The immaturity of mature games

Bruce
Tuesday, July 05, 2011
EDITOR'S NOTEfrom Eduardo Moutinho

This article argues that many M-rated games have a lot of growing up to do. Come to think of it, Duke Nukem Forever lets you fling f-bombs and feces. Maybe Jourdan has a point.

I need to admit that I have some issues with Mature-rated games. This doesn't mean I only appreciate titles similar to Barbie Super Sports. I just don't like all the blood, sex, and swearing. In other words, I'm not the biggest fan of the Duke Nukem series.

I'm not one of those people who believe gaming will turn kids into serial killers, but I honestly don't think that Manhunt is the best tool to raise a model citizen either.

 

What I'm far more interested in is the idea that a serious game doesn't need to feature gratuitous violence. I'm currently playing through the critically acclaimed Mirror's Edge, which makes killing optional and rewards a player for never firing a gun. Overall, it's an experience that I'd consider to be mature.

Braid is another grown-up title that defies convention through its powerful and compelling nature. Playing it for the first time is like watching James Cameron's Avatar. To say that this downloadable work leaves a deep impression is an understatement.

Then there are games like Fairytale Fights that prove how "edginess" doesn't make boring content better. The same can be said for movies. Recently, I saw the film adaptation of The Green Hornet, and I wasn't particularly impressed. Even with all the swearing, the writing was a bland mess, like ketchup on vanilla ice cream. 

I think explicit sequences and colorful language add little to an experience. At the same time, it isn't my place or responsibility to dictate what publishers and developers include in their releases. I don't want to play something and be lectured on the great evils of the world. All I want is a sophisticated storyline without all the typical "big boy" stuff.

 
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Comments (20)
Toejam_earl
May 31, 2011

I read an interview in a recent Game Informer where Bushnell came off (to me, the reader) as a bitter old coot who felt slighted by an industry he helped to nurture to fruition. And your link only confirmed my suspicions.

Also, I'm not sure if you're endorsing or condemning Jack Thompson but I hope it's the latter. That guy makes as much sense as a platypus in that he's merely here to ammuse us and serves no other purpose. Well, that may not be true because I don't know much about the function of a platypus in an ecosystem.

Anyways, just to name a few "mature" games I really dig and think their examples illustrate the balance of storytelling versus gratuitous obscenity:

Mass effect

Deus Ex

Shadows Of The Colossus/Ico

Myst

Metal Gear Solid 2

I'm not entirely sure those fit into the parameters of the point you're making in your post, but I feel those best complement "Mirror's Edge". All in all I enjoyed reading and responding to your observations even if they seemed a little confusing or contradictory. I look forward to reading more from you =)

Bruce
June 01, 2011

It is the latter, sir, I'm no fan of Mr. Thompson by any stretch of the imagination! He preys on the fears of parents like some sort of fictional monstrosity.

Also, very good examples, I must say, I'm happy you enjoyed my article :)

Alexemmy
June 01, 2011

Just wait until Mirror's Edge starts throwing situations at you that are pretty much impossible to get through without shooting someone unless you're a pro at the game, then tell me it's optional.

Bruce
June 01, 2011

Oh, have you played it?

Alexemmy
June 01, 2011

Yeah, about half a year ago. I was all about no guns and then I hit my breaking point. They throw 3 SWAT guys at you on a rooftop you have to go past. You can't slow down time for all three of them because it doesn't let you do it so quickly in succession, and the SWAT guys are ridiculously hard to disarm without slowing down time.

I tried over and over again forever. I tried getting around them and couldn't, I tried running straight at them and kicking them and couldn't get all three, I tried disarming them and couldn't. Eventually I cracked and just disarmed the first one and shot the other two.

I'm kind of glad I did break because then the game throws even more guys at you and I would have torn my hair out. There are some situations toward the end of that game that I couldn't even fathom doing without shooting at least a couple of the guys.

Bruce
June 01, 2011

Wait, was this before or after those ninja guys?

Alexemmy
June 01, 2011

Uuuuuuuuuuuuuh, I can't remember. Before, I think? By ninja guys you mean the bad runners? I'm pretty sure it was before them.

Bruce
June 02, 2011

I haven't shot anybody yet, and I've made it past them.

Alexemmy
June 02, 2011

Did you make it past the guy in the mall with the gun turret? Or the parking structure? Or that building where you're on the top floor and you have to go down like 10 levels and out the front door past a bunch of guys? If not, good luck.

Bruce
June 02, 2011

Yeah, I did :D

Comic061111
July 05, 2011

I got the achievement for not shooting a single person on my first and only playthrough.  It made the game a lot better for me.  I'd of course disarm everyone, but I'd not fire a single bullet.

L_c2190f9bee5fe40dffa673d9a8cc0493
July 06, 2011

I've got that trophy too and it was hard but nowhere near as hard as the speedrun ones. I agree that having that option made the experience a lot more compelling. 

Default_picture
June 01, 2011

Video games have a long way to go before they appreciate the true meaning of "Mature" (which doesn't just mean buckets of blood and four-letter words). Titles like Heavy Rain, L.A. Noire, Mass Effect 1 & 2, Uncharted 1 & 2, and Bioshock are raising the bar for maturity in video games. But then I look at games like God of War III, COD: Modern Warfare, and Mortal Kombat, and am reminded how far they have to go.

Bruce
June 01, 2011

Precisely sir! And Fox news isn't helping.

5211_100857553261324_100000112393199_12455_5449490_n
July 06, 2011

There is nothing wrong with Mortal Kombat, God of War or Modern Warfare.  They are games.  They are meant to entertain, not be a font of societal achivement or a paragon of the enduring spirit.  I'm not understanding why we have to put videogames up on a pedestal and punish games that don't take themselves seriously enough, simply because a few of them do.

Default_picture
July 06, 2011

To which I'd ask, why must we hold video games to a lower standard than we do movies, TV, and books? Shouldn't we hold them to the highest possible standard in order to ensure a quality product?

I love big, dumb action flicks as much as the next guy, but I like to supplement my diet of Michael Bay with Spielberg, David O. Russell, Kurosawa, Brooks, Cameron, and Ridley Scott. Video games don’t have near this level of variety. I think gaming can aspire to loftier heights than B-movies, kitschy horror flicks, and brainless action movies.

From my perspective, we ought to either regress to the days of yore, where “story” was peripheral, and gameplay ruled the roost, or do a complete 180 and ascend to loftier intellectual heights. Anything but the painful middle ground that exists today, where developers make half-assed attempts to shoehorn shitty stories (and worse dialogue) into games. Either do it correctly, or don’t attempt it. Hire professional writers (or competent ones, as it were).

As long as gaming exudes immaturity, it’ll continue to be seen as child’s play. Take Mortal Kombat—forget the shitty dialogue, awkward third act, and lousy character portraits…the girls are straight out of the wet dreams of 13-year-old boys. I consider myself a porn connoisseur, and I haven’t seen any women that look like that. They defy physics. What sort of perception does this create for outsiders?

5211_100857553261324_100000112393199_12455_5449490_n
July 06, 2011

I think you answered your own question.  I, personally, do NOT hold video games to a lower standard than I do movies, TV or books.  Some books are stupid.  Some movies are smart.  Some TV shows are meh.  The point is they all have a market, else they wouldn't be made.  Some people like ripping oddly-proportioned women in half in fatalaties (I don't), and part of enjoying the media properly to ME is not judging the, literally, hundreds of thousands of people who quite literally do not give two farts what the girls look like.  They're playing to kill people.

 

If you're looking to find something negative in everything you see, you will never be disappointed.  I don't think it's a sin to have unrealistic women in a videogame.  Hell, one girl changed everything doing just that; her name's Laura.

 

I think throwback (VVVVVV) can peacefully coexist with modern (Assassin's Creed: Brotherhood) without creating a war where one doesn't need to exist.

 

To anyone with two functioning neurons, videogames are not simply child's play.  Anyone who says otherwise cherrypicks the rotten apples in the bunch and says the whole barrel's bad, and that's a silly blanket statement to make.  After all, why should it matter what Judy, Mother of 5 thinks of my videogame habit?  If she's not in, she's out, and I'm okay with that.  Never let people who do not play games shape how you play games.  That's a good way to forget why you're "playing" in the first place.  If Judy doesn't get videogames, so be it.  I don't get Yoga, and I'm not judging her.

Bmob
July 06, 2011

To be honest, I don't care if a game has blood, sex and swearing or not, but if it's brotastic, count me out. The reality is, most brotastic games have all of these in equal measure, so I naturally find myself steering clear. They ARE mostly hollow and immature experiences, but they're not the only mature-rated games out there. Amnesia, for example, is an incredibly mature experience, and it is of course a mature game.

It does seem the video game developers are still catering for a shrinking piece of the pie (young male gamers) with the majority of their mature offerings, but it isn't a universal truth, and mature gameplay can be found in games rated at any level.

5211_100857553261324_100000112393199_12455_5449490_n
July 06, 2011

"I'm not one of those people who believe gaming will turn kids into serial killers, but I honestly don't think thatManhunt is the best tool to raise a model citizen either."  I will never ever understand this attitude.  Since when do parents let videogames raise their kids?  If a television or a game console is raising your kid, you are doing it wrong.  What self-respecting parent would sit their kid in front of Manhunt and say "Learn"?  None, and if they did they probably shouldn't have kids to begin with.

 

It is ridiculous to draw any sort of connections between upbringing and video games, because when you CAN draw a line between how a kid turned out and what games he was playing, I can draw a line between one or two parents who failed to be parents.  No excuses.  That's disgusting.

Bruce
July 06, 2011

YES! I say this kind of thing all the time! Parents can't blame the media for all their problems, which is why I'm not a fan of Common Sense Media. It's useful sometimes for when I'm looking for stuff to share with my kid sister, but they recently reorganized the site. You don't organize stuff by genre anymore. It's organized by life lesson, it seems. That's annoying.

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