and the 3DS may not have the answers you're looking for, but that does not give you free reign to do whatever you want, unless, again, you're willing to admit you are a thief and enjoy stealing things and not paying for them.  There are plenty of legal options to get what you apparently need so badly that you are willing to steal to get; you're making excuses and you're lazy, and your excuses are lazy.  When the RIAA busts down your door and puts you in cuffs, are you going to say "but I was going to pay for them", shedding a tear as they go through your pirated music collection?  Stealing is stealing.

If one lone individual can emulate Pokemon and put it up on the Android market for free, that's on their dime for their time and it's NOT sanctioned, if it is actually literally a Pokemon emulation for Android.  Believe it or not, in the real business world, you DO have to go through some hoops to get things accomplished.

And I still don't understand why you're being so bitter about the 3DS offerings.  If it was an unknown quantity and you invested in it, that's your bad.  Not Nintendo's.  Your train of thought is ineffable.  I reiterate, buy a Wii.  Hell, buy the original systems.  You have options, but you would rather steal.  That's fine.  Don't blame Nintendo.

Default_picture
July 08, 2011

Bryan, whether it's wrong or not, people will turn to pirating if they can't get what they want legally.  Matt's point is still valid.  As consumers we frequently complain about the lack services or products not being offered, and we even complain about the ones that are.  Why should we be any different about the Virtual Console and Nintendo's eStore?

5211_100857553261324_100000112393199_12455_5449490_n
July 08, 2011

I don't think people "turn" to pirating if they can't get what they want legally, and certainly not when YOU CAN IN FACT GET IT LEGALLY.  I think pirates steal.  Which, again, I'm TOTALLY fine with, as long as they're not making excuses.   I don't feel like prices for televisions are "right".  I should simply...

...steal them?

These things are not something "people" do.  People DO it, but we have another name for them.

I wouldn't have even left a comment on this article if it were titled "I don't pay for things until it's convenient/I feel like it" because it wouldn't have gotten promoted.  I either wouldn't have seen it, or I would have seen the title and said "Well, that's a fair cop." and moved on.

Default_picture
July 08, 2011

I don't know how many times I've pirated Earthbound because it isn't available on the Virtual Console, but you're absolutely right.  The game is legally obtainable, and I shouldn't use convenience as an excuse to pirate.

If pirating Earthbound makes me a lazy thief, then I guess I'm a lazy thief.  If, however, Nintendo released Earthbound on the Virtual Console, I like to think I'd go from being a lazy thief to a lazy consumer.

5211_100857553261324_100000112393199_12455_5449490_n
July 08, 2011

For the record, I would pay $12 to own Earthbound on Virtual Console for the Wii, easily.  I know many, many others would too.  Until that happens, I make the decision to either A. wait (probable), B. pick up the cartridge (and I do have a nice shiny Mini-SNES waiting for me in Michigan...) or C. not play it.  If I go for D and boot up ZSNES, I do so waving the pirate flag not because Nintendo made me, but because I decided to not pay to play.  I would never blame Nintendo for not re-releasing a what... over decade-old game?... on a system it wasn't designed for and say "You made me do this."

167586_10100384558299005_12462218_61862628_780210_n
July 09, 2011

Video games are what I spend the most money on. In the past year, between full retail games, DLC for those games and arcade games, I've purchased around thirty titles for my Xbox. This isn't even factoring in movie rentals through Zune marketplace, which I purchase frequently. Microsoft provides me with countless titles and delivers on promises they made to encourage my initial investment. I would never dream of pirating anything on my Xbox. Hell, I downloaded Duke Nukem 3D, even though my original N64 cartridge still works.

I do not feel bad for Nintendo's ineptitude. If downloading ROMS of games they're never going to release for lack of care makes me a reprehensible, immoral, dirty, lying, lazy scumbag of a thief, I don't really mind. I just don't think that it does.

And the television analogy does not work with what we're talking about. I'm not necessarily complaining about prices at all, but rather availability. And stealing a television means that the television is gone. Period. Downloading a ROM is making a digital copy of a digital copy. A small distinction with no legal bearing, but an important one in our conversation.

And I'm not going bargain hunting for an old NES that would be reasonably priced and still works, and the same goes for those old games. Nintendo knows we won't do this. Nintendo knows they won't make money off of those games when we buy them on Ebay. That's why came out with the Virtual Console. We just want them to support it like their counterparts do theirs.

5211_100857553261324_100000112393199_12455_5449490_n
July 09, 2011

Nintendo never ever promised to deliver the games you are looking for as DLC.  As I've said numerous times, I would take no issue with you being a pirate; I take issue with you not taking personal responsibility and blaming it on Nintendo.  It is not their fault you feel so obligated to own things in a convenient fashion that you are now stealing instead of taking advantage of the MULTIPLE legal ways for you to play this game, and I really REALLY wish you'd stop blaming them.

Just man up and say it.  "I'm a thief."  Nintendo DOESN'T know you won't go "bargain hunting" to find a Nintendo system, and the fact that you refuse to do so does NOT make what you're doing okay.  The fact that they're not getting any money in the third-party market isn't the point; the point here is your ridiculous entitlement to steal what you want because you feel you have somehow been wronged, that because Nintendo dared to not release the old games from the old systems onto your new systems in a convenient fashion, you're justified.

You're not.  Hiding behind this rock is severely weak sauce, man.  The fact that you're attempting to defend yourself in this manner and, by extension, give other people some sort of "moral go-ahead" to do the same is, to say the least, a bit alarming.

167586_10100384558299005_12462218_61862628_780210_n
July 09, 2011

If you want to go play Earthbound, go download it. If Nintendo doesn't want to put it out, be it for emulation difficulties or localization issues or disagreements with the developer, that's Nintendo admitting that they don't want to make money off of a game. If you go buy that game off of Ebay, Nintendo won't make money off of it, and neither will the developer. Some kid will. If Nintendo doesn't want the $12 you would gladly spend on Earthbound, you don't need to feel bad about it.

You're calling me out  for complaining about not having things I don't need to survive while simultaneously giving these actions a moral weight that seems out of context. We can have a discussion about this where I'm not on some hypothetical slippery slope to napalming Nintendo because I can't play Final Fantasy on my 3DS.

I just don't think that this issue is as black and white as "Thief or Not a Thief". What if I'm downloading games I already own? Pokemon Blue doesn't work anymore - it's old. Do I really have to purchase a new Game Boy Pocket and cartridge? What about SNES games that still work that I just want to backup on a different platform? What about games that I lost because I was a messy nine year old? (okay, this one might be a stretch.)

I think the issue of piracy is much more complex than lazy people who don't want to spend money.

5211_100857553261324_100000112393199_12455_5449490_n
July 09, 2011

It's really not, as you've laid out for yourself throughout this discussion.  It has been proven that there are plenty of legal means to get what you want, and your response has been "I know, and I want to steal it anyways".  At that point, you pirating or not pirating the games has absolutely nothing to do with Nintendo; it's your decision, and you make it or you don't.  THAT is what I'm calling you out on; not on whether you should pirate it or not, but the fact that you know it is wrong (right?) and STILL chose to do it... and THEN blame it on Nintendo.  You're insulting the people who own these consoles and paid for these games, and I am assuming everyone who worked hard to produce the games.  The only sin the 9-year old on Ebay committed was to sell a piece of work that the producers have already been compensated for.  When you download a game, no one has been paid.  You have stolen it.

Your stance is indefensible.  You make a choice to steal, that's fine.  Blaming Wiiware's selection for your choices is ...ineffable.  Stop trying.

Backups for broken/damaged software is a whole 'nother can of worms, and not the argument at hand.

167586_10100384558299005_12462218_61862628_780210_n
July 09, 2011

It is the argument at hand, because that's also what I'm talking about doing. Let's say you convinced me, and I don't download anything that I don't already own. Am I still wrong? What about in the situation with Earthbound, where the game is never going to get released? What about the people that are a part of Operation Rainfall? Nintendo localized one of those games for Europe, but not the US? That's absurd. If those Americans download Xenogears, are they as bad as me? I just want to know where the line is. I feel like we're debating too many things at once.

5211_100857553261324_100000112393199_12455_5449490_n
July 09, 2011

No one said Earthbound isn't going to be released, for one.  Nintendo would be stupid (and HAVE been stupid) to not release that on Wiiware eventually, and I think that's one thing you're missing out on in the big picture.  Just because someone HASN'T used their copyright powers to proliferate an IP doesn't mean they CAN'T or WON'T.  Piracy does have an impact on percieved value of an item, wherein we have a large group of people who download Earthbound and, when it eventually comes out on Wiiware, more people would look at it and say "Wow, I played the crap out of this on my computer, boring." than if everyone had simply been waiting for it.  And I'm not naive; there are plenty of people who, after pirating the game, decided it WAS worth getting and would RUSH to get it on Wiiware when it hit.  It's a sword that swings both ways.

Keep in mind that, legally, you cannot download something you own unless it is part of your licence (like Steam or other digital distributions).  I think a lot of people have been misinformed on that aspect of emulation and backups; you have a licence to create ONE backup copy (as in, you hook it up to the computer and rip the ROM yourself) for personal use, as per most manuals say.  Going to Uber-roms.net and downloading someone else's rip is not legal, even if you have the actual cartridge in your hand.  So that's easily dealt with, even though it IS in that murky grey area.  That's an argument as old as Gameboys.

I agree, we are debating too many things at once, and that's probably my fault.  I go off on unrelated and wild tangents and make nonsensical analogies as you have seen.  And I don't want you to think I'm shaming you into not downloading something you want; I just take offense to you saying Nintendo makes you do it.  I take offense to it, Nintendo takes offense to it (even if they did, somehow, bring it upon themselves), the game developers probably take offense to it and people who actually pay for games SHOULD take offense to it, mostly because Nintendo didn't make THEM pirate their games.

167586_10100384558299005_12462218_61862628_780210_n
July 09, 2011

Yes, I suppose I have more or less implied that Nintendo is "making" me pirate (even if I haven't done it, yet) and even if I didn't explicitly state that. But you've got to understand that you don't see these kinds of complaints about localization or availability from the other huge publishers. I'm way more than willing to pay for software and do so frequently, and you obviously do not obtain games illegally - but there are a lot of people who aren't like us, and I sincerely believe that Nintendo has a unique way of going about things that unintentionally encourages piracy. If someone as normally straight-laced as me is contemplating doing it, you can bet that numerous others have already put their scruples aside and downloaded the games they want to play.

And to address your first point, one of my other complaints was that Nintendo isn't the least bit forthcoming with their plans, especially compared to other companies. If Nintendo would so much as say Title X in late 2011, I would be satisfied. They have no idea how to build hype, or even inform their fan base. In the case of Operation Rainfall, Nintendo has pretty well shot down the localization of those three games. If they eventually go through with it, I think it will only be because they're trying to save face.

You've got me on the ROM licensing issue, but until the video game industry has an agency analogous the RIAA, I'm not overly concerned by the prospect of having do prove that a hypothetical ROM was indeed created on my computer from my copy.

5211_100857553261324_100000112393199_12455_5449490_n
July 09, 2011

I honestly don't think there's a way to prove or disprove that a ROM you downloaded wasn't actually ripped by you; a simple "I ripped it and lost the ripping interface" would probably throw that right out the window.

I also think you don't see people complain about localization/emulation with Sony/Microsoft because, by and large, everything gets released eventually.  DO NOT GET ME STARTED ON PS3 BACKWARDS COMPATIBILITY THOUGH.  OH MY GAWD.  Anyways, off topic.  I think the reason you, and probably quite a few more people take offense to Nintendo's actions/inactions is because they've been host to some pretty special moments in gaming history, and have made a lot of fond memories over the years, creating a very passionate fanbase.  

I will agree that, this aside, Nintendo seems to have become a very secretive, silent and unevolving machine over the years.  Where Microsoft and Sony have reached out to the community to help create an optimal experience that more people can enjoy, Nintendo seems to be stuck in offline mode (literally) where they do what they want because it kinda works.  And obviously it DOES kinda work, since they're doing just fine.  I can see where you would be frustrated, but I don't think the ends justify the means, really.  Especially the way this all was worded.  I've seen draconian DRM, I've seen suspicious day-zero DLC, but I've never seen "I can't play Super Mario RPG on my 3DS" before.  It kinda blew me away.

167586_10100384558299005_12462218_61862628_780210_n
July 09, 2011

Yeah, I can see how that statement would kind of come out of left field. Super Mario RPG is just one example of old titles I'd love to be able to play. I'm just completely baffled by their choices. You would think they would want their digital goods on as many platforms as possible. You would think that with all the criticism of their online stores that they would have a better UI, and that they would front-load with a good number of classics to make the store seem like something that's really worth investing in. The Operation Rainfall thing was one of those moments where they could have responded with a "Wow! We didn't know you guys wanted those games. Of course we'll localize them!" I just simply cannot wrap my head around their decisions.

100media_imag0065
July 08, 2011

On the point of Piracy, almost everyone I know has turned to piracy in the past year. So many things lead them to it, and not being able to play the games they wanted to play was one of those things. Exactly as you state, promising us the world and then delivering "Tennis" and "Alleyway" is like a punch in the already sore nuts.

Other things lead them to it as well. Like the Online Pass scam that publishers have been using. This is their way of fighting back against that scam I guess. Being sold 3 hour $60 games. Having games chopped up and sold back to them as DLC. Overpriced digital releases. Absurd DRM etc, etc, etc. They just play everything they want now without giving anyone a dime. It is sad, but the industry did it to itself.

The industry keeps fighting for more money out of our wallets, regardless if it alienated us. What they ruined was the feeling of family. In the NES/SNES and even Playstation days, gamers loved these companies. We felt like we were a big family. We supported companies like Nintendo and Sony, and they rewarded us with kick ass games that were a massive bang for your buck. Over the years, that has gone away.

Now it seems the only thing these companies worry about is creating new revenue streams and pleasing their investors. Thing like DLC, the Online Pass scheme and DRM are reasons why there is such a massive gap in between gamers and the industry when such a gap never existed. By getting greedy, they lost our respect and loyalty. And now they cry and cry and cry when people just pirate their games.

Maybe if they felt appreciated for once, they wouldn't feel the need to pirate. Then again, with all the scams these companies pull on us everyday, it has simply become easier to pirate than buy something new. And until the big game companies realize that we are not walking sheep who fart money, nothing will change. Until then, people will continue stealing games because of the dirty way these companies treat them, and the companies will continue finding dirty ways to make more money to compensate for sales lost to piracy.

A vicious cycle indeed.

5211_100857553261324_100000112393199_12455_5449490_n
July 08, 2011

That's another argument that pirates make that I never understood either.  "I hate Dragon Age 2 and Bioware so much that I not only refuse to buy it, but I will also steal it and play it."

...what?  This isn't even about entitlement anymore; it's self-delusion.

When Assassin's Creed 2 was announced for PC, I had a HUGE jones, and I mean like, redwood.  When I found out that the DRM REQUIRED you to be connected to play AT ALL TIMES, I frowned.  Here's what I did:  I didn't buy it.  I recently picked it up during a Steam sale when it was going for something ridiculous, like $7.50.  I did this because, at that price, I was willing to overlook the inconvenience of needing a connection to play it.  The price met the value I saw for it, and shazam.  I played AC2 on the PC, and I beat it.  I proceeded to buy Brotherhood for $40 two weeks later, realizing that Revelations is probably going to be a Day-1 purchase for me.  (Fun fact: aside from an online activation, Brotherhood removed the offensive DRM found in its predecessor.)

Ubisoft did not force me to become a pirate.  In reality, they didn't force anyone to be a pirate because they're not selling a product that you need to survive.  The people who stole the game were simply thieves.

And don't fool yourselves with rose-colored glasses as you remember the old days of the NES/SNES longingly, or even the Playstation.  There was shovelware ABOUND on all those systems, just as there is now.  You just tend to remember the good parts... probably because you simply didn't purchase the bad parts!  Only difference between then and now is pirating was much, much trickier back then, so simply stealing what you were unwilling to pay for was a whole different ballgame.

167586_10100384558299005_12462218_61862628_780210_n
July 09, 2011

Yes, there always has and always will be piracy. But we're not talking about the guys who have never paid for a game and never will. We're talking about loyal fans turning to this practice after becoming rightfully disenchanted with a company that has rendered themselves clueless.

5211_100857553261324_100000112393199_12455_5449490_n
July 09, 2011

I think the point has been entirely missed.  You're not being forced to play these games, people!  If you don't play these games, your life WILL NOT END.  Stealing them IS NOT NECESSARY.

You are so addicted to the idea of "I deserve this" that you're putting the blinders on and saying ANYTHING to justify the fact that you're stealing.  It's not necessary at all.

167586_10100384558299005_12462218_61862628_780210_n
July 09, 2011

Okay. Remind me not to complain about or criticize anything that doesn't directly relate to my immediate survival as a living organism.

Also, I'm not a thief (yet) because I haven't pirated any of these games yet. I'm discussing these ideas hypothetically.

5211_100857553261324_100000112393199_12455_5449490_n
July 09, 2011

That's fine; I wasn't trying to say you were, honestly.  If you had/have ever, I wouldn't expect you to fess up to it in this thread as that would undermine your credibility as an unbiased third-party.

I don't see what the issue is with me bringing that up, though.  You're arguing that, because you feel you are entitled to these games (whatever) and they are not readily available in a manner that is convenient to you on your 3DS (still laughing at this) you are considering simply stealing it.

Playing Super Nintendo games on your 3DS is not an essential liberty.  Why do you feel the need to steal these games when you can legally own them, if it's not simply a convenience issue?  I'm waiting for the lightbulb explanation that makes this clear to me and the developers of the games and everyone who's paid for the games.  Explain it to us, in plain English, why you are entitled to have these games for free where they had to pay.

"If Nintendo won’t let me play Super Mario RPG on my 3DS, then I guess I’ll have to resort to other means." <- This is your argument.  I want to point this out again.  This is why you are, at the very least, considering stealing it.  Ridiculous.

167586_10100384558299005_12462218_61862628_780210_n
July 09, 2011

I'll admit it again, just like I did in the article: I'm greedy and self-entitled. I don't have an unalienable right to play SNES games on my 3DS. I do have a right to complain when I feel that they're not supporting their products in a manner consistent with the industry as a whole, or even in a way that most consumers can appreciate. I'm also going to point out, though it probably won't matter to you, that I have no complaints whatsoever with Microsoft and Sony - they know how to listen to fans, support the desires they voice and admit/rectify when they've done something wrong. That's why I can't ever see myself considering pirating an Xbox or PS3 game. I'm not even considering pirating 3DS games, or even DS games, for that matter. I've also purchased every VC title they've put on the 3DS. If I want to backup a few of my old titles and probably download a few others that I'm pretty sure aren't going to ever be released, I'm not going to feel bad about it.

But I'm never going to buy a Wii. I haven't felt the desire to buy a Nintendo console since the N64. So you've got me on that front, I'm a bad person. Shun me, if you want to, for the half dozen SNES titles that I don't feel like buying a Wii for.

5211_100857553261324_100000112393199_12455_5449490_n
July 09, 2011

I'm not shunning you, I'm pointing out that the whole point of this article is based on some self-deluded misconception.  Complain away, but nobody's making you do what you're doing, and the way you link your cause/effect is mind-numbingly retarded, in my eyes.  I seriously GLARED at the monitor when I read that line I quoted on my last post.

If you're not going to buy a Wii, or a SNES, that's fine, just don't ask me to buy that somehow you've been forced into piracy.  That's a completely illogical thing to say.  Complaining is one thing; justifying theft is, in this case, silly.

167586_10100384558299005_12462218_61862628_780210_n
July 09, 2011

I have an SNES, I'm just wary of buying cartridges for it. That system is getting old...

Also, while our debate has been somewhat heated, I wasn't aware we had crossed into the territory of calling each other's logic and arguments "mind-numbingly retarded." I don't think that my assertion that Nintendo's policies are inadvertently encouraging piracy is "mind-numbingly retarded" in the least.

5211_100857553261324_100000112393199_12455_5449490_n
July 09, 2011

I stand by what I said.  "Completely illogical" would have sufficed, but the level of sense the line you're drawing does not make is two baseball bats from hitting the moon.  The more I think about it, the more I say "...what?  ...WHAT?"  You LITERALLY SAID "Super Mario RPG isn't on the 3DS.  I'm gonna steal it."  You realize that, on the function scale of the 3DS, their online store is tertiary at best?  First being "it plays games" follwed shortly by "in 3D".  

Step into my shoes for a second, read the line I quoted, and feel the pain in my right temple.

167586_10100384558299005_12462218_61862628_780210_n
July 09, 2011

Okay, I could have picked a better example of a game. Would Super Mario World be a better title? I'd love to play that on my 3DS, too. And I don't think they intended the estore to be tertiary. Why else would they bother remastering old classics in 3D? It's a great selling point. Excitebike 3D is a simple game that I'm getting hours of fun out of. But where's SMB in 3D? Where's an announcement of anything? Japan has Xevious and is getting Urban Champion. Is that a joke? As I stated above, you would think with all of the criticism of their online components that they would really take advantage of something with so much potential. It can't be tough for someone as big as Nintendo to competently run an online store.

Default_picture
July 09, 2011

I don't find anything delusional about Matt's argument at all. When video game companies are restricting the sales of hot import games, I can clearly understand why someone might get upset. It's like they're closing off big franchises for the sake of controlling revenue streams for their own self interest.

The biggest example of a big franchise that was closed off was Sin and Punishment. It was near the end of the N64's life span, but it was one of the best games that pushed the limits of the system. The U.S. was fortunate that Nintendo allowed people to download the original game, to prep them up for the sequel on the Wii. However, the frame rate of the emulated game wasn't even up to par for the Wii.

On that note, it just seems silly to hold back the best cards for the sake of emulating it later on the new system. Is the future emulated version of Pandora's Box going to turn out as good as the original? Of course not. And that's why it seems juvenile to miss out on spreading the original copy of a beautiful game that pushes the limits of the Wii system for generations to come.

5211_100857553261324_100000112393199_12455_5449490_n
July 09, 2011

While I can understand your frustration with the 3DS store's offerings (they do seem kinda lame.) I can't help but wonder if something is wrong underneath the hood of the car, here, something we're not seeing.  'Course, communication would help, instead of awkward silence.  Still, I agree that Nintendo SHOULD be able to roll out an exciting lineup, which is why, again, I'm wondering why... instead of assuming Nintendo doesn't care.  I'm sure they do.

*Don't get me wrong here, I see plenty of reason to be upset.* I just didn't like the line drawn between poor 3DS selection and stealing games, especially when nothing of the sort of games being complained about was promised (and was, apparently, actually denied).

Me04
July 09, 2011

There's a lot that Nintendo does which encourages piracy. Their awful eShop implementation is just one of them. Another big one is their region locking policy, which gives hackers yet another excuse to break into the system and unlock it, and then claim that piracy is just an unfortunate side effect. They don't help the problem by not releasing games in certain regions; it merely creates a hotbed of angry users who are prepared to install homebrew software -- something Nintendo insists is against the law -- in order to play games they've legitimately bought.

What's sad is that I don't think Nintendo is too ignorant to not listen to what we're saying. They just too ignorant to admit that their current stance isn't working for their customers, and that they should take a step back to reevaluate they way they do certain things.

I know every five years people line up to dismiss Nintendo, proclaim doom and so on, so I'm not going to do that. However, their failure to, quite frankly, get with the times will probably be a watershed moment for the company; a time that they've completely and utterly lost the good faith of even their most loyal fans.

That's not to say it will impact their bottom line immediately -- if there are any changes, these things will be gradual rather than an exodus of loyal fans from one platform to another -- but it's not an enviable position to find themselves in. After all, it's those loyal fans that kept the Nintendo 64 and Gamecube afloat, whilst the people who have made every #1 console in history a success -- the Wii included -- are notoriously fickle.

167586_10100384558299005_12462218_61862628_780210_n
July 09, 2011

That's the thing. I don't really think they understand how upsetting they can be sometimes, and I really don't think it will effect their sales one way or another. They're Nintendo, for God's sake. I don't WANT them to fade away. I want them to take a look around at what they're doing.

Default_picture
July 09, 2011

As far as the piracy issue goes, I think that many gamers at one time tried using emulators. Does anyone remember the old Bleem! for the PC. That was an attempt at the first emulator. Then the video game companies got smart and they filed a few lawsuits to make emulation illegal.

I'm not endorsing emulation, but Nintendo isn't making matters any easier on their part. Unless video game publishers find ways to keep consumers from emulating, they'll keep losing out on huge profits.

5211_100857553261324_100000112393199_12455_5449490_n
July 09, 2011

Actually, Bleem!'s problem was it went commercial, and quite possibly stole code from Sony to enable what it did.  Ironically, Bleem! was a half-butted emulator; its only claim to fame was out-of-the-box support for some of the most popular games at that time (Metal Gear Solid, Medievil and Bloody Roar 2 ring some bells) and the optimization was okay, and it was fairly noob-friendly to get running.

You can emulate legally, even enabling commercial emulation.  It's when we dip INTO commercial emulation that we start running stop signs, depending on how you do it.  For instance, ePSXe with a Castlevania: Symphony of the Night disc in the drive?  Okay.  ePSXe with an ISO you got off ROMRUMHEAVEN.net?  Errt.

Bman_1a
July 10, 2011

What's the difference between 'encouraging' piracy and just making space for it to thrive? If Nintendo were to take fan interest to heart and have a more hollistic approach to releasing games, the space for piracy would shrink. It will never go away, but when you have fans clamouring for content that Nintendo refuses to give, the question of entitlement and self-interest and piracy is little more than a moral red-herring. A consumer, as an ideological creature, is motivated wholly by self-interest; "I want." Not, "I want, but only if." Consumers want to consume content, and Nintendo, presently and historically, does not do enough with their existing catelogue to satisfy that desire.

The 'failure' of Operation Rainfall is significant. When confronted with the interest of fans, Nintendo said, "We don't care." Does that mean fans are then 'forced' into piracy? No. But it means there are a number of people who asked -- directly, with their money on pre-orders -- to be consumers and Nintendo said, "Not worth it, to us." It is in no way illogical to say that creates space for piracy. Nintendo was offered money; they declined. If people go out of their way to acquire content they would have legitimately bought if Nintendo had released it, does this fall into the same category of 'piracy' as torrenting Dragon Age 2? No, it doesn't, and it's an important distinction to make. Painting all 'acquisition' with the same brush fundamentally ignores the possibility that there are 'classes' of piracy, and at least one of them could be eliminated entirely if Nintendo took a different tact -- perhaps the first step of which should be thinking, hey, here we have people asking to be consumers; maybe instead of saying no, we should look into other options. That's the problem with claiming moral outrage in this case -- because moral outrage takes up space that should be occupied by critical thinking.

Nintendo creates "want", but does little to satisfy it. Eliminating 'casual' piracy is doable, but it requires Nintendo -- and everyone else in the game space concerned about this issue -- to look for solutions that emphasize convenience and access. Right now, the most powerful weapon against video game piracy is Steam.

30028_10150166634715182_701805181_12295430_2588182_n
July 10, 2011

Great article (and the back and forth it brought up from people) but I certainly enjoyed the points you bring up in this reply. :D

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