The one Final Fantasy game you should play

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Thursday, October 04, 2012
EDITOR'S NOTEfrom Eduardo Moutinho

Final Fantasy is a deep, layered beast of a series. Thankfully, Nate has written up a thoughtful perspective on some of its key games. That’s a lot of playing time.

Final Fantasy XIII

If you have never played a game in the Final Fantasy series, somehow managing to avoid exposure to Square Enix's behemoth for its long existence, where would you begin if you were interested in checking out the franchise?

This question has been on my mind for the past several weeks as I've put many hours into a game that I like more than I should, Dissidia 012 Final Fantasy. 

Dissidia 012 isn't a game for everybody. It's a game for people who like Final Fantasy. As a devoted fan of the series, I like a lot of things in this little handheld brawler. I like the subtle differences in the way that the different characters play. And I like how the title asks you to play as each of the fighters, forcing you to learn their different styles.

But I also feel alone in my appreciation for Dissidia 012. Most of my friends don't know about Final Fantasy’s fine details. And so, as I have played, I have been mulling over the question of how one might introduce others to this beloved saga.

 

My initial inclination was to suggest one of the two extremes of the series, Final Fantasy XIII, which is by far the prettiest (and easiest to acquire) or the original Final Fantasy (that has received a fairly nice makeover on iOS), where the series began.

Of course, FFXIII is (rightly) maligned for its linearity and sluggishness, and FFI is a little dry and barebones in this day and age. Certainly, the original contains the essence of everything that comes after it, but I'm not convinced that you can experience what the series has to offer by just playing through it.

If not the original, then which game contains the true essence of Final Fantasy? Some of the titles have strayed further from the franchise’s core experience than others. Final Fantasy II has a really wonky battle/experience system and Final Fantasy VIII has its own issues (as does Final Fantasy XII).

Some might argue that Final Fantasy X, released on a previous-generation system, contains the perfect mix of old and new to introduce someone to the series. The argument has merit, especially when one considers the emotional wallop that the game can pack in its latter stages. FFX, however, could potentially be annoying for someone not familiar with the saga. The voice acting can be grating, and the protagonist isn't immediately likable in his own right.

Here's where I'm going to make a bold claim. I think that if you were to only play a single Final Fantasy, you shouldn't pick it solely on the strength of its story. The best stories in the series don’t necessarily represent the core FF experience, despite narrative being one of the driving forces of these releases. When I talk about the best storylines, I'm referring specifically to VI and VII, which most fans believe have the most mature, complex, and operatic plotlines.

Do I think every gamer ought to experience FFVI’s climax? Absolutely. Do I think that seeing the breadth of FFVII's world is a breathtaking experience? You bet.

But do I concede that it's hard for characters to emote as 16-bit sprites? Yes, probably. Do I think that FFVII's translation is weak compared to some of the other entries in the series? Yep. These games are classics, but they're not without their (what I think are minor) flaws. But, most of these flaws might be barriers to entry for a gamer who has no experience with the series.

Despite not being the best in the series in any single area, Final Fantasy IX is brilliant, and it's brilliant because its components are very strong. The game has a solid narrative, engaging characters, a simple but compelling battle system, and attractive graphics. What's more, Final Fantasy IX shares the spirit of the first five games in the series while also dipping its toes into the complex character evolutions of the later entries.

Final Fantasy IX

FFIX also has a lot of little quirks that make it appealing. Having the ability-learning system tied to equipment makes it very compelling to steal new items from bosses. The Active Time Event system gives you windows into the stories of side characters and makes the game feel more like it has an ensemble cast. And anyone who is familiar with the rest of the releases will find tiny nods to other entries hidden in every nook and cranny.

If you happen to be a gamer who doesn't know Final Fantasy, I would encourage you to give Final Fantasy IX (and the whole Final Fantasy series) a try. They are all charming, compelling games that will put a smile on your face and keep you busy for many hours.


If you wanted to get someone into Final Fantasy, which release would you recommend?

 
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Comments (14)
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August 15, 2012

I'd say Final Fantasy IV. The easy-type version is much shorter than games like FFVII, and I think grinding should be a part of the first experience of Final Fantasy, if only because other systems like draw systems are more difficult (and stressful) than the basic level up and equip items system. Even VII, with the materia system making it essential to chose which materias you are going to level up, is more stressful than IV. If you're playing seriously and want to do the best you can, that is. The draw system from 8 and grid system in 10 are even more stressful.

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August 15, 2012

I think that the DS remake of FFIV occupies a nice, balanced space between engaging gameplay, polished presentation, and compelling narrative. (I think the original SNES version, while brilliant, asks a little more tolerance and patience from its players, and I'd be hesitant to recommend it to newbies as the FIRST entry they should play.)

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October 04, 2012

The 3D remake version of FFIV on the DS also gets EXTREMELY hard at the end.  This isn't just the game; it is confirmed that the game is actually made harder.  I wouldn't reccommend this version to any newbies.

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August 15, 2012

I chuckled a bit when I saw you picked Final Fantasy IX, since my unfair insider knowledge makes me think you really REALLY want to say Final Fantasy VII.  I agree with you about your pick here though; FFIX really distills all the best elements of the series and serves them up in a neat, pretty package.  Probably has the best production values and quality control of the PS era, too.

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August 15, 2012

Jake-- I'm being honest when I say FFIX is the best standalone entry in the series. Now, for those gamers who are more forgiving or tolerant, I think that FFVI and FFVII are the most compelling narratives in the series... and of course, though it's not a numbered entry, Final Fantasy Tactics is, hands down, the Greatest Game Ever Created By Man.

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August 15, 2012

Sorry Nate!  I didn't mean to imply that you were anything other than completely truthful.  I was just remembering the discussion we had a while back about how fans of the series usually like the first game they played best.

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August 15, 2012

I'll throw out a curve and say Final Fantasy III (not US III, but original, Japan-only, never-came-over-to-the-states-until-the-DS-re-make III,) is my favorite. 

While I don't think I'd make the claim that it's the first FF game anyone should try, I find its simplicity, traditional turn-based combat, and job system scratch the itch perfectly when I'm in a JRPG mood.

My runner up would be Final Fantasy V, but now it's just obvious how much I like the job system. 

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August 15, 2012

The FF job system is superb. It makes FFT the best strategy RPG ever published, and it totally sells the battle system of FFX-2, a game which doesn't have a whole lot of merit otherwise.

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August 16, 2012

I still love Final Fantasy 6. I know that the storyline can become a bit too over the top, but I still love Terra as an unconventional hero. She's still my favorite amnesiac out of all the Final Fantasy games.

And then there's all the weird changes in fighting styles for each chaacter. The older Final Fantsy games might have the job system, but I still love pulling off Sabin's bum rush. I definitely cannot pull it off all the time, but it's still the most satisfying attack I ever pulled off.

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October 04, 2012

Dissidia is a great game and one that should have been released on console's. Far too much action to be covered on the PSP's screen. This is one game to me that literally screams to be made our home systems. Here's hoping the next one is.

What one should everyone play? All of them of course.

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October 04, 2012

You know, it's really hard to recommend a starter FF game. I think those of us who have followed the series since day one have a certain tolerance for the quirks of both the genre and the series that new players won't have.

That said, if I had to choose one game to introduce a new player (even one who'd never played JRPGs before) to the franchise, I'd have to pick Final Fantasy X. The turn-based battles give a new player time to absorb everything, the story avoids the worst crimes of being overly labrynthine (XII) or demanding you read datalog entries for a true understanding (XIII), and it still plays on relatively current hardware. Really, the only thing you may have to warn a newbie about with X is the voice acting train wreck that happens from time to time.

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October 04, 2012

How ironic. The only one I haven’t played yet.

Smack me.

I actually enjoyed Final Fantasy VIII a tad more than FF VII. I didn’t think it was sluggish or below-standard to the smash-hit of VII. The only drawback was the irrelevant concept of leveling-up your characters. But it was a neat idea. Sort of.

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October 06, 2012
Nice read. With the recent availability of most of the FF tiles on the Vita, I read this article and decided to play IX. Glad I did, it's been really enjoyable so far! Hard to believe they squeezed those graphics out of a 33mhz. processor.
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October 11, 2012

There's a correct answer to this question. And it's FF6.

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