News Blips: Hawken in December, Volition dev on used games, and more

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Monday, February 06, 2012

The green light on my 3DS, which indicates a successful StreetPass, only ever lights up in my bedroom. Does anyone else think that this means a family of portable gamers is living in my wall?

News Blips:


 

Indie studio Adhesive Games will release its multiplayer mech game Hawken on December 12. As an industry, we spent what felt like 40 years covering World War 2. When that got old, Call of Duty 4: Modern Warfare noobtubed a path for a more contemporary setting. Now that style has grown as wrinkly as a Republican primary, and many gamers are itching for something new. May I nominate Hawken as the template for a new wave of first-person shooters? The gorgeous-looking mech title was created using the Unreal Engine 3 and features giant robots shooting each other in the CPU with huge cannons and sniper rifles. Hawken will be web-based and free-to-play when it finally goes live at the end of the year, and gamers can sign up for the closed beta at playhawken.com right now. December is a long ways off, but I won't hold that against Adhesive -- it must be difficult implementing a satisfactory tea-bagging mechanic in a giant-robot game. [VentureBeat]

Saints Row: The Third’s design director thinks that a console that cannot play used games would be a “fantastic change” for the industry. Jameson Durall, design director at Volition, wrote a blog about how to deal with used games. After hitting on a few points about supporting a product with DLC and selling retail titles digitally at a reduced price, he got to the rumor that the next Xbox would be unable to play used games. “Personally, I think this would be a fantastic change for our business and even though the consumers would be up in arms about it at first...they will grow to understand why and that it won’t kill them,” Durall wrote. He did acknowledge that this method would cause complications for gamers who lend to friends and for rental companies. To Durall, however, the extra cash in developer pockets is worth slightly inconveniencing customers and other businesses. [Destructoid]

Microsoft Flight will leap to PC on February 29 for free. The simulator will come bundled with the largest Hawaiian island, while the rest will be purchasable on the same day in the Hawaiian Adventure Pack for $19.99. Two additional planes, the Maule M-7-260C utility aircraft and a North Americna P-51 Mustang fighter plane, will also be available for purchase in regular versions for $7.99 and deluxe models for $14.99. That’s a bit pricey, and you don’t even get peanuts -- what is this, Delta Airlines?


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Comments (2)
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February 06, 2012

To comment on the "a system that cannot play used games is great!" sentiment, I'll honestly NOT buy a system that won't allow me to play a used game. I don't have the resources nor the desire to pay full price for every game that catches my interest.

That's not unusual, is it? Some franchises I'll pay full price for and pick up on day 1 (GTA, Elder Scrolls, etc.) but others are a guilty pleasure that I'll consider playing if they're used (Katamari, Bayonetta, Crackdown). 

No used games means I and many others won't experience your product. In today's social world where word of mouth marketing is pretty important, if I'm not talking about your game, then your company is missing out, not me.

Used games will soon be a thing of the past, anyway. We won't "own" our games; they'll be a service provided to us by the likes of OnLive, Origin, and Steam. How about we focus on lowering the prices of digitcally distributed games, which was a pseudo-promise when digital downloads were discussed years ago, since game companies don't have to worry about packaging and shipping.

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February 06, 2012

Yeah, I think this won't be a problem for much longer. I've already begun using OnLive to rent games. It's a great service. 

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