Predicting Call of Duty's future

Andrewh
Thursday, November 10, 2011
EDITOR'S NOTEfrom Eduardo Moutinho

I haven't even gotten my copy of Modern Warfare 3 yet, but I can't help but wonder what we'll see next from the stable of studios that Activision has assembled to work on the franchise.

Few things are as successful as the Call of Duty franchise. Activision has the strongest intellectual property in the gaming industry, and it seems that little will challenge the preeminent first-person-shooter series.

Why? Above all, they’re great titles. Even a curmudgeonly gamer like myself can admit to having a metric ton of fun with them.

For players, certain types of experiences can get stale quickly. One needs to look no further than music games, skateboarding games, or minigame collections to see how hot genres can quickly bottom out.

While one could argue that COD remains in demand due to the popularity of first-person shooters, this notion doesn’t tell the full story.
 
 
I suspect the genre is popular because of Call of Duty, not the other way around.

If you look at the qualities of each title, a pattern emerges, and one cannot help but think that this was designed on purpose.

These characteristics are easily grouped into a couple of categories. Is the installment a safe hit or a risky, new venture? And what is the general theme?

Few can imagine any Call of Duty game to be risky. You could probably put the name and logo on anything and it will sell well. What I refer to here is the introduction of a new theme or setting. Is it something we haven’t seen before?

The second category has to do with the exact nature of the chosen theme. So far, we've seen three types of setups for COD games: World War 2, the Cold War, and modern warfare.
 
Once this criteria is charted out, patterns emerge.
  • Call of Duty -- breakout hit
  • Call of Duty 2 -- safe hit, World War 2 theme
  • Call of Duty 3 -- safe hit, World War 2 theme
  • Call of Duty 4: Modern Warfare -- risky, modern-warfare theme
  • Call of Duty: World at War -- safe hit, World War 2 theme
  • Call of Duty: Modern Warfare 2 -- safe hit, modern-warfare theme
  • Call of Duty: Black Ops -- risky, Cold War theme
  • Call of Duty: Modern Warfare 3 -- safe hit, modern-warfare theme
The first pattern: Two “safe” Call of Duty games are released followed by the introduction of a new setting.
 
The second pattern: Developers alternate themes, eventually phasing one out in favor of something new.
 
We can see how the three themes were implemented. World War 2 was phased out and replaced by the modern-warfare setting, and the Cold War was just recently introduced. 
 
 
Ultimately, the formula can be described in a few simple steps. Develop a theme. Introduce another theme. Phase out the older theme. Then, replace it with another brand new theme.

If this pattern continues one can predict the following:
  • Modern Warfare 3 will be the last in that storyline
  • We'll see a release with the Black Ops theme in 2012
  • A new setting will be introduced in 2013
  • The last Black Ops title will be released in 2014
Will this bear out? Who knows? Things change. Maybe Modern Warfare 3 will be so popular that Activision won’t have much choice but to make another sequel.... That said, it seems that people are experiencing a little fatigue with this iteration of the franchise, much like they did after the release of World at War. Likewise, what if a new Call of Duty setting ended up as a failure? One suspects the developers could return to their successful catalog and shake up the pattern.
 
Rumors have mentioned that a new generation of consoles will arrive in 2013. Will we see a COD title with a new setting at the launches of these platforms? Probably not.

Which advantages do these release patterns have? They provide yearly games that regularly introduce new elements while ensuring a consistent stream of hits, minimizing risk and hedging bets.

I cannot say for certain that this was the exact plan. What I can say is this: The people at Activision are too smart to not have noticed.
 
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Comments (14)
Trit_warhol
November 09, 2011

What do you think the next risk will be? For a while it was rumoured to be the futuristic setting.

Call of Duty: Now with Lasers

I know it's a new theme, but anything with lasers is safe as far as I'm concerned!

Andrewh
November 10, 2011

It would almost have to be a near-future setting. Otherwise, the only major era of US Post WWI conflict that hasn't been touched would be 1990-2000, perhaps in an African or Balkans setting. I suspect this would be very Modern Warfare anyway. 

Honestly, I'd like to see the quality of Call Of Duty games applied to a Post-Civil War/Pre-20th century setting, ie: the Indian wars. Too much controversy though, even though it's a time period and conflict I would love to explore.

Default_picture
November 10, 2011

The Modern Warfare games exist in a vacuum, with little or no connection to the real world. No developer (with the kinda, sorta exception of EA) has the balls to push the envelope with true-life scenarios. So in my mind, it matters little when they set the games, because it'll just be ridiculous, phony nonsense, anyway.

Jayhenningsen
November 10, 2011

I want to see a Call of Duty with muskets. One shot followed by a 15 second reload. Instead of a shotgun, you get a blunderbuss.

Andrewh
November 10, 2011

@Jason - agreed, but it's mostly just a question whether a gun is old-timey, sort of old-timey, or super-awesome with grenades?

@Jay - Don't even joke about that. Don't even! I would play the shit out of that.

Shoe_headshot_-_square
November 10, 2011

I agree with the "near-future" prediction.

By the way, Andrew, it's awesome how much you're writing for us now, thank you. You should've left the staff a long time ago! ;)

Trit_warhol
November 10, 2011

What sort of attachments could you get for the blunderbuss?

I reckon "Sleight of Hand" would easily be the most popular perk in multiplayer. Cuts your reload time from 15 seconds to 11.74 seconds.

Andrewh
November 10, 2011

@Dan: It's the best HR strategy in the world. Make them quit so they'll work harder!

@Tristan: Nothing on the swivel gun http://en.wikipedia.org/wiki/Swivel_gun

Default_picture
November 10, 2011

A sci-fi CoD is a worthy entry given the popularity of both the genre and CoD itself, but I think they would still need to anchor it just a little bit. sci-fi shooters always have to tread that careful line so as players won't think it's too wierd or campy, yet future looking enough for players to accept the world and setting. I think Ghost Recon: Advanced Warrior did this correctly by keeping the sci-fi elements to the soldiers and not so much the setting. Whatever the decision, I think Activision will certainly start eyeing that frontier.

Andrewh
November 10, 2011

But if they make a moon level, I DEMAND an on-rail moon buggy vehicle mission

Default_picture
November 10, 2011

Well there was United Offensive for CoD 1. That brought a lot of neat stuff to the CoD table. Which was then forgotten.

I think the MW series is <i>over</i> unless they work China or something into the next one. Given how MW3 ended.

As for Treyarch, and their current CoD stuff, I rather enjoy the Cold War theme, and the conspiracy bits of it. The Black Ops series will probably have three games in it. Maybe two though.

 

As for my thoughts on where the series can go. Well it's already 'near future' so maybe they can go 100+ years in the future post MW world setting with some threat.  Or perhaps other views of the war from MW2-3.

Or perhaps a story that deals with conspiracy dating back to WW1, and going all the way into the modern era. Something like Alliance: The Silent War. But that seems more like Treyarch's bag.

Default_picture
November 10, 2011

I would be astonished to see a whole story-take on Vietnam in a Call of Duty format. It was lightly touched in Black Ops, and other games were kinda a fail with their approach. It's either that or throw some terminators in the mix.

Andrewh
November 10, 2011

This is a good idea. According to the formula, they have two games to deliver this. They would do well to do just that.

Waahhninja
November 10, 2011

It'd be asking a lot of Activision (or any publisher, really) to do a really honest, in-depth modern warfare title that tackles the hard gray area that is our battles in the middle east. Since it probably won't happen, I vote for near-future CoD. If they can crank the visuals to BF3 levels and really try to rework major parts of their design formula, I'm all in. As is, I'm refusing to buy MW3. I've played enough MW1 and 2 to know what I'm in for.

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