3 Reasons You'll Want Rock Band 3 for Parties

Brett_new_profile
Tuesday, August 17, 2010

Call me a casual Rock Band player. I haven't progressed far in Rock Band 2's Tour mode, and I rarely crank up the difficulty past medium (that fifth button on the fret always screws me up). Rock Band is the game I break out when I'm with my friends, pleasantly buzzed on booze and itching to make happy fools of ourselves rocking out to '90s alternative.

So why should people like me care about Rock Band 3 October 26 release? Yes, I'm eager to plink some keys on the new keyboard peripheral, but I don't care about going note-for-note in Pro mode or sinking hours into other new features aimed at the Rock Band faithful. Is there anything new for those of us who just want to gather some friends and goof off?

I attended a recent Rock Back 3 event with that in mind, listening to the spiel from Harmonix developers and testing out the new tweaks for myself. The verdict? In my best hair-metal yelp: "Yeeeeeeeeeeeeah!" 

Here are three reasons why:

 

1. Everything you do counts toward unlocking songs, arenas, costumes, etc.

Rock Band 2's Tour mode proved difficult for casual players to participate in. My friends and I didn't have the drive to play the same handful of songs over and over again to unlock new songs, venues, or costumes. We just wanted access to the entire setlist straight off and jam to the songs we wanted. 

So whenever we pulled out the Rock Band instruments, we skipped the Tour entirely and jumped into Quickplay with the "Unlock All Songs" cheat entered and the default characters as our avatars. While we always had fun, without our own band name and without our own custom characters, we never felt invested in the game.

Rock Band 3 aims to change that by letting everything you do contribute to your overall progression in the game. That means dicking around with your friends on a Saturday night unlocks venues. That means practicing the keyboards earlier that day so you don't look like a total spaz at night unlocks costumes. No matter how you choose to play the game, you'll be constantly opening up new features. Jumping into Tour mode suddenly sounds much more appealing.

2. You can drop in and out at any time during a song.

Our Rock Band sessions are casual, sure, but that doesn't mean we like waiting around impatiently mid-song because someone has to pee RIGHT NOW, or because we need to buzz in latecomers and people coming back from a beer run. Rock Band 3 solves that problem by letting you drop in and out at any point during a song.

Not only that, but people can change any of their settings on the fly -- so if my friend Rick subs for me during a bathroom break, he can switch the guitar difficulty up to expert instead of limping along on my wimpy medium setting.

3. Songs rewind a few seconds when you unpause mid-song.

The last Rock Band 3 innovation I want to call out is tiny but absolutely ingenious. Whenever you unpause the game, the song you're playing rewinds a few seconds so you can get your bearings. Now your drunk buddy can't screw up your wicked guitar solo because the uncoordinated jerk decided to pause and shift the drums difficulty down to easy smack in the middle of it.

 
Problem? Report this post
BRETT BATES' SPONSOR
Comments (9)
Mitch_jul31
August 17, 2010

Rewind is welcome in any game. I loved it in Dirt, and I loved it in every racing game that stole it. Bring it on.

Twitpic
August 17, 2010

You're such a casual Rock Band player, Brett. ;)

Those three reasons are awesome! Dropping in and out is a big deal for me. I have three kids and sometimes I gotta jump out to change a diaper. Very cool!

Tltwit
August 17, 2010

It's superb that both Rock Band and Guitar Hero seem to realize the broad spectrum of people who enjoy their games, but Rock Band really seems to be broadening out this time with party-friendly features and Pro Mode all in one package. I'm very much looking forward to it.

Default_picture
August 17, 2010

#2 is exactly why it's been so tough for me to go back to RB2 after playing Guitar Hero 5. I'm glad they're finally catching up.

Default_picture
August 17, 2010

I'm pretty psyched for Rock Band 3. I'll play guitar and drum on hard for most things while my wife sings (usually on expert) but I also don't care to suffer on expert. I had the same gripes with RB2 and RB3 seems like it should be fun. Kind of thinking the pro mode could be fun for guitar, pricey though.

Anyone else try the endless setlist on RB2 only to hit "Visions" not fun at 4am realizing there is no way to get past that one. That was just punishing.

Default_picture
August 18, 2010

Love the rewind feature. While Beatles Rock Band had a 3 second pause after exiting pause, this rewind feature sounds great.

Robsavillo
August 18, 2010

[quote]In my best hair-metal yelp: "Yeeeeeeeeeeeeah!"[/quote]

Drop the hair metal, because I immediately thought of the single, greatest "[url=http://www.youtube.com/watch?v=tXYqv_FS9yk]Yeah![/url]" in the history of rock 'n' roll when I read that.

Brett_new_profile
August 18, 2010

@Rob: Haha, that's actually the one I originally had in mind, but it was too clumsy to reference it. I should've just used that YouTube link! Thanks.

Default_picture
August 18, 2010

I can not wait for Rockband 3. I know a lot of people have expressed music game fatigue as late, but the Rockband games have been a shining example of how to do co-op gameplay and post release dlc in a smart and fun way.

You must log in to post a comment. Please register if you do not have an account yet.