PlayStation All-Stars Battle Royale is good for gamers

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Thursday, July 05, 2012
EDITOR'S NOTEfrom Eduardo Moutinho

Following the leader is always a safer bet than taking a riskier, more innovative approach. We see that in every major entertainment field. I hope Isaac's argument plays through because we don't need more cookie-cutter experiences.

PlayStation All-Stars Battle Royale 1

PlayStation All-Stars Battle Royale is a blatant rip off of the Super Smash Bros. style.

But really, who gives a s**t?

First off, Nintendo doesn’t own that particular type of gameplay, so nobody should get all fussy about a similar game coming out. In fact, this isn’t even the first game to copy SSB’s style. Onimusha Blade Warriors was a PlayStation 2 game that played very similarly to the Nintendo brawler. While not nearly as popular, it clearly spawned from Smash Bros.

Blade Warriors was a fun game. It wasn’t as deep and didn’t have the expansive, competitive community that Super Smash Bros. Melee commanded. It did, however, have a number of features that Melee didn’t have, which kept the game fresh. Disarming opponents and collecting souls were cool features, but its story mode was what really stood out.

Super Smash Bros. Melee didn’t really offer a story. While not great, Blade Warriors at least had some plot and dialogue for gamers to enjoy instead of just fighting. In fact, the story mode in Onimusha BW is very similar to the Subspace Emissary featured in Super Smash Bros. Brawl. It might not be very likely, but it’s possible that Blade Warriors served as inspiration for that mode.

This brings up another reason why we should stop fuming about PlayStation All-Stars. Competition drives quality.

 

Mario Kart is a great example of a franchise without competition. Mario Kart Wii sold more than 30 million copies, and Mario Kart 7 is the second-best-selling Nintendo 3DS game to date. While the franchise is still a sales juggernaut, we haven’t seen much innovation between the games in the series.

Mario Kart sells well because no other kart experience matches its quality. Yes, we’ve seen similar racers here and there, but it’s like comparing apples to oranges -- except in this case, the oranges really suck. Thankfully, a new kart racer is coming out to give us hope for the genre.

LittleBigPlanet Karting is heavily inspired by Mario Kart and shares a number of similarities. This isn’t a rip-off, though, since it deviates in terms of style and adds enough mechanics to be original. LBPK will hopefully do well, very well -- well enough to catch Nintendo’s eye and perhaps drive it to improve the next edition of its Mario-starring driving behemoth.

PlayStation All-Stars Battle Royale will hopefully accomplish the same thing. In essence, more games that play like Smash Bros. will only lead to a better quality Smash Bros. or perhaps even a clone that surpasses it.

In 2007 a little game called Call of Duty 4: Modern Warfare popularized a first-person-shooter mode so much that it’s now a mainstay of the genre. Earning rewards for your killstreaks has spread through games like crazy since Modern Warfare hit shelves. Crysis 2, Homefront, and Medal of Honor have all borrowed from Call of Duty’s innovation, but they also managed to alter the idea to fit their needs.

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This has even caused Call of Duty’s developers (whether it be Infinity Ward of Treyarch) to make updates to their system. Killstreaks have changed a lot since Call of Duty 4. The feature has evolved to keep gamers wanting to come back. This is exactly what we should hope for with Super Smash Bros. Without competition dictating evolution, we might end up with another useless mechanic, like tripping.

Finally, fans have wanted more Sonic characters third-party characters in their Smash Bros. experience. Whether it’s Cloud Strife from Final Fantasy beating up Metroid’s Samus or Mega Man bombarding Mario with blaster fire, gamers yearn for these scenarios.

That’s where PlayStation All-Stars Battle Royale comes in. Characters like Ezio from Assassin's Creed have no chance of ever showing up in Nintendo’s fighter, but it is likely he will make an appearance in Battle Royale.

And this is exactly what we want. Assassin's Creed, Mass Effect, Batman: Arkham City, Final Fantasy, and Resident Evil all employ a number of characters who would be great for Battle Royale but bad for Smash Bros.

Battle Royale is finally our chance to kick Sly Cooper’s ass with Batman.

 
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Comments (6)
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July 05, 2012

What dissapointed me about Battle Royal is how obscure its characters are, when they could have seized better ones. So, I think you're right, the only good coming from it is that it may bring more characters to the table... unfortunately that'll be next time, and only IF this game gets good sales.

On another note, you should've mentioned Sega All Stars Racing 2, which is actually looking great, and even tough I know practically nothing about Sonic and Sega's universe, I'm totally up for a GOOD "Mario Kart" game I can play on my X360 console.

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July 05, 2012

I didn't think they were obscure at all. Or at least, they're not remotely obscure for dedicated Sony players. They're certainly less obscure than the Ice Climbers in SSBB.

As for the article, are there gamers fuming? I haven't seen it. Maybe I don't hang out in the right places, but I've seen nothing but either positives, or lukewarm responses to it.

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July 05, 2012

Hmmm... we'll see but what I have seen so far doesn't stack up. I get the point of this, if this becomes more of a series into itself... there are likely ways to improve one what we happen to have here. But I think that is more important to look at a game that you are copying and understand how it works on a meta-level, then see how you can separate yourself from it to carve your own existence.

SABR is not doing that at the moment, the best that it seems to come up with is "How can be make Smash follow every known fighting game convention that we can think of?" Granted, characters technically don't have health, but the hit-to-build super bar seem to more or less do that anyway. Movement seems undefined at the moment. Supers are absolute and arbitrary to scoring points (killing characters). It's going to be fun, but frankly being fun is not the point of the complaints, it doesn't seem to do enough to make it escape SSB's shadow because it just not doing enough that makes SABR it's own thing.

I can't call that good for gamers honestly since it's rather clear that they simply don't know what SSB from a technical sense, why things are structured the way that they are in Smash and other games like it, why the meta-game changes under this format, etc. and what ideas that they got to stand out from all of that. It seem to simply address the few things that the competitive scene thinks of as wrong (outside of the Smash competitive scene, and yes there is one). And honestly unless it's a glaring problem like infinite combos, I have always been of the opinion that if you are going to clone something... you might as well innovate along the way. I can't see what SABR is doing that is fundamentally changing an aspect of SSB that is wrong?? (Well, save for the prat-falls... but hell I don't think that the new SSB will be revisiting that.)


We'll see, but honestly... If it doesn't manage to do something that makes it stand out, then I don't think that it will have a long life a head of it.  And much like other games that can't stand out from the Street Fighter formula, it will suffer their fate.
Still, I will also say this much... I am keeping an open mind about the game, but I can't say that I am keeping my hopes up with what I have seen. It doesn't bode well.

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July 05, 2012

Who wouldn't want this game? PaRappa the Rapper versus Kratos? I'd pay to see that.

I like their attempt. Even though this won't be perfect, at least someone is trying  to break into the genre. As you said, competition makes better games. They will get better (and who knows; maybe it will be a hit and prove me wrong).

Why would anyone care to have Activision/EA monopolize the First-Person-Shooter realm or NFL games?

8082010
July 07, 2012

I guess no one remembers Power Stone either.

Good article, I have no idea why anyone is against this. I undersand not being interested but fighting against its existance is a little silly.

Also, clones can never surpass the orginal. Thats just basic laws of cloning. Now if you call All-Stars a mutation I can get behind that :)

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July 08, 2012

Then I guess I am one of the few that do.

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