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Sonic 4 Confuses Me
Mikeminotti-biopic
Sunday, October 17, 2010

I wrote off Sonic shortly after I first played Sonic the Hedgehog 4: Episode 1 at E3. I made a whole story about it, in case you're interested. I told myself I was done caring. Sonic had moved on, and now it was time for me to do the same.

And yet when I was given the chance to play Sonic 4 for Bitmob, I didn't hesitate. What can I say? Sometimes letting go is hard to do. I was still nostalgic for the Sonic that I had loved in my youth.

Well, I played it, and it's really good. But I'm still indifferent toward it. This is, to me, fascinating

Episde 4 = This game is only two hours long.

 

I have never felt this way about a Sonic game before. I was a hardcore fan from the original Genesis classic all the way up to Sonic Adventure 2. Then I started getting angry with Sonic Heroes. I hated the games for becoming broken, cheesy, and obnoxious. And now...I just don't care anymore.

Don't get me wrong, I had fun while playing Sonic 4. Sega finally rediscovered the perfect blend of platforming and speed that made the originals such classics. It felt like a Sonic game. A short one, sure, but a Sonic game nonetheless.

So, Sonic 4 is great! Case closed, right? Well, no. It's just not enough. Did the game invoke strong memories of my gaming past? Absolutely. Am I happy that Sonic only works for me now as a nostalgia act? No. Not at all. This is not the future I envisioned for the series when I was 10. I did not think that Sonic would be struggling to find himself while Mario was continuing to innovate and impress.

I don't know if I should congratulate Sega for finally trying to correct the course or berate them for letting their flagship series become such a mess in the first place. I think I'd feel better if Sonic 4 was terrible -- I'm almost comfortable with Sonic being bad -- but it's not. It has its faults, it quirks, its missteps -- including some dull boss fights, mediocre music, and broken bonus stages -- but it's ultimately fun.

Honestly, I'm mad at Sega. They've made it so easy to hate Sonic for so long. I actually thought that Sonic Unleashed was created with the intent of driving the few old Sonic fans away. 

Now they go out of their way to give me everything I ever asked them for in a Sonic game. It's borderline suspicious. I feel like a wife who's been beaten by her husband every day for years, only to suddenly find him making me breakfast in bed. I just can't trust it. Well, OK, maybe I don't feel exactly like that. But I am confused.

Ultimately, the brief joy the game gives me is immediately countered with bad memories, resulting in my current ambivalence. This might be the beginning of sunnier days for the blue blur. Sadly, it's not good enough to erase years of mediocrity and stupidity.

I've been hurt a lot by this franchise. The tears and frustrations of the past decade are far too fresh for me to be able to forgive so readily. But after definitively turning away from this franchise, I have -- if just for a second -- looked back.

 
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Comments (5)
Default_picture
October 17, 2010


     It's nice to know that Sonic Heroes was the breaking point for someone else. I think it was the mixture of a horribly broken game play mechanic and the fact it wasn't on a Dreamcast. 



     As for Sonic 4, well, I really liked it... once I got used to the jumping mechanics again. It gave me those happy nostalgic feelings that come with pulling an old system out of storage and popping in that favorite game. Sure, it may not be exactly how you remember it, but it's still fun. Sonic 4 had enough new things to make it feel somewhat fresh. 



      I really hope they have a few big non-throwback surprises in the further episodes. The torch lighting and the new "card playing" mechanics were fun, but there needs to be more. Surprisingly, I still have hope and a shit to give about the next episodes.


37893_1338936035999_1309080061_30825631_6290042_n
October 17, 2010


I know in my write up about it, I didn't seem like I enjoyed Sonic 4, but there are definitely times when I was having fun.



You're certainly onto something there. If Sega had just put out another bad Sonic game, it would have been no big deal, but there's something in Sonic 4, something good, and to see them still miss the mark while giving us what we want is disappointing.



We can see the potential and it makes it hard to just write them off completely like we'd like to.


Jonathan
October 17, 2010


I'm just so used to watching the Sonic games fail nowadays. I'm glad that this game at least had plenty of potential. After all those awful 3D games (Secret Rings, my @$$...) and that sub-par Sonic RPG for the DS that i hated, I guess I was expecting this one to fail miserably.



Urgh. I always hate these games that are good, but not excellent. It's like Sega's dangling a $15 carrot from a stick and I don't know whether to take it.


N712711743_851007_3478
October 18, 2010


I'm relieved to see someone else who's ambivalent towards Sonic 4.  Like you, I found no qualms about it.  But I also couldn't muster any excitement, either.  I want to pick it up, but for some reason $15 is a large hurdle for me.  Especially in lieu of the fact that it's episodic, so Sega is expecting us to foot that kind of bill every time.


Default_picture
October 18, 2010


I honestly haven't played a Sonic game seriously since Sonic 2. I feel the same way towards the Secret of Mana series.


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